
Outsmart hungry dinosaurs and bloodthirsty barbarians in a wordless point-and-click adventure through a prehistoric world, with a sci-fi twist. Handcrafted with love, down to the last pixel.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
A small adventure with a big story. Theropods takes around 2-3 hours to finish. Perfect for an afternoon or a relaxed weekend.
Wordless point-and-click adventure — no dialogue, no subtitles, just animation, sound, and visual storytelling.
An unlikely friendship in a hostile world — a wordless story of bravery, trust, and survival.
Brains over brawn — outsmart dinosaurs, distract barbarians, and puzzle your way out of deadly situations.
A vivid prehistoric world — trek through jungles, valleys, canyons, caves, and wild dinosaur territory.
Gorgeous hand-drawn pixel art brought to life with cinematic frame-by-frame animation.
An immersive soundtrack blending tribal rhythms with eerie sci-fi synthesizers.
A glowing stone crashes from the sky into a young hunter’s village. Its arrival draws a bloodthirsty tribe, who attack the settlement and enslave her people.
Barely escaping into the jungle, she discovers the stone’s true origin: a stranded spaceman whose damaged pod depends on it.
Together, this unlikely pair must cross dinosaur-infested lands to free her tribe and find a way to send him home.
Theropods is a classic point-and-click adventure built around visual logic. Watch how characters move, how creatures behave, and how each scene changes as you poke, prod, and experiment.
Instead of fighting your way through danger, you solve your way through it — distracting predators, avoiding enemies, triggering reactions, and finding clever ways past situations too dangerous to face head-on.
Theropods replaces dialogue trees, long conversations, and text walls with gestures, expressions, sound, and visual storytelling. The story unfolds through action: what characters do, what they notice, and what changes around them.
With no subtitles or text-heavy exposition to translate, the adventure is built to be understood by players anywhere in the world.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.49 | 166reviews | 91% | — | $56K |
| $17.49 | 8ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 159 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A fun and short point and click adventure game, you can beat this with 100% achievements in ~2 hours. Loved the art and animations, liked the story and the world. Music and sound effects are also good. It could have been a little bit longer, other than that I liked this game. Recommended to people who like point and click adventure games and don't mind the short playtime, get it on a sale if it feels a little bit too pricey for the short playtime, 8/10
Top tier point & click- love it! Graphics are great, story is surprisingly layered and dark, and the puzzles are all well-thought-out. Wonderful world to explore. Good game to introduce the family to. Want to know more? Check out my BIte-Size Review here: https://www.cshpicone.com/gaming/bite-sized-game-reviews/bsr-theropods For more niche curation, follow me at: https://store.steampowered.com/curator/27440015-CSH-Picone/ Want more honest niche & indie reviews? Check out: https://www.cshpicone.com/gaming
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Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Arabic, Bulgarian, Czech, Danish +91 more
Hours played at review time, across 159 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
игра оказалась супер короткой, но играется очень приятно. Разработчики прошли очень большой путь за эти почти 8 лет очень жаль, что экшн-сегменты вырезали из финального билда (по крайней мере, точно помню, что тесты были). За такие деньги, конечно, хотелось бы большего, но как есть
It's really charming! A linear ~2 hour point-and-click adventure with gorgeous pixel art and a great soundtrack. A few of the puzzles dissolve into trying all sorts of random combinations until one eventually works, but you rarely have more than 2-3 items to utilize with interactive elements in a scene, so it's not too bad. The [spoiler]scenes of the village raid near the start are surprisingly gory[/spoiler], which sets the tone for a much darker story than it delivers. I'm glad the rest of the narrative ended up being tame in comparison.
