
Discover a brand new RPG from the creators of The Witcher 3: Wild Hunt. Facing an imminent invasion, Meve — war-veteran and Queen of Lyria and Rivia — is forced to once again enter the warpath and set out on a dark journey of destruction and revenge.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 66 reviews with recorded playtime.
Reviews
Themes across 66 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
作为一款小体量单机卡牌游戏,一个周目竟然能有三十四个小时的内容,绝对的良心之作。 游戏以利维亚的米薇女王的视角带领玩家体验惊心动魄的第二次北境战争,旅程上不乏巫师系列一以贯之的精髓---两权相害取其一的选择。当然不得不提的是,因为体量和快节奏的原因,这些选择并没有给我带来诸如本体“家家有本难念的经”中救不救树心和“婚姻回忆”中拿不拿玫瑰时能纠结一整天,思来想去,难以忘怀的感觉,剧本也没有达到主线和石之心的高度,然而作为卡牌游戏,在完成补充世界观,讲好一个完整的故事这个任务上,它已然做到了最好。 PS:完成主线后回想正传里,尼弗迦德先利用猎魔人刺杀多国国王,然后发起第三次北境战争,一路横扫,吞并大量北境领土,泰莫利亚都亡国了,那地理位置紧邻它右下角的利维亚肯定也已经遭殃,米薇女王是战死沙场,亦或是重演剧情,继续带队打游击?CDPR没能给出解释实在是可惜,希望在不久的将来,巫师四承接三代剧情时,能把北境诸国的结局都告诉我们。
The game is good. I really loved playing it and watching all the dialogues, taking my time to think about each decision. It's a nice way to explore the world of the Witcher and play Gwent if you like... even more so now that Gwent's active development has wound down. Once I found out there was an idea to make a series of games, each exploring different characters and showing the lore of the Witcher in a different way, I was very excited, but unfortunately the project was cancelled. The reason: Thronebreaker didn't meet expectations. Despite the good reviews, not enough people played or bought the game to justify a second one. The only two negative points of the game? I'd say it's the lack of things to do with gold and wood. By halfway through chapter 4, I already had my tent maxed out and all the cards i needed on my deck, and by the end of chapter 5 I had so much gold and wood that it would've been nice if it could've been used for something else, like more things to level up. The second negative point is that the game also gets a little repetitive around chapter 3, unfortunately but it's still a good, smooth game and it carries nicely through to the end.
Great game, just as good storytelling as the witcher games, towards the end it did drag a bit and was a bit disappointed that you only get to use one factions deck the entire game.
Best Story Iever heard And Best gamplay in this janra and another thing if you want to ger multiplayer cards both of GOG Accounts must be same NOT STEAM ACCOUNT BUT GOG ACCOUNT THERE IS NO NEED FOR STEAM ACCOUNT
相当不错。美术和玩法都很棒。 问题1:走路实在太便秘了,转身速度感觉像玩dota1的双头龙。 问题2:意识形态有点太浓了,总是想问“代价是什么”,而且会惩罚玩家,很多时候可以做出折中的或者考虑更周全的选择但是选项往往没有,在游玩过程中多次被选项惩罚(而且选项潜在含义并不直观),这不有趣。 问题3:构式存档机制。
is this game perfect? hell yeah
9/10
I’d recommend this game to fans of The Witcher franchise and narrative-driven games. The storytelling, voice acting and moral dilemmas throughout the story are clearly the game’s strong points. However, the gameplay mechanics become repetitive after thirty hours of play due to a lack of builds and factions variety. The puzzles are still a nice touch to break up this monotony. I played exclusively on the OLED Steam Deck and it was a real pleasure. Meve is Rhena.
Bonne durée de vie, histoire prenante surtout pour les lecteur du sorceleur ! Et bien sur un régale pour les amoureux du gwent en version modifié et un peu simplifier tout de même ! Un très bon moment.
Идеальный подарок для всех фанатов вселенной и любителей Гвинта, первые две главы правда могут немного поддушивать, игра разгоняется, лично для меня она разделилась на две части, полноценный кайф для меня пошел с 3 главы, как только шагнул в ней уже на одном дыхании до конца кайфовал
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Spanish - Latin America*, Simplified Chinese* +1 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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