
Clock in at TEREBRO INC. for the night shift in 1986. Protect the company's legacy as Risk Assessment Data Processor. Equipped with era-specific technology, navigate through obscured narratives to shape the company's future.
Modeled estimate, not a reported figure. How we estimate →
About



Welcome to TEREBRO INC., 1986. Your assignment as a Risk Assessment Data Processor begins tonight. A workspace awaits, where the legacy of the corporation teeters on the brink of the secrets you'll uncover.
Entrusted with TEREBRO INC.'s archives, you'll delve into a trove of documents and recordings, each piece a fragment of its hidden history. Amid the relics of its operations, discern the truths that could either fortify or fracture the company's future.


Beneath the dim glow of a desk lamp and the moon's watchful eye, your office becomes the stage for this nocturnal vigil. With the static hum of a radio for company, you'll sift through data, connecting dots drawn across time. The voice of your supervisor, distant yet direct, guides your journey into the archives, challenging you to piece together a narrative that should perhaps remain covered.
Armed with a GPS, an encoder device, and more—you stand as the arbiter of history. Each document, each decision, brings you closer to either preserving a legacy or uncovering a truth too potent to ignore.


As the night deepens, so does the mystery. What truths lay buried within TEREBRO INC.'s past, and what will you choose to do with them? The fate of the company reputation hangs in balance.
Will you be its guardian or its destroyer?
"Things Too Ugly" is a first-person, interactive psychological horror that combines elements of puzzle-solving, investigative work, and narrative exploration. As a player, you will engage with a variety of challenges, ranging from logical deductions to deciphering encoded messages.
The nature of this game requires deciphering audio and visual clues. For increased accessibility, high-contrast, large-font subtitles are enabled by default and can be toggled on and off. Character dialogue is stored in the help menu as text and audio files for review. File folder contents and GPS maps can be inspected at a larger scale with a zoom-capable camera.
Warning: arachnophobia and trypophobia related content.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Fun short game. Puzzles are challenging, but not terribly so. Decent creep factor that won't put off people who aren't into to horror but enough to whet a horror fan's taste. Voice acting was a little off-putting but not terrible.
This game sucks ass. There's barely a story, the voice acting is completely unconvincing, and the gameplay is literally just read a file and do a worksheet about it.
Very fun game kept me immersed the entire time. Hope they come out with another game like it!!!!!!!!!!!!!
Very neat little puzzle game. Good to play in one sitting, and easy to replay for any missed or additional achievements.
Really cool! My partner and I loved it! We just wish it was longer! We'll be watching this dev for sure!
Nice story and idea, needs fleshing out a bit imho, but for £3, can't complain. However, the controls are bloody awful. The switch between A/D and arrows is annoying as hell. Just let us click the things and rotate with the mouse, same as navigating around perhaps.
Interesting little short game - some of the files took me a bit to figure out but I may have been overthinking.
A short, ok, and simple puzzle game. 90% of the solutions are completely straightforward and easy and a couple require some deeper thinking.
Cool short mystery game with hint of horror themes. The radio having different ost and radio jockey voices is a very nice touch of detail. Only downside I do wish you can shift between screens with mouse via clicking by the border or something. Due to being so honed into the docs I tend to forget to utilizes the GPS for some puzzles [this could just be a me issue tho]
neat
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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