
轻松欢乐的细节向JRPG,《囧魂》、《对不起,我是个NPC》、《空陆》制作组“四块二茶会”最新作品。
Modeled estimate, not a reported figure. How we estimate →
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About






Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
①神仙人才把确定键设置为加速键, ②战斗系统无聊,非要搞什么2种消耗, ③剧情也无聊, 这下真的可以说出那句话了,不如YS,虽然我没玩过YS,但至少见过,完全没有通常的RPG该有的东西 ④一大段硬拖的迷路剧情后,直接进入战斗,6
突然想起来这款游戏,初二的时候打完了囧魂好像就看到了四块二茶会关于这款游戏的计划,一直等到大二才出,中间这几年还玩了空陆,NPC,小径分岔的花园之类的……我希望主创越来越好。
小而美的游戏,这是我刚刚来steam买的第一款游戏。没通关。梦开始的地方
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 42 reviews with recorded playtime.
有意思的游戏
好玩!
超级推荐的一款游戏。偶然间逛steam推荐发现的,后来也补了实况!虽然买了后没有立刻游玩,鸽了几个月,但是玩的时候依然非常上头。 人物是一定要对话的!宝箱是一定要搜刮的!任务是一定要完成的!剧情是一定要看吐槽的!每个角色之间的交互都非常萌,即使是战斗苦手也完全没有问题,如果是成就党强迫症的话,直接跟着附赠的功略书走也完全OK。十分幸运地又收录一款游戏。
非常好玩,喜欢细节和无厘头吐槽的可以入。
我的第一部JRPG游戏,改变了我对JRPG游戏的刻板看法,是个值得购买,不可多得的国产佳作
❤❤❤❤❤
jrpg的优秀作品,要是打磨一下20年前绝对神作
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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