
There Came an Echo is a real-time strategy game in which the player assumes command of a small squadron, using an advanced voice recognition system to issue orders. It features a character-driven sci-fi narrative that stars Wil Wheaton, Ashly Burch, Laura Bailey, Yuri Lowenthal, and more!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 384reviews | 73% | — | $159.5K |
| $14.99 | 86ratings | 77% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ambitious, but ultimately flawed. It feels like they spent all their budget on voice actors (who do a great job), and didn't spend enough effort refining their control schemes. Voice controls rarely work, mouse controls are tedious. View is way too zoomed in as well, leading to constantly scrolling the camera very slowly for such a fast-paced game. I quit at mission 8 where I was forced to split my party into 3 and kept accidentally sending all units to locations. This game desperately needs to let you skip cut-scenes. The game is very story heavy and having to re-watch the same scenes play out every time you retry is tedious. Even in missions the game is constantly taking away your control.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English*, German, Spanish - Spain, French, Italian, Korean, Portuguese - Brazil, Russian, Japanese, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.5M | 5.4K | 71% | $29.99 | |
| $14.8M | 31.3K | 94% | $19.99 | |
| $4M | 14K | 88% | $9.99 | |
| $2.7M | 4.8K | 87% | $19.99 | |
| $219.6K | 516 | 42% | $12.99 | |
| $139.2K | 344 | 63% | $16.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $159.5K | 385 | 97% | $19.99 | |
| $159.5K | 825 | 84% | $9.99 | |
| $159.5K | 996 | 56% | $8.99 | |
| $159.5K | 560 | 88% | $15.99 | |
| $159.5K | 280 | 73% | $15.99 | |
| $159.6K | 997 | 59% | $4.99 |