
Thunderflash is a "love letter" to the arcade games of the 80s. It is a Run 'n Gun game inspired by gems like Ikari Warriors, Commando and Heavy Barrel.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 44reviews | 82% | — | $4.1K |
| $4.99 | 287ratings | 78% | — | not modelled | |
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
開始で躓きます。カーソルキーで選択、Zで決定です。パッド使う方は歯車マークで設定できます。 古きよきファミコン時代?っぽい感じです。おそらく「怒」とかSEGA系シューティングゲームをオマージュしてます。セール中に買うといんじゃないでしょうか?頭空っぽにしてできます。死んで覚えろです。おっさんホイホイですが、今更感もあります。ギリおすすめにしときます。ギリです。
SEGA MARKⅢの「阿修羅」をオマージュしたかのような作品です 設定項目からパッドに変えれます。言語設定で「日本語」が可能 ノーマル2面のボスがSEGAのシューティングゲーム(ド忘れ)に似てて面白い 縦スクロール、横スクロール、ボス(ちょっと強い)など豊富なシューティングをこの安さの値段で味わえます めっちゃ難しくもなく、カジュアルでもない微妙なちょうどいい難易度と感じました(ノーマル)
Altro gioco di SEEP ispirato a storici titoli arcade, stavolta un run-n-gun visto dall'alto che rimanda a Commando e Ikari Warriors, con un pizzico di Shock Troopers e Metal Slug. Nulla da ridire, lo stile è quello, la lunghezza e il grado di sfida sono tipici del genere e del periodo omaggiato (ma l'ho giocato a normale, non hardcore). Mi piace molto la colonna sonora e lo stile "tamarro" tipico da film d'azione anni '80 tutto botti è sempre divertente. L'unica perplessità sta nel fatto che, per un gioco di stampo arcade, il punteggio sembra irrilevante e sarebbe stato meglio guadagnare vite con i punti, piuttosto che vedercele consegnate arbitrariamente dal gioco se non riusciamo a finirlo nel numero di crediti assegnati. Non c'è neanche l'incentivo nel recuperare i vari tesori e bonus, se alla fine fanno solo perdere tempo e ci espongono ad altri attacchi nemici. Oppure si sarebbe potuto far sbloccare qualcosa tramite il mini-gioco con la distruzione dei droni, che così com'è è solo un passatempo scollegato da tutto il resto. Comunque, oltre a questo problema e qualche sporadico rallentamento, non ho trovato grossi difetti. Probabile che acquisterò anche il nuovo gioco con protagonisti questi due bistecconi!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese
| $4.99 |
| 57ratings |
| 88% |
| — |
| not modelled |
| $4.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Seems strange to give a negative rating to a game that doesn't have any big flaws, yet I didn't enjoy [b]Thunderflash[/b]. The movement and shooting are slow, the line of fire at times stupidly narrow (so you may turn to shoot an enemy coming behind you and still miss him), the levels unexciting, some sections overstaying their welcome (the jetpack, the ladder before the final boss). Bosses too are nothing special, with the final two being oddly easier than the earlier ones; some also look way too different and better than the rest of the graphics, to the point of making me suspicious of where they could have been lifted from. Even the extra survival mode is nothing to write home about. I get it's a deliberate choice to imitate the earliest of the games they took inspiration from, but no ability to shoot in a direction while moving in another feels awkward nowadays, and could have been achieved without some twin-stick control (many old games did that by simply holding the fire button). It's not like they didn't try: besides those bosses, the graphics look like something that could be from an arcade game made in 1987 or so to cash in on [b]Ikari Warriors[/b], 4:3 aspect ratio included, and there are appreciable attempts at mixing things up with shmup sections. The extra part of the ending reveals more of an already clear connection with [b]Dragon Climax[/b]. Not enough to redeem the game in my eyes; maybe I had too high expectations after the previous SEEP release, the hidden gem that was [b]Katana Soul[/b].
ONE OF THE BEST SEEP GAME FINISHED THE GAME IN LESS THAN ONE HOUR IT WAS VERY FUN TO PLAY
Ispirato ai vecchi giochi sparatutto delle sale giochi, mi sta piacendo parecchio. Ha livelli non troppo lunghi, avrei preferito qualche effetto visivo più elaborato ma è un gusto personale. Sicuramente consigliato!
自機の当たり判定は大きく、歩く速度も遅い。 連射も強制的に一定間隔でしか撃てないので、硬い敵はすぐに倒せず、 ある方向に複数溜まっている敵にパパッと連射して弾を撃ってから、 別方向の敵を撃ちに行くという事も出来ない。 SNKの怒シリーズの様にダイヤル操作で移動しつつ全方位に撃てるでもなく、 セガの阿修羅の様に下を押して後退撃ちが出来るでもない。 敵は四方八方から攻めてきて、正確かつ高速な射撃をしてくる。 以上より、敵の処理は非常にやり辛く、敵弾も殆ど避けられない。 常に被弾しながら残機任せでごり押すゲーム性になっている。 それに楽しみを見出せるならありなのかも。
Thunder Flash'ın yapımcısı Seep Games'in geliştirdiği oyunları çok severim. Genelde 80 ve 90'lı yıllarda ki klasik oyunların benzerlerini geliştiren bir firmadır. Bu oyunu da Capcom'un Mercs ve Commando oyununa benziyor. Bu oyuna ve diğer Seep Games oyunlarına bir göz atın derim. https://www.youtube.com/watch?v=AsNMXLpVCQM
レトロアーケード風戦場アクション 操作は非常にシンプルでレバーで8方向移動とボタンが2つで 弾数無限の通常弾射撃と弾数有限のロケット弾の撃ち分けのみ 通常弾はアイテム取得で弾数制限有りだがパワーアップする 体力が無くなると死亡してクレジット消費でその場に復活して クレジットが全て無くなるとゲームオーバー オプションから日本語も選べる 怒やヘビーバレル等のループレバー作品を意識した作りだが 射撃方向の固定は出来ず自機の向いた方向に発泡する感じで 移動しながら敵を狙うのにはかなり慣れが必要 敵の弾はスピードが早く当たり判定も大きくて避けにくく 地雷や手榴弾の爆風も判定が大きくかわすのは困難なので 体力で受けてゴリ押しするのが結局楽なのかもしれない 細かいこと考えずに突っ込むタイプのゲーム 手書き風の味のあるドット絵がいい感じのゆるさで 当時よくあったいかにも社員がやってます風な音声も癖になる レトロアーケード好きならやってみてはいかがでしょうか?
Excelente juego de tipo Ikari warrior, eso sí está muy complicado de jugar pero eso es por emular a un juego retro, aún así los controles son mejores que el de Ikari Warriors.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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