
In This War Of Mine you do not play as an elite soldier, rather a group of civilians trying to survive in a besieged city; struggling with lack of food, medicine and constant danger from snipers and hostile scavengers. The game provides an experience of war seen from an entirely new angle.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.14/day in the week to Sep 3 → 8.57/day in the week after.
About
This War of Mine: Final Cut contains all the updates and free expansions released so far and introduces not only a new scenario but also expands all scenarios with the locations known from Stories DLCs - even if you don’t own those. In short words - that means you can now experience lots of never-seen-before playthroughs and struggle with new challenges.
Remastered versions of all the classic locations
One new classic scenario and a brand-new character
New quests and locations added to the original game
Vanilla version of the game
In This War Of Mine you do not play as an elite soldier, rather a group of civilians trying to survive in a besieged city; struggling with lack of food, medicine and constant danger from snipers and hostile scavengers. The game provides an experience of war seen from an entirely new angle.
The pace of This War of Mine is imposed by the day and night cycle. During the day snipers outside stop you from leaving your refuge, so you need to focus on maintaining your hideout: crafting, trading and taking care of your survivors. At night, take one of your civilians on a mission to scavenge through a set of unique locations for items that will help you stay alive.
Make life-and-death decisions driven by your conscience. Try to protect everybody from your shelter or sacrifice some of them for longer-term survival. During war, there are no good or bad decisions; there is only survival. The sooner you realize that, the better.

Inspired by real-life events
Control your survivors and manage your shelter
Craft weapons, alcohol, beds or stoves – anything that helps you survive
Make decisions - an often unforgiving and emotionally difficult experience
Randomized world and characters every time you start a new game
Charcoal-stylized aesthetics to complement the game's theme
The Little Ones - explores the hardships of wartime survival as seen from an entirely new perspective - that of a child.
This War of Mine: Stories DLCs:
Episode 1: The Father's Promise – a heartbreaking tale of loss and hope in a war-torn city
Episode 2: The Last Broadcast – where, as a radio operator, you are going to face moral dilemmas and decide, whether there is a price too high for the truth
Episode 3: Fading Embers – portrays a story of Anja living in a warzone and carrying a heavy burden as she has to answer to herself what is more important - survival of human legacy or the survival of a man
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam + Google Play only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 97.8Kreviews | 94% | — | $55.9M |
| $12.99 | 38.8Kratings | 59% | — | $14M | |
| $2.99 |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1200 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
感觉这个游戏给我的感觉很特殊,我很久都没有这么有代入感、这么被吸引的地玩一款游戏了
好游戏
11bit最干人事的一集,沙画的画风我很喜欢,细节做的不错,不过难度还是有的,新手废几个档都很正常,建议去B站多找教程
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 5.43/day in the week to Jul 21 → 4.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Polish, Russian, Italian, Portuguese - Brazil, Spanish - Spain, Japanese, Korean, Turkish, Simplified Chinese*languages with full audio support
| 828ratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
幸存者们白天呼叫救援、清点物资、互相鼓励,晚间轮流值夜、摸黑出门拾荒。经典捡破烂玩法,小心翼翼求生存,跟反战叙事结合得很好。但全流程一路焦虑到底,没有真正的安全屋,加上游戏引导模糊、操作蹩脚、只允许自动存档,夜里走错一步可能就重开了,不看攻略玩着很痛苦。
摸鱼玩一玩,真舒服
非常好的反战游戏,对新手来说通关很困难,毕竟是10年前的老游戏了,画质和玩法肯定不如现在很多游戏,当然这种黑白画质也很凸显战争的残酷和冷漠,第一次玩的时候真的身临其境,遇到有困难的人直接无条件帮,不杀人,只偷被别人发现不了的东西,结果发现真的很难通关,自从杀了第一个人,发现物资真的好容易得到啊,并且看了一些高手的教程:罗曼空手屠军营等等。反正到最后我忘记了这是反战游戏,屠这抢那,感觉特别刺激过瘾,完全没有第一次游玩时的紧张且佛系代入感。特别是那个寂静小屋,我第一次玩看着那里药品食物多且没有危险就去了,抢光了那对老人的物资尽管他们劝说我,再去那里发现他们躺在床上死了,我拿了他妻子的药感到很深的负罪感。丢掉良心变得麻木,这游戏就很好通关
:)
кайф
Ein absolutes Juwel und jedes einzelne Cent wert. Das Gameplay ist schlichtweg hervorragend – eines der besten Aufbau- und Überlebensspiele, die ich je gespielt habe. Die Anfangsphase ist hart, aber fair: Man hangelt sich ohne nerviges Glücks-RNG durch und kämpft wirklich ums nackte Überleben. Im Mittelteil wird es dann richtig spannend, weil ständig neue Probleme auftauchen – der Winter naht, Banditen werden mutiger, Kämpfe zwischen Rebellen und Soldaten erschweren das Plündern. Und da die meisten Szenarien nach 35–50 Tagen enden, kommt man nie richtig zur Ruhe. Die nächtliche Erkundung ist ebenfalls ein Highlight: Viele verschiedene Orte mit unterschiedlichen Situationen. Mein einziger kleiner Kritikpunkt ist eigentlich ein Kompliment an mich selbst – ich bin mittlerweile so gut, dass Banditenlager extrem lohnend sind und das Spiel dadurch etwas zu einfach machen. Deshalb setze ich mir oft selbst Einschränkungen, um es spannend zu halten. Besonders stark ist die Geschichte und die Charaktere. Endlich spielt man mal keine Soldaten, sondern ganz normale Zivilisten im Krieg. Das Spiel konfrontiert einen immer wieder mit schweren moralischen Entscheidungen: Wie viel darf man stehlen oder riskieren, um die eigene Gruppe durchzubringen? Die verschiedenen Charaktere fühlen sich richtig unterschiedlich an und zwingen einen, den Spielstil anzupassen – sei es mit brutaler Effizienz oder eher vorsichtig und mitfühlend. Die DLCs sind ebenfalls größtenteils sehr gut und bieten frische Erfahrungen. Fazit: Tolles Gameplay, dichte Atmosphäre und starke Charaktere. Dieses Spiel hat unglaublich viel Potenzial und Wiederspielwert – absolut empfehlenswert!
시간가는줄 모르고 함.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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