
Clock in at TEREBRO INC. for the night shift in 1986. Protect the company's legacy as Risk Assessment Data Processor. Equipped with era-specific technology, navigate through obscured narratives to shape the company's future.
Modeled estimate, not a reported figure. How we estimate →
About



Welcome to TEREBRO INC., 1986. Your assignment as a Risk Assessment Data Processor begins tonight. A workspace awaits, where the legacy of the corporation teeters on the brink of the secrets you'll uncover.
Entrusted with TEREBRO INC.'s archives, you'll delve into a trove of documents and recordings, each piece a fragment of its hidden history. Amid the relics of its operations, discern the truths that could either fortify or fracture the company's future.


Beneath the dim glow of a desk lamp and the moon's watchful eye, your office becomes the stage for this nocturnal vigil. With the static hum of a radio for company, you'll sift through data, connecting dots drawn across time. The voice of your supervisor, distant yet direct, guides your journey into the archives, challenging you to piece together a narrative that should perhaps remain covered.
Armed with a GPS, an encoder device, and more—you stand as the arbiter of history. Each document, each decision, brings you closer to either preserving a legacy or uncovering a truth too potent to ignore.


As the night deepens, so does the mystery. What truths lay buried within TEREBRO INC.'s past, and what will you choose to do with them? The fate of the company reputation hangs in balance.
Will you be its guardian or its destroyer?
"Things Too Ugly" is a first-person, interactive psychological horror that combines elements of puzzle-solving, investigative work, and narrative exploration. As a player, you will engage with a variety of challenges, ranging from logical deductions to deciphering encoded messages.
The nature of this game requires deciphering audio and visual clues. For increased accessibility, high-contrast, large-font subtitles are enabled by default and can be toggled on and off. Character dialogue is stored in the help menu as text and audio files for review. File folder contents and GPS maps can be inspected at a larger scale with a zoom-capable camera.
Warning: arachnophobia and trypophobia related content.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A short but interesting game that wasn't too difficult. The graphics are nice enough, the music is good though there's not too much of it, the game play is simple but engaging. It's the kind of game you can knock out in an hour or two but it's well worth the money.
Things Too ugly is an Indie detective/investigative game where the mysterious underlying story is revealed as you progress through risk assessment sheets. The game is rather short, however has a fairly interesting story and gameplay mechanics which kept me engaged. The puzzles in the game generally are quite simple though can be a little frustrating and unintuitive at times (I took note of at least three instances where it wasn't really clear what the game wanted from me). I get the feeling like this game took some inspiration from games like Stories untold and Her story so if you liked those, this might be right up your alley. Having said that though, don't expect something too groundbreaking.
What a gem! Incredible game. Retro conspiracy sleuthing. Short but oh so sweet. Looking forward to more from these.
Short but terrifyingly great, this horror bon mot is well worth putting in a couple of hours to experience a tightly spun narrative, mixing corporate cover ups and ancient horrors. Highly recommended!
First off, the game starts with a message saying "Things Too Ugly is intended to be experienced in one sitting." and I've never seen a message like that in the intro to a game. This excited me A LOT and I really appreciate the developer setting that expectation upfront! This was a really fun story-driven puzzle game! I had a few moments in there where I was in the zone with putting the pieces together - "ok so I think it's that, which actually means this... but this is rotated, so now that means this..." and then I figured it out first try and I felt like Neo in The Matrix.
Things Too Ugly feels like an interactive short radio drama filled with puzzles and a bit of horror. While I've read some reviews complaining about not having a save system, I don't feel like it's needed. The game itself is about 2 hours long, but once you grasp the puzzle system it can be pretty quick. One suggestion for anyone starting out is to play with the radio. There's a few radio stations with great music for the game. I totally missed this until the end of my first playthrough which meant I didn't get to enjoy most of the music. Even during my second playthrough I didn't leave a lot of time to listen since I wasn't spending time scouring files for clues. Overall definitely worth picking up, especially if it's on sale!
Nice short little puzzle game with a cool story and interesting game loop. Make sure you pay attention to all the clues. They are all important.
6/10
Great, short game! Not being able to save sort of sucked, but remembering what to enter made the game much easier. Reminds me a lot of Stories Untold but with less polish. Good story despite that. Can't wait to see what's next!
An interesting sci-fi gem that is basically find the requested info and plug it into the correct fields. This info is hidden among the lore of this world. It is quite short, but it was a well done and interesting investigative game that I recommend for fans of similar titles.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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