
In This War Of Mine you do not play as an elite soldier, rather a group of civilians trying to survive in a besieged city; struggling with lack of food, medicine and constant danger from snipers and hostile scavengers. The game provides an experience of war seen from an entirely new angle.
Modeled estimate, not a reported figure. How we estimate →
About
This War of Mine: Final Cut contains all the updates and free expansions released so far and introduces not only a new scenario but also expands all scenarios with the locations known from Stories DLCs - even if you don’t own those. In short words - that means you can now experience lots of never-seen-before playthroughs and struggle with new challenges.
Remastered versions of all the classic locations
One new classic scenario and a brand-new character
New quests and locations added to the original game
Vanilla version of the game
In This War Of Mine you do not play as an elite soldier, rather a group of civilians trying to survive in a besieged city; struggling with lack of food, medicine and constant danger from snipers and hostile scavengers. The game provides an experience of war seen from an entirely new angle.
The pace of This War of Mine is imposed by the day and night cycle. During the day snipers outside stop you from leaving your refuge, so you need to focus on maintaining your hideout: crafting, trading and taking care of your survivors. At night, take one of your civilians on a mission to scavenge through a set of unique locations for items that will help you stay alive.
Make life-and-death decisions driven by your conscience. Try to protect everybody from your shelter or sacrifice some of them for longer-term survival. During war, there are no good or bad decisions; there is only survival. The sooner you realize that, the better.
Inspired by real-life events
Control your survivors and manage your shelter
Craft weapons, alcohol, beds or stoves – anything that helps you survive
Make decisions - an often unforgiving and emotionally difficult experience
Randomized world and characters every time you start a new game
Charcoal-stylized aesthetics to complement the game's theme
The Little Ones - explores the hardships of wartime survival as seen from an entirely new perspective - that of a child.
This War of Mine: Stories DLCs:
Episode 1: The Father's Promise – a heartbreaking tale of loss and hope in a war-torn city
Episode 2: The Last Broadcast – where, as a radio operator, you are going to face moral dilemmas and decide, whether there is a price too high for the truth
Episode 3: Fading Embers – portrays a story of Anja living in a warzone and carrying a heavy burden as she has to answer to herself what is more important - survival of human legacy or the survival of a man
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Polish, Russian, Italian, Portuguese - Brazil, Spanish - Spain, Japanese, Korean, Turkish, Simplified Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 627 reviews with recorded playtime.
Reviews
Themes across 625 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Интересная, в меру душная игра про утрированные реалии жизни простых попаданцев на войне. Пойдет чтобы скоротать вечерок или гонять на Стимдеке в дороге
Don't buy this game, It's not worth paying even a cent for it, they buff the NPC up so you can't even defend from them and most of them carry guns when you have fist or if your lucky a crowbar. just a horrible game. I figured it would be a fun game nope not at all you never have enough food and it takes SO much to just make one simple meal, and It takes forever to walk around, like there just slowing doing stuff while the NPC move faster and always have guns that almost kill you in one shot. people who made this game must be happy to scam people out of there hard earned money, SO many games on steam follow this same path, Just shows you how far Steam has declined in recent years. And Again DON'T BUY THIS GAME IT'S A SCAM, AND THE MODS ARE NOT VERY GOOD ETHER. HORRIBLE GAME.........WOULD OF NEVER GOT IT IF I KNEW HOW BAD IT REALLY WAS.
It is very profound and beautifull and very cruel, it is a gem.
氛围塑造非常不错,灰暗的像素画风,战争后破败的建筑街道残骸,非常有沉浸感的背景音乐,背景中还不断有枪炮声,代入感很强,缺点是没什么新手引导,不看攻略就容易崩盘,不是饿死病死就是精神崩溃,白天完善避难所的设施,晚上出门搜寻物资,还有角色的心理太脆弱了,且不说在这种没有秩序一切混乱的社会下,还一直保持着善良的内心本身就是增加了生存难度,主动去杀人和偷东西后内心谴责就算了,晚上被其他人袭击还会扣心情真的难受,抢别人了要伤心,被抢也要伤心,还有这个小孩伤心后一直哭,真的快要把我烦死了,玩法单一,公式化打法,打个两三把就完全熟悉了,剧情模式只有“父亲的承诺”“最后的广播”很好,“余烬暗燃”“妄想欢庆”很差,尤其是“余烬暗燃”真的太令我生气了,安娜不见,我费力去仓库杀完敌人发现你又自己逃跑了,之后我一直遵循你的嘱咐,拒绝为上校出售文物,所有的文物我都保存的完好无缺,汽车也修好了,燃料也找到了,就差你一个人了,上校不断在威胁我,这队友还一直要等安娜回来才同意开走,到最后整个博物馆被军队的炮火轰塌,你们满意了?直接走可得了,最后这个结局真的我觉得一切努力都在一瞬间白费了 The atmosphere is created very well, with a dark pixel art style, dilapidated buildings and streets after the war, very immersive background music, and constant gunshots in the background, which creates a strong sense of immersion. The disadvantage is that there is not much novice guidance, and it is easy to collapse without looking at the strategy. Either starving or dying from illness is a mental breakdown. During the day, the facilities of the shelter are improved, and at night, when going out to search for supplies, the characters' psychology is too fragile. Not to mention in this disorderly and chaotic society, maintaining a kind heart itself increases the difficulty of survival. Even if one actively kills or steals things, their inner condemnation is enough. Being attacked by others at night will make their mood really uncomfortable. If they rob others, they will be sad, and if they are robbed, they will also be sad. And this child is sad. I keep crying, it's really driving me crazy. The gameplay is monotonous, Formula based gameplay, just play a few games and you'll be completely familiar with it. The plot modes are only "Father's Promise" and "The Last Broadcast", which are good, but "Fading Embers" and "Forget Celebrities Charity" are poor. Especially "Fading Embers" really made me angry. Anna disappeared, and I went to the warehouse to kill the enemy and found out that you had escaped on your own. Since then, I have been following your instructions and refused to sell cultural relics to the colonel. I have preserved all the cultural relics intact, the car has been repaired, and the fuel has been found. You are the only one left. The colonel keeps threatening me, and this teammate has been waiting for Anna to come back before agreeing to drive away until the end. Are you satisfied with the entire museum being destroyed by military fire? You can just leave directly. In the end, I feel like all the efforts were in vain in an instant
Recomendo Muito. 5 estrelas. Contra: Bastante complexo para manter o equilíbrio entre os personagens. Favor: Fácil manuseio e entendimento do objetivo.
隔了这么多年才玩完全版,好玩,无需多言,11bit的游戏游戏性和创意都很足,就是喜欢在游戏里加入一些引人深思的内容,用力过猛容易圣母。
Nice game Great learnive Highly engaging
一个不留
хороший релаксант интересные сюжеты
1
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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