
Lead the revival of the falling empire by mastering strategic combat—utilizing the tactical advantages of 14 unique unit classes and powerful stratagems—across more than 50 dynamic battlefields.
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About
In the twilight of the Eastern Han Dynasty, as the empire's mandate fades and rebellions ignite across the land, a grand ambition takes root in the heart of a humble straw mat seller. Three Kingdoms: Dream of Han Dynasty Revival is a Strategic Role-Playing Game (SRPG) based on the classic narrative of Romance of the Three Kingdoms. From the perspective of Liu Bei, players embark on a journey of hardship and glory to restore a crumbling dynasty.
Starting from the historic Oath in the Peach Garden, you will plunge into the vortex of a massive war for hegemony over Central China. You won't just follow history; you must bond with the heroes of this chaotic era and make critical decisions that may defy destiny itself. Stand against the Yellow Turban Rebellion of Zhang Jue (Guanghe), the tyranny of Dong Zhuo (Zhongping), and the soaring ambition of Cao Cao to realize your own vision of Han revival.
Encounter infantry, cavalry, archers, and a total of 15 diverse classes that can shift the tides of battle. Each class possesses its own movement range, attack distance, and special abilities. The strategic core lies in the intricate counter-system between classes. Use archers to suppress enemy spearmen, or pierce through weaknesses with the mobility of cavalry. Through your command, even an ordinary unit can become an invincible elite force.
Go beyond simple brute force by utilizing stratagems that exploit terrain and weather. Whether it's a fire attack to throw enemies into confusion, a water attack leveraging the landscape, or an inspire command to boost ally morale—stratagems are the keys to overturning a disadvantageous battle. Managing your tacticians' MP efficiently and deploying stratagems at the perfect moment are essential for victory. Feel the thrill of crushing a vast army with your own tactical combinations.
Experience high-quality dot graphics that blend nostalgia with a modern touch. The delicate pixel art captures the unique personality of each general, adding a warm sensibility to the tension of the battlefield. The meticulously crafted unit animations and flashy skill effects maximize the visual pleasure inherent in SRPGs, offering players an experience akin to watching a moving historical tapestry.
The soundtrack, a harmony of grand orchestral sounds and oriental melodies, elevates the sense of immersion. From lyrical tunes in peaceful villages to majestic, high-tension tracks during clashes between massive armies, the fluid music perfectly conveys the joy, anger, sorrow, and overwhelming atmosphere of the battlefield to the player.
Prepare for over 50 main stages where terrain—such as plains, forests, mountains, and rivers—directly affects unit mobility and attack power. Every stage features unique victory conditions and gimmicks, offering deep tactical challenges. Furthermore, the choices you make throughout the scenario will completely alter the flow of the story. Whether you overcome the original tragedy to fulfill the dream of Han revival or disappear into the shadows of another history is entirely in your hands.
This game focuses on recreating the nostalgia of classic SRPGs in a fresh way. The smooth unit movements and intuitive interface, realized through pixel graphics, provide an optimal environment for focusing solely on strategy. The growth systems—including unique officer traits, skill leveling, and the strategic use of equipment—add a layer of character-building fun. Every deliberate command made each turn, supported by beautiful graphics and music, will make your journey truly special.
This game focuses on recreating the nostalgia of classic SRPGs in a fresh way. The smooth unit movements and intuitive interface, realized through pixel graphics, provide an optimal environment for focusing solely on strategy. The growth systems—including unique officer traits, skill leveling, and the strategic use of equipment—add a layer of character-building fun. Every deliberate command made each turn, supported by beautiful graphics and music, will make your journey truly special.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Korean, Simplified Chinese
Engagement
Hours played at review time, across 24 reviews with recorded playtime.
Reviews
感觉这游戏是小时候玩gba上的英杰传的复刻版,但是并没有特别多值得称赞的点。 已经玩了快10小时,写一下感受供大家参考。 1.文本方面目前有台词错误和贴图错误,并且有部分韩语没有完全汉化,不过对于熟悉三国的玩家来说应该不会影响体验。 2.UI比较简陋,貌似没有窗口化,有的时候多场战斗期间无法保存,如果初见硬核难度觉得不够完美可能会有些影响。 3.像素画风还是比较好的,但是到目前为止没有升级兵种的情况,并且切换兵种后像素立绘貌似不会变化,感觉英杰传的很多兵种像素都很帅,比如白马骑兵。 4.引导做的不够好,有区别于老版的兵种,但是兵种克制并没有在游戏中明说,(不确认是不是我漏掉了)我在前期城中每个人都对话了就知道英雄克制黄巾军。如果按照老版步兵克弓兵,骑兵克步兵,弓兵克骑兵的话,还是在游戏中说明一下。然后部分战斗都是有单挑环节的,初见根本不知道。老版英杰传都有提示。这个对于初见硬核的玩家非常重要。 5.养成方面,修装备特别特别贵,钱根本不够花,英杰传就没有这个问题。感觉作者想奔着类火纹的这种模式去的,但是没平衡好。 6.玩法方面,战斗攻击就会有反击,和一般的战旗一样,但是反击伤害会低。比较诟病的点就是危险范围看着非常麻烦,如果能添加一键显示危险范围和点击兵种看危险范围就好了。关于战斗预测,不知道游戏中伤害的算法,可能会有一点影响,不过老版也没有,也就差不多。 7.不知道是不是bug,关羽前期转兵种之后,到了官渡之战千里走单骑回归兵种会变回海贼,导致技能会超过4个,感觉有点无敌。 8.刚打到新野曹仁,即使赵云成功突破八门金锁也会触发陷阱,然后会出现2个关羽,周仓,关平。。。。😂 目前就这些问题,后续有新体验会再说。
刚开始虽然bug多,但是开发者一直在积极修复,提的建议也都积极回复,所以还挺期待的。 结果最近一点动静也没了,也不回复玩家的反馈了,也不修复问题更新新内容了,12号画了一个大饼,到现在一点动静都没有。
1인개발이라니 고생이많내요 패치방향보니 정상화되가는거같은데 튕기는 문제만 꼭좀 잡아주세요
差评!! 连续战斗不给存档 还经常BUG闪退 导致多关白打 做不来游戏可以不做 找个班上上吧 什么东西都想出来搞钱,开发者你只适合上班给人打工
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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