
"This One Doesn't Count"—You lived to 40, buying lottery tickets every single day, never winning once. On your deathbed, God reveals: "Everyone who won was cheating." Reborn for one more try, do whatever it takes to pay your daughter's tuition before exam day. Scratch-card × Roguelite.
Modeled estimate, not a reported figure. How we estimate →
Media
About

"Next one's a winner."
You lived to 40. Bought lottery tickets every day. Every single day, you told yourself: "This one doesn't count—next one's definitely a winner."
You never won. Not once.
On your deathbed, God shows up: "Truth is—everyone who ever won was cheating."
He gives you one chance to start over. Back to age 18, with a single mission: earn enough for your daughter's college tuition before her exam day. Playing by the rules won't be enough—so cheat.

Every scratch card is a gamble. Three slots hide behind silver coating—a ★ jackpot, a lucky 7, or nothing at all. Drag to scratch off the coating with satisfying, realistic feedback, and feel your heart race with every near-miss.

You're not just a gambler—you have "methods":
Legal: Read ticket quality, scout remaining jackpots, preview the next draw
Cheating: Swap numbers, tamper with slots, duplicate your last win
But every cheat raises your Suspicion—get caught by the vendor, and it's game over

From Auntie Wang's corner shop to the nameless underground den of Boss Long—every lottery vendor plays by different rules:
Some are sharp-eyed and erase your intel at random
Some are shrewd and ban your manipulation methods
Some are short-tempered with dangerously low suspicion thresholds
And then there are the Seven Deadly Sins—and Satan waiting at the end

Every victory may reward a relic—35+ passive effects that reshape your strategy:
Reading Glasses: Auto-scout a batch's quality rating
Disguise Hat: Absorb suspicion and mask your identity
Running Shoes: Auto-escape once when caught
Big Pocket: Carry one extra method slot

"This One Doesn't Count" isn't just a scratch card game. Between the endless losses and occasional wins, you'll remember your daughter at 7, asking "What's a lottery ticket?" At 12, acing her math exam while you weren't paying attention. At 16, picking up part-time jobs and never asking you for money again...
All you want is one thing: to stand at the school gate before she walks into that exam hall and tell her — Dad's here.

