
Run your very own thrift shop in this laid-back management sim! Sort through boxes to find hidden treasures and arrange nostalgic displays of clothes, antiques, toys & more. Befriend the regulars, help with their requests and expand your store into a hub for the local community!
Modeled estimate, not a reported figure. How we estimate →
About
In Thrifty Business, you’ll set up and manage your very own 90’s-inspired vintage thrift shop. Search through boxes filled with pre-loved gems and use them to create gorgeous displays. Unlock furniture, decorations, wallpaper & floors to create a beautiful community space that brings everybody together!
Adjust your layout and organize your shelves and racks to the finest detail. Group your wares by colour, theme, purpose, or whatever you like. The more organized your store is, the more community points you’ll get to unlock new goodies!
Customize the furniture, wallpaper, flooring and decor to make your store as welcoming and cozy as possible. As business grows, you might even need to expand into the adjacent rooms!
This is so much more than just a store. Listen to customer’s stories and try to fulfill their requests. You can also unlock and host hobbyist events, turning your business into a treasured third space for locals!

laid-back management sim
colorful 90s-inspired graphics
500+ different items to add to your shelves
precision placing so you can organize exactly how you want
customization options: furniture, decorations, wallpaper & flooring
a quirky and unique cast of customers
stressful min-maxing to get the best possible profit
setting item prices or haggling
impatient customers that leave your store in anger

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 384 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's like a fantasy of what real inclusive community looks like. I wish the real world was more like this.
I love this game so much (as you can see based off of how many hours I've played it). Even after finishing the storyline, I've spent hours and hours playing the game. It's a great way to turn off your brain after a long day and organize things in a cozy way. There's a decent amount of side character lore in the beginning of the game, but it's easily skippable if you're not a fan of that type of stuff. I love the adorable graphics/colors and the really nice sounds whenever you click and drop the items. And THANK YOU for the updates! I'm so glad the devs added a "not for sale" option and trash cans. The only thing I would ask for is for more big rugs, unfortunately I'm not a fan of the 2 big rugs in this game. Besides that, I'd highly recommend this game!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese
Hours played at review time, across 385 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is super fun, I just played 7 hours for my first time. It is hard to find a stopping place for me, even though it saves at the end of every day. There are so many positive qualities to this game. The art, story, and characters are adorable and inclusive. The music is really catchy!! I love organizing my shop and being surprised by what is in the bought mystery boxes! I absolutely love it so far. I haven't gotten this sucked into a game in a while. Edit - Now at over 10 hours and still taking my time, haven't finished the game yet. I do have a suggestion if possible, can we please stack matching items in storage?? Also more storage space because I am a hoarder and a sorter. lol. Thank you!
I think this game is really fun and charming, and it's pretty easy. The goals are very manageable and the graphics are pretty good. It has a really good gameplay loop and you can customize your store in endless ways. Overall I really enjoy it, and it's very addictive. I also like that it's inclusive of LGBTQ+ people, racial diversity, and disabilities. Here are some things I would personally like to see changed or added: - Add a "reset" button to the store so if I want to redo everything, I don't have to do so manually - Make it so there's separate storage for items that we as a player put into boxes when we put away furniture. If you have too much stock you end up not having enough boxes to change your store around. - More furniture themes and items. This game has a lot of great decoration items, but they're all in such specific themes. The only changing rooms are neon 80s themed, the only big comfy armchairs are hot pink and covered in clothes, etc. I personally wanted to do something really dark and gothic, but a lot of the furniture doesn't allow for that (even though the game has specific themed items for it, such as dark wallpaper/flooring, giant candelabras, etc.) - Wall decorations? - The ability to place individual items in the void. Sometimes I just wanna move some things around and don't want to have to open the storage menu. - More character customizing - it's at a great start, but to me it feels lackluster. Especially the clothes. - Make it so people actually use the decoration items! Why would we have chairs, changing rooms, food, and pool tables if the NPCs only come to the store to shop? I'd love to see them acting more like actual people. - Let us mix and match the wallpaper to the fences, stair banister, etc. All of the above is just suggestions or things I think would make the game better than currently. It's still a great game, and this list isn't to say it's bad. Also, I get that some of these might be really time-consuming, especially for an indie studio.
SO SO FUN!!! This game literally makes me want to organize my ADHD ahh room into perfection!! I'm so in love with this game :).
我去太上头了,疯狂铺货。完全不关心市民八卦。
I absolutely adore this game! I play it every day. I love the colors, I love the inclusiveness of the game. It's relaxing. I love rearranging the shelves based on the ratings I get in the community. I highly recommend it. The only thing I dislike is that after a point, you don't get to interact with your customers. I love their stories. I've accumulated about $57,000, but I'm still having fun claiming and purchasing new boxes. I do occasionally find completely new items in the boxes and I've seen new patrons on occasion. I'd love the ability to create new community events.
So fun- reminds me a bit of Tiny Book Shop minus the recommendations part + Unpacking if it was a store instead of a house.
I really love this game! I've been playing it almost every night for over a week now. It got me hooked instantly, but I do have a few recommendations to improve the playability! When rearranging the furniture, it would be nice if I was able to flip it a full 180 degrees. I've found myself manually flipping each item on a shelf to face the other directions a couple of times now, and it'd be so much easier if they'd just flip with the shelves. I also like to buy all of the boxes every day (due to the storyline benefits), and don't like shelving items that are under $10, it's hard to find a place for every item, so I end up throwing anything under that dollar value away. This means I have to click and drag every item over to the bin, it'd be really nice if there was a quick-delete option! Last thing! It'd also be very nice to have an option to remove the overlays. When I'm putting items away, I have to move my pov around because the overlays are partially covering the rooms/shelves/items. Otherwise, I think this game is really fun! I love the characters, the art style, and all of the items included. It's very clear that the dev's put a lot of love into this game!
very cute and fun game with nice storylines but i feel like once you finish their quest lines and the punch cards the game kinda stops because you can still hold events but no one talks to you after you finish it.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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