Theropods réussit un exercice particulièrement délicat : raconter une histoire sans prononcer un seul mot. En quelques scènes, le jeu parvient à faire comprendre les liens entre ses personnages, leurs pertes et leurs motivations grâce aux animations, aux déplacements et à une mise en scène suffisamment précise pour laisser le joueur reconstruire lui-même les événements. Cette confiance se retrouve dans les énigmes. Les premières minutes demandent un temps d'adaptation, notamment pour comprendre que certains éléments non signalés par la touche H peuvent participer à leur résolution. Une fois cette règle assimilée, les puzzles deviennent cohérents et récompensent réellement l'observation. Avec ses 3,9 heures de jeu, Theropods constitue une aventure compacte qui fonctionne particulièrement bien en une seule session. La durée exacte dépendra évidemment du temps passé sur les énigmes, mais le rythme reste maîtrisé du début à la fin. J'en ressors avec l'envie de découvrir une nouvelle aventure utilisant cette même approche, à condition de retrouver ce niveau de qualité. https://belgium-video-gaming.be/article/theropods-une-aventure-prehistorique-racontee-sans-un-seul-mot
Short and sweet game; love point-and-clickers and dinosaurs, so I think it's worth it. Plus, it's fun to be able to 100% it without committing more than a couple of hours to it.
I loved this game a lot. Can't wait for another one from you guys. Thanks for making it.
点击冒险游戏发展了几十年,算是很老的一种游戏类型。LostToken工作室打造的《两个世界的过客》(Theropods),做了些创新的尝试。本作全程删掉了所有文字。除了标题画面的游戏名,教程、菜单、剧情、解谜,整个游戏找不到一个单词。这场无文字的实验,到底效果如何? 游戏的背景设定在史前世界,恐龙还没灭绝。原始人的部落靠捕猎恐龙为生。变故从一块发光的石头砸进村庄开始,敌对部落跟着石头杀过来,掳走了村民。后面才知道,这块陨石是外星飞船的核心部件,飞船的飞行员就坠落在附近,正急着找回这块石头回家。两个完全不在一个世界的人,就这么凑成了搭档。他们要一起救回族人,还要想办法帮外星人重返太空。 游戏的教程完全靠屏幕上的图标完成,存档读档的菜单都只用图标表示,点哪里、捡什么、该干什么、没有一句说明。放在剧情里,这个设计也逻辑自洽。故事的两个主角,一个是原始部落的女猎人,一个是坠机的外星宇航员。两人语言完全不通,换别的游戏,可能出现一个翻译机器让两者沟通,《两个世界的过客》却不是这样。她们靠动作、眼神互相试探,信任靠行动慢慢建立。不用说话,故事也能讲下去. 玩法上,《两个世界的过客》还是传统的点击冒险。捡场景里的道具,用道具解决问题,偶尔把几样东西组合起来用。它没在核心玩法上搞颠覆,却把双主角切换做得很出彩。拿到两个角色后,很多谜题需要来回切换。猎人有猎人的办法,外星人有外星人的能力,两人配合才能过关。 画面我认为不错,不过挑人。本作是复古像素风,颗粒较为粗大。如果玩家喜欢像素,那么本作的美术应该相当适合你。主创团队来自动画行业,手绘的角色动画是亮点。人物的动作表情很生动,恐龙的形态也做得有模有样。 但缺点也跟着无文字的设定来了。像素画风会导致某些物品很模糊,游戏对物品名称/功能也没有说明,有时候根本认不出来这是什么。思路顺的时候,看着手里的道具就能想到解法。卡壳的时候,就只能对着屏幕乱点,把能试的都试一遍。喜欢的人会觉得有探索感,不习惯的人会觉得烦躁。 总的来说,《两个世界的过客》是一次很有意思的尝试。它用全程无文字的设计,在老品类里做出了新鲜感。视觉叙事的实验不算完美,但足够有诚意。有趣的解谜、出色的像素动画和风格鲜明的配乐,都让它值回票价。 [quote][url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验”,开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
Gorgeous art, fun and fair puzzles, weird story, it's a good time.
It's not horrible, but I personally didn't find it fun. Many of the puzzles felt unintuitive, to me. I completed roughly half the game not through thoughtful reason and logic, but by brute force, and exhaustive trial and error. Additionally, the pixellated animation style is cute, but its simplicity occassionally leads to "blink and you'll miss it" animations, particularly when dealing with scenarios involving small, thrown projectiles. Smear frames and/or impact frames could've assisted the player in actually following the path of these hurled projectiles. Theropods has a lot of scrappy charm, but there wasn't enough to overcome its shortcomings for me.
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