
A visual novel about a man experiencing his family relationships through a state of compressed time. Choose what happened in his past and then watch it play out as you explore family dynamics and the effects that a person's life events can have on the way they interact with others.
Modeled estimate, not a reported figure. How we estimate →
Media
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 25 reviews with recorded playtime.
Reviews
[h1]«Throw Me in the River»[/h1] [b][i]*Regret is … an unavoidable result of any loss, for in loss we lose the tomorrow that we needed to make right our yesterday or today. ~ Gerald Lawson Sittser*[/i][/b] Gameplay: https://youtu.be/C4v4P8caV60 This visual novel tells the life story of a man who was given a chance to see his future and to correct some actions in order to get rid of tormenting regrets. Your choice affects the storyline, the character of the protagonist and his relationship with his family members. +Stylish drawings. +Colorful music background. +Emotional, ramified story. +Gallery with developer commentary. +Low price. [u] You can read other reviews and subscribe to our curators. Welcome! [/u] [url=http://store.steampowered.com/curator/25737869/] 5 minutes of game [/url]
I was left a tad confused and wanting more from Throw Me in the River but the ride was a good one. You’re basically reliving a dying man’s moments from his life. I ended up with more questions at the end then when I started but I still enjoyed the story. The visuals were very well done and a style I don’t see used in Ren’Py much so it was nice to see something more unique than I’m used to. There were a good amount of choices to be had throughout. I played Throw Me in the River on Linux using Valve’s Proton. It never crashed on em and I didn’t notice any spelling errors. Alt-Tab didn’t work. I could manually save whenever I wanted and there were fifty four save slots for that. Game Engine: Ren’Py 7.3.5.606 Game Version Played: 1.2.1 Disk Space Used: 1.17 GB CPU Usage: 6-14 % RAM Usage: 2.8-3.2 GB I finished the game in thirty three minutes so the game isn’t a super long one at all but it didn’t feel rushed and made use of it’s short time with a good story. I paid $2.74 CAD for it and felt that was very fair value. My Score: 7/10 My System: Intel I7-4770 | 16GB DDR3-2133 CL9 | Intel HD 4600 1536MB | Mesa 20.0.8 | Samsung 850 Evo 250GB | Trisquel 9.0 | Mate 1.20.0 | Kernel 5.10.16-gnu
Throw Me in the River is a pretty simple game in terms of access and presentation. But it tells a great story with lots of branching paths which should keep you interested for well longer than the price of admission might suggest. On top of that, there's a lot of fantastic art and a chill soundtrack for you to enjoy as you play. You're mostly just picking dialogue options and watching the story unfold, but if you're into reading a cool story and just vibing, you'll probably want to check this out.
Low-budget visual novel. Well, more of a short story. As is common with this genre, graphics and music serve to back up the story, but that's not what the work is spent on. The technolopgy is established an unexciting: you read forward until you come to choice, rinse & repeat. So the appeal of this VN stands and falls with the writing. And I didn't connect well to that. Part of that is because I want a story to show me something new; but this game asks me about the protagonist's life on his deathbed, and the choices I made in the first few minutes in 2015 are then reflected back to me as important moments in that character's life (1995, 1975, 1955, 1943), and only the 1955 moment actually developed some character -- but ends on a note of deus ex machina. I didn't really understand this character's life from this game, and because of that, it remained uninteresting. I would not recommend this game to others; mostly because I couldn't predict who'd like it. I think that's actually ok: no author expects to connect with all of their potential audience. It's ok to like this game. But I did not.
I don't play a lot of games like this, but Throw Me in the River reminded me why that is really a mistake. This game was a beautiful way to spend an hour of my time and I'm glad I picked it up. The interplay of Reis' writing, Troy's music, and Nic's artwork is masterful. You can tell every member of the team truly cared about the project. Great job and I will definitely be watching for any work you guys do in the future.
One of those stories where you marinate in the atmosphere and the implications of all of your choices, then think back on it all in a new light after finishing. I played thrice and it was well worth the time.
Throw Me in the River manages to say a lot in a short amount of time. It's clear that the writing, visual art, and soundtrack all have much thought and passion behind them. Several aspects of the game, particularly the themes of [spoiler] divorce, father issues, and self reflection [/spoiler] really resonated with me. There are definitely plenty of options that make a subsequent playthrough well worth it in order to see all the possible dialogues, and seeing the gallery with commentary in between definitely helped appreciate the effort that went in to this game. I would love to see Side Group continue and improve upon this excellent base they've created, as I feel that this is just the beginning of their potential. I also still haven't [spoiler] unlocked the last part of the gallery [/spoiler] and it's driving me crazy, I have to know!
Throw Me in the River is a visual novel about thinking back on your mistakes. It is a short story about regret, and family and trying to come to terms with your past. Throw Me in the River knows that people are fallible. Multiple choices lead to different outcomes that still lead to regret, because we all always have something to regret. Throw Me in the River will leave you pensive. It is well worth your time and the thoughts it will provoke.
Overall I really liked this game, thought it was a neat visual novel that told its nonlinear story in a cool and emotionally engaging way. Lots of Braid vibes in the presentation of its visuals, soundtrack, and flow of time. Top that off with one part Ozu-inspired black and white slice of life, and one part Lynchian weirdness. I also loved the killer guitar soundtrack.
Interesting VN with thought provoking and sometimes depressing themes, short but multiple endings
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| No Ghost in Sky Elevator | $942.3 | 68 | 99% | $0.99 |
| Tale of the Shadow World | $942.3 | 68 | 97% | $0.99 |
| A ARMY BASE | $942.3 | 51 | 55% | $0.99 |
| Sex with Maids | $941.4 | 57 | 79% | $0.59 |
| The Cleaner | $949.1 | 60 | 87% | $0.99 |
| My Bones Remastered | $939.9 | 69 | 43% | $0.49 |