Real-feel scratch card mechanics — drag to scratch off the silver coating
20+ distinctive lottery shop bosses, each with unique rules
35+ relic combinations to craft your cheating build
Intel → Strike → Cover-up: a three-step cheat combo system
Seven Deadly Sins hidden bosses + God + Satan ultimate challenge
A father-daughter story where dark humor meets warmth
30-day story mode / Endless arena / Standard roguelite
Polished pixel art visuals
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese, Korean
Reviews
我是demo的时候通关了普通模式,现在正式版上了,我在困难模式的钱总是会自动无缘无故的扣除,只要打下一个对手点开一张彩票钱就没了,怎么都无法达标,我重现玩普通模式也是这样,这应该是bug了。作者麻烦修改一下呀,我好想玩下去呀!拜托拜托!!
说是这张不算,其实更像是再来一张,赌狗模拟器,妄想通过明知道必输的途径,通过开挂铺垫通往成功的道路。 游戏流程分为三十天,每天与形形色色的彩票贩子进行斗争,设定上感觉这些彩票都是个人自制的,不然为啥我中奖反应那么大。成功的路只有一条,而失败有三种下场。时间到没凑够学费,但基本不可能,因为只要能熬到对应天数基本不可能缺钱,钱是最没用的资源。在对单敌人中回合结束了也没赚到足够的钱,属于很生硬的限制,我已经在别人那里赚够了钱,结果在小学生身上没赢到十几块输了这不是很扯嘛。最后就是因为出老千被警惕得抓了,也不单纯是开挂的问题,只要彩票中了警惕就会上升,敏感的人不使用作弊手段也可能会警惕超标。 游玩过程就相对简单,抽,没中就下一个,必须要在规定回合内凑齐目标金额,由于幸运在本作中影响因素非常的大,会存在你抽完奖券依旧凑不齐的情况,所以前期局外幸运没点够前输掉游戏非常正常。为了增加赢点,玩家可以使用大量手段和遗物来帮助,手段分为合法和作弊,合法其实感觉已经很不合法了,这一套路就是先把彩票从小到大排列好,然后把小的部分全扔了,只抽大的,或者花钱对彩票堆进行透视,也就是通过金钱转化为回合数。抽卡才算一个回合,期间可以使用多次手段,所以手段的次数限制才是最重要的,多让老板加班几次都能把票抽光。作弊手段更像是无中生有,就是强行印卡,比如法国赌神连招,验牌,没问题,擦皮鞋一套,但通常强制下一张能中奖已经很离谱了。而且配合神级遗物前几回合作弊不上升警惕,直接一路秒,除了关底boss,强制不允许作弊手段,哪怕隐藏boss上帝也可以允许作弊的,配合上帝之手翻倍奖金,随便乱杀。 毕竟是小体量游戏,哪怕后面高难度下的什么七宗罪和撒旦,只要把幸运怼上去,依靠固定的手段连招,依旧是轻松乱杀,规则系技能就是这样,导致前期还有一定的博弈感,后面操作过于重复,爽感就没那么足,就只有凑齐组件的时候比较兴奋。而且由于手段的价格比较低廉,相对于彩票赚的,多逛几次商店就更容易凑齐了,导致游戏寿命更短了。 [quote]关注「[url=https://steamcommunity.com/groups/45531088] 鸢尾花 [/url]」[/quote] [u][b] 致那一朵未至鸢尾花 [/b][/u]
[h1]我刮我刮我刮刮刮 [/h1] [h2]前言:[/h2] 买彩票刮刮乐+爬塔肉鸽的玩法结合,刮奖环节其实有点类似小丑牌的出牌次数凑积分机制。 可以手动刮也可以一件刮开,每隔几轮会有一个小boss级的人物,还有各种隐藏大boss。 [h2]玩法:[/h2] 扮演颓废大叔,每次在3个选项里做出选择,可能是事件、商店、刮奖战斗,如果是boss关选项会变少且只有战斗。 进入战斗的话,要在指定回合内通过刮奖来凑齐对方指定的奖金数量。一次刮奖视为一个回合。 游戏里会有手段和遗物两种,其中手段在每场战斗有一定数量的使用次数,且分为【合法手段】和【作弊手段】,如果使用作弊手段就会增加对方的警惕值,还有可能会被抓。 手段的拥有上限是6种,遗物的拥有上限是4种,如果超出就需要替换掉一个。 手段的每回合使用次数是3次,可以重复使用同一个手段。部分手段需要消耗金钱才能使用。 [h2]游玩感想和建议: [/h2] 游戏刚进入时自动默认为窗口模式且分辨率很低,而且不能调节呈现灰色。然后我试了下切换成全屏再切回窗口,分辨率又变成可以调节了。 但是分辨率调节之后有个问题还是没变,那就是字体大小太小了,很多地方小得看不清。。。这个字体和选项框的默认基础大小似乎是按照最初的分辨率设定的?后续没有跟着一起改变。 为什么每个对手那边金额达成之后就直接结束了?应该设置成剩下回合可以继续刮才行,不然知道后面都是大奖结果给我结束这场就很难受。 事件出现的频率好像有点太高了,很多时候都是连续来一些无用事件或者垃圾遗物。 手段之间的强度不太平衡,有些手段明明没啥用,却要消耗大量金钱,被消耗更少的直接替代秒了。 很多数值都做得不是很明显,比如警惕值完全可以做的更显眼一点。 奖金的不确定性还是太高了,这就导致要玩下去只能用固定搭配,后面基本都要靠先筛选有大奖的,再剔除一部分没奖的固定套路来玩,其他组合套路的赢面太小。 [h2]总结: [/h2] 《这张不算》是一款融合了刮奖和爬塔玩法的肉鸽游戏,玩家作为一名颓废大叔,想要通过刮奖来逆袭人生。每次在三个选项里做出选择,有可能是事件、商店,或者进入刮奖战斗。刮奖战斗中,每次刮奖视为一个回合,我们需要对方指定的回合数内凑够奖金量,如果没凑到就算作这局游戏失败。游戏中可以获取到【手段】和【遗物】两种辅助工具,手段每次有使用限制,遗物则是持续生效。 [quote]欢迎关注『 [url=https://store.steampowered.com/curator/45525570/] 桃你欢心 [/url]』 [b] 桃影扶风评百戏,落墨如歌写人间[/b][/quote]
字体太小了!希望可以调大一点
demo版有的bug正式版还是没解决。手段和遗物满了,每局结束选新的时候没有弹出替换的提示框,直接把新选的吞掉了,就是选了也没用,希望作者看到能修下吧,
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
| Infernales | $920.8 | 66 | 35% | $0.69 |
| Save daddy trump 2: The Final Triumph | $918.5 | 79 | 81% | $0.69 |
| Bucket Knight | $917.6 | 50 | 82% | $0.99 |
| Dodge Rocket | $917.6 | 50 | 68% | $0.49 |
| Life on the Hook | $917.6 | 95 | 81% | $1.99 |
| F*ck the HELL out | $916.9 | 96 | 90% | $0.49 |