
Thymesia is a gruelling action-RPG with fast-paced combat and an intricate plague weapon system. In a kingdom where death spreads, play as a mysterious character known by the code name "Corvus". Prey upon your enemies, wield the power of disease and find the truth in your own memories.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Sep 18 → 2.75/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.24−75% | 10.1Kreviews | 82% | — | $1.2M |
| $29.99 | 4.4Kratings | 70% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 970 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is a great game! Gameplay is so much fun! It makes you feel so OP once you gain some skills, but still challenging. I really hope they make a sequel!
un excelente souls, muy recomendado
セールで購入。かなり楽しめた。 とはいえボリューム不足だし不満点もそれなりにある。 値段相応という感じかな。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 4.71/day in the week to Aug 17 → 6/day in the week after.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Jul 30 → 5.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian
| $7.49−75% |
| 959ratings |
| 78% |
| — |
| not modelled |
| $6.25−75% | 90ratings | 74% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 971 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
游戏是首发入的,以前的我还是太仁慈了,居然能把这种垃圾玩白金还不给差评的
Soulslike con gameplay basato sui parry, puoi schivare certo ma dopo la prima zona o sei un master nei parry o sei finito, peccato perchè l'ambientazione è carina e la trama è interessante, ma la frustrazione causata da questo tipo di gameplay e dai lunghissimi runback è fin troppa
game's lowkey ass, repetitive and turbo linear but the first boss was very similar to final boss of Lies of P dlc.. was fun beating it but i realised i should just go replay lies of P instead
A good soulslike, little short but still lots of fun, the first real boss is like final boss, once you learn how to defeat him all other bosses will be easy
This is a pretty solid Souls Like considering the size of the team for this game. Most of the Bosses are good, and combat feels fun (when it works properly. There is of course some jank.) The camera is a bit of a pain occasionally, and some enemy attacks seem a bit busted. Level Design is okay, story is not much to write home about, and enemy variety is pretty lacking. There is also a significant difficulty spike around the first major boss, and the game never gets harder that that boss. I'd say the rest of the game is fairly easy compared to Odur. But regardless, the other bosses (save a few) and the combat carry this into being something pretty decent.
Combat is fast, with no stamina bar. You can parry, deflect, dodge and there are skill that improve each of these. There is a skill point cap, so you can't get all skills at the same time but you can reskill when you rest at a beacon without cost. Some enemy moves could be telegraphed better, but on the whole, it work's quite nicely. Too bad that the game is rather short. But you can replay any level freely, which helps with farming XP.
Decent
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
| $420.2K | 1K | 65% | $18.99 | |
| — | 0 | — | — | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 1.5K | 83% | $24.99 | |
| $1.2M | 5.4K | 74% | $9.99 | |
| $1.2M | 3.5K | 90% | $9.99 | |
| $1.2M | 9.1K | 95% | $6.99 | |
| $1.2M | 2.1K | 80% | $24.99 | |
| $1.2M | 2.9K | 91% | $19.99 |