
Experience the frontier as a chief of a Native American tribe and resist the onset of the settlers. Explore the vast world full of hostile humans and animals while defining your narrative through the decisions you make.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 14 → 0/day in the week after.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 814 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Its incredibly painful getting killed and not being able to go back to a save game. This is especially so as you lose everything with no way to get it back. You cant even hunt down the person that killed you to get it back. Please dont say that doesnt work in real life, none of this works in real life, its a game. The whole point is to have some mindless fun. If you want hardcore, choose hardcore. All this serves to do is upset you.
had good potential, needed lots of bug/ui fixing and further development but is now abandoned by the devs entirely
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.71/day in the week to Jul 30 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Russian, Simplified Chinese, Ukrainian, Italian, Spanish - Spain, Portuguese - Brazil, Thai, Turkish, Polish +2 more
Hours played at review time, across 822 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this game frustrates me to no end. i prefer to go the stealth route when going against enemies. and the amount of times i've been spotted through walls. shot from around the corner and my cover blown from random guys fazeing through doors or randomly spotting me in the dark in the rain from like 40 meters away kills the immersion and experience. Or the face that the targeting system cannot simply lock onto one person and constantly will flick back and fourth between two enemies if they are close together. Also the game wont let you change some of the bindings in the game? so the pickup body and wake up body button are the same. you just hold to pickup.. but the targeting system wont register half the time so you wake-up somebody you meant to pickup. then proceed to not be able to grab them again and knock them out again so your cover gets blown. another huge gripe with this game is the mini bosses? they have some of the craziest auto aim ive ever seen in a game. they see you long before you see them and have crazy speed and hiding capabilities. only way ive really found to combat them is to use a sniper rifle with a scope and pick them off one by one from a crazy distance after you mark them with the spyglass. Now with all the negative things i've said. i do truly enjoy the game when it works. the premise is a lot of fun. its fun o build bases and get warriors. if these issues i addressed in the top this would be an incredible game. its got a fun grind to it. if the game got some more updates from the developer this would be a solid 10/10 for me but id say with the way the game sits its a 7. sometimes a 5 if everything keeps going wrong. like it has today that's why i'm writing this review. i forgot why i stopped playing this game and the broken interface has reminded me why. i do recommend this game because it is fun. i do sincerely enjoy it. Im just frustrated with the lack of updates since release.
[h1] DEAD, POORLY OPTIMZED, DEVS LET UR PROGRESS GET DELETED AND CASH GRAB GAME:[/h1] I'm deeply upset with this game and the devs. They didn't deliver the promised content, they have not been updating anything at all due to excuses but meanwhile pump out a few other games under the same studio and publisher. It's shady. Besides that, It's littered with bugs and game breaking glitches. It's so unoptimized that cheese strategies and over 50 warriors in the same area makes the game lag like crazy, esp in double or triple big camps. The social system is filled with dupe and cheaters exploiters who dominate the social market and the devs don't even backup their data and just server wipe without an announcement your warpaints which took a full-time week to get along over many social points. Save your god given money and skip on this poorly optimized idle grind simulator by cash grab devs who don't care about their game with any updates or bugfixes for years and have taken down the path of abandonment , they didn't even give a single damn about your progress. Also lots of issues with the game and the native communities been going on on social media. If you need your wild west fix, play rdr2, play other modded games, or wait for new games. But avoid these palefaces.
Das Spiel hat unfassbar viel Potential und macht viel Spaß. Allerdings gibt es noch viele Bugs, die essentielle Teile des Spiels komplett zunichte machen. Z.B.: Kutschen die auf Felsen festhängen. Eskorten die viel zu weit weg von der Kutsche sind und den Schlüssel haben um Gefangene zu befreien. Gegner sehen einen am hellen Tag auf 20 Meter Entfernung ohne Deckung nicht, nur weil man kniet. Gefangenen-Transporte können nur mit Schlüssel geöffnet werden (Welcher teilweise nicht zu bekommen ist) und lassen sich auch im Lager nicht zerlegen, weil noch Gefangene in der Kutsche sind. Die Grafik ist traumhaft, man kann die Siedlungen wunderbar Managen und es macht wirklich Spaß die Gegend zu erkunden. Aber aus oben genannten Gründen würde ich davon aktuell noch abraten. Updates werden wegen des Ukraine-Kries erstmal keine kommen, da das Entwickler-Team wohl größtenteils davon betroffen ist. Ist ja klar, dass da das Spiel erstmal auf Eis gelegt wird. Ich hoffe, dass alle irgendwann alle Wohlbehalten zurück kommen und wir ein grandioses Spiel bekommen.
abandoned by the devs to focus on a new game they blame the war in ukraine (they are a ukraine-based studio) but: they already told us ages ago that they were back working on the game as usual they are simply shifting their team to the new game (some how the war effects further development on this game, but not an entirely new game? lmao)
Schrott wird nichtmer weiterentwickelt.... schade um mein Geld. Ich kaufe von diesem Entwickler nieee wieder ein Spiel... Das is der dank das man es zum Release gekauft hat & Unterstützen wollte.. schämt euch und sucht euch nen anderen Beruf. in Dieser Branche habt ihr echt nix verloren.....
Excellent game. Wishing for a multiplayer mode
Гра хоч і не дуже оптимізована та має досить таки багато багів, але дуже цікава, красива і затягуюча. Сподіваюсь найближчим часом Творці цього шедевра зможуть виправити і звісно ж вдосконалити своє творіння. У проекту дуже великий потенціал та великий коридор для всеможливого розвитку. Чекаю та рекомендую до гри. This Land Is My Land варта витрачених грошей. Дякую і чекаємо на хороші новини і новий контент=)
One of the main reason why I got a gaming laptop! Having owned most of the console and handheld systems this game is what inspired me to play PC. This game reminds me of RDR2 and GTA with focus on Native American influence and changing the course of History. You build your tribe from ground up and have the option to start with different skills, locations and situations. From there you begin to manage the tribe and its camp ranging from providing weapons, food, medicine, supplies etc. It also includes aspects of hunting, gathering and later on attacking camps, looting and calling for reinforcements. Combat is good but lacks some aspects like crawling, cover system, AI team mate could improve but not bad. Combat is based on Guerrilla and Psychological warfare meaning you choose between going in stealthy, loud, sabotage or poison the camps slowly. Combat movements are simple crouch, crouch stealth, sprint, combat roll, lay prone and walking. Tons of weapons you can buy from other players or craft it yourself if you prefer that. 8.5/10 You need to have patience and creativity in order to fully utilise how the game gives you the options and mechanics.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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