
Thymesia is a gruelling action-RPG with fast-paced combat and an intricate plague weapon system. In a kingdom where death spreads, play as a mysterious character known by the code name "Corvus". Prey upon your enemies, wield the power of disease and find the truth in your own memories.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Sep 18 → 2.75/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.24−75% | 10.1Kreviews | 82% | — | $1.2M |
| $29.99 | 4.4Kratings | 70% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 970 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
this is sekiro for british people i think
Thymesia is a solid, combat-first Soulslike that leans heavily into fast parries, quick dodges, and an aggressive “wound” system that pushes you to stay on enemies rather than play it safe. When it clicks, fights feel clean and intentional, and the boss encounters are generally the best part—demanding, but usually readable once you learn the patterns. That said, it’s a smaller, tighter game and it shows. Levels are more straightforward than memorable, variety can feel a bit thin over a full run, and the atmosphere does a lot of heavy lifting even when the environments blur together. Still, if you want something relatively short with satisfying defensive timing and a decent challenge, it’s worth a go.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 4.71/day in the week to Aug 17 → 6/day in the week after.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Jul 30 → 5.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian
| $7.49−75% |
| 959ratings |
| 78% |
| — |
| not modelled |
| $6.25−75% | 90ratings | 74% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 971 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
弹刀很爽,可以自由选择精防、粗防、格挡、闪避等不同的流派,让不同习惯的ass都可以快速适应。不过受制于团队规模,在动作设计之外的内容就显得相对贫瘠。是在各类大作中间放轻松又不失紧张感的好吃甜品小游戏。
Awesome gameplay
할인으로 만원도 안되는 가격으로 구매했지만 판정이 너무 빡빡함 잡몹들 잡는건 문제가 안되는데 중간보스급이나 보스들이랑 싸우면 패링위주 플레이가되는데 패링 자체가 세키로보다 빡빡해서 연타해도 다 패링도 못하고 쳐맞고 죽는경우가 많음 인디게임이라서 저자본이라는걸 감안하고 점수를 주고싶어도 주기가싫을정도로 불쾌함 타게팅을 하고 싸우는데 회피를 눌러도 공격에 쳐맞는경우도 생기고 진짜 소울라이크 좋아하는데 게임이 진짜 가뭄이라서 할꺼없을때 그냥 할인하면 해보기가 딱 좋을꺼같음 다른분들 평가를 보면 플레이타임도 짧아보이는데 불쾌해서 못하겠음 차라리 세키로 보스러쉬를 하고말지
O jogo é surpreendentemente muito bom! Trilha sonora do jogo é muito boa, o combate do jogo é excelente, movimentação e animações do Crow é excepcional, o level desing do jogo é incrível também, assim como o design dos inimigos e chefes, embora muitos inimigos apareçam repetidamente. Só achei o jogo meio curto e faltou um pouco de desafio, talvez... a platina pode colocar um pouco mais de tempo de jogo, mas estranhamente a ideia de platinar me dá preguiça. De todo modo, pelo valor de promoção o jogo vale muito a pena! Edit: tecnicamente o jogo tem pouco conteúdo, e o fato do jogo ser baseado em fases/níveis, e você ter que passar por toda uma fase pra poder enfrentar um boss pode ser um pouco maçante, e acho que é isso que causa preguiça para a platina, ou mesmo masterizar alguma plague weapon que dependa do drop do boss. Ainda assim, vale muito a pena!
cool game. too short :(
Играл в пиратку и даже почти прошел,неплохая игрухинс на пару вечеров.
Ta bueno si te gusta el genero
好玩
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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