
Blast phantoms, find totems, and upgrade your gear - it’s that simple. But claiming the coveted Mask of Okeem? Not so easy. Think you can get it?
Modeled estimate, not a reported figure. How we estimate →
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About
You've got to save Weirdwood! Overnight, a tower rose on the edge of town. At its summit waits the Mask of Okeem and the False King who guards it. Climb to the top of the tower, free the phantoms back to their realm, and return with the Mask to save the town.
Spectro: Phantom Tower blends handcrafted design with procedural remixing, so every run looks curated and plays fresh, there is always “one more climb.”
Blasting phantoms – Capture phantoms with blasters and other items, then free them to the Otherworld.
Builds that evolve – Mix a variety of blasters and items to discover new synergies each climb.
Hand-crafted rooms, endlessly remixed – Procedural layouts built from hand-crafted rooms and furniture make for infinite replayability with a crafted look.
Retrieve the Mask – Face the False King and return with the Mask of Okeem to win the run.
Floor challenges & hidden keys – Find secret rooms, complete a variety of objectives, and power up your run with modifiers.
Pure roguelike loop – Learn the tower’s rhythms, improvise with what you find, and push a little higher every time.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Rating 10/10 Spectro Phantom Tower is one of the most entertaining games I have played this year! I love the retro arcade style ghost theme - it feels just like a mix of ghostbusters and Luigi's mansion. Challenging levels that do not disappoint. It has a lot of replayability since the rooms, phantoms and objects change every time you play.
Die Demo hat mir wirklich gefallen, aber die Vollversion ist ihr Geld nicht wert. Das Spiel wirkt teilweise sehr leer und eintönig. Ab einem bestimmten Level wird man mit einem Übermaß an Gegnern bombardiert, derer man nicht Herr werden kann. Sollte der Kampf gegen eine Horde aus 5-8 Geistern noch nicht frustrierend genug sein, dann stürzt das Spiel gerne ab und man verliert alles. Müsst ihr wissen.
Luigi's Mansion + Ghostbusters + Ziggurat = Spectro: Phantom Tower
This game definitely had inspiration from Luigi's Mansion on the Gamecube and I can't be mad. The game is fairly simple, you go through "levels" of the house, attack ghosts then suck them up. The ghosts will drop keys, which can open chests, gifting you with better weapons, bombs, or other tools to help you progress. There a couple of different types of ghosts you can attack; regular ghosts that shoot balls of energy at you, a ghost that will throw actual bombs at you, and a weird multiple-eyed ghost that shoots lasers at you. Game lacks any drive, as the only thing you do is stun and suck ghosts, then move onto the next area. I would love to see the developer add bosses, and possible other small things to do, whether it be quests, or just something extra to do. All in all, it is an enjoyable game
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Concurrent players on Steam, sampled daily since tracking started.
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