
A visual novel of brutal beauty and tragic love. You wake up trapped inside your own dark fantasy, Lion Camel Kingdom. To escape a ten-day demon massacre, you must survive and recover your memories to solve the mystery of a drowned Yangzhou courtesan.
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About

It is 1642, the final years of the Ming Dynasty. The scholar Fang Zhiyou loses his mind to grief when his childhood love—the celebrated Yangzhou courtesan Su Lianyan—is found drowned. Convinced that all men are beasts, he numbs himself with wine, his memories shattered.
Three years later, drunk and broken, Fang Zhiyou awakens to a nightmare: he is trapped inside Lion Camel Kingdom, the world of his own macabre writings. Demon soldiers have breached the gates. As the city burns with slaughter, pillage, and flame, a man with no will to live finds a reason to survive: a feral young girl called Little Yan, whose face is a ghostly echo of Su Lianyan. He makes a desperate vow—to keep her alive until the massacre ends.
As they flee through the charnel house of his own creation, fragments of his past resurface, blurring sanity into madness. But the truth, when it comes, will offer no escape from his destiny...

From the team behind the million-selling visual novel The Hungry Lamb comes a brand new, standalone experience. You don't need to know the previous game to be drawn into this world of desperate beauty and impossible choices.
History and nightmare collide. Based on the real-life tragedy of the Ten Days of Yangzhou (Yangzhou Massacre), you must navigate a city under siege by monsters. Every moment is a life-or-death calculation: Where to hide? When to run? Do you bargain with your last coins, or draw your blade and fight? Your choices—and your life—hang in the balance.
Experience a narrative of two halves: the visceral terror of the demonic siege, and the heartbreaking beauty of a scholar's lost love. Past and present intertwine in a novel-length script of over 450,000 words, leading to multiple main endings and dozens of ways to die.
Hundreds of hand-crafted CG illustrations bring this dark era to life. The art blends realistic oil-painting textures with a modern anime aesthetic, while characters' clothing and architecture are meticulously researched from Ming and Qing dynasty sources, capturing both the historical truth and its brutal beauty.
The entire story is fully voiced by a star-studded cast of Chinese and Japanese talent (Japanese VO to be added post-launch). An original, evocative soundtrack elevates every moment of terror and tenderness.
For fans of the Hungry Lamb, a special bonus chapter awaits. Revisit Liang and Sui in two all-new story threads that explore their fates beyond the events of the previous game, offering a deeper glimpse into the world of the Weeping Swan.


Fang Zhiyou
The protagonist. After losing his parents at the age of nine, he was adopted by his uncle. Fang passed the imperial examination at a young age and became a scholar. However, he chose to live alone, gave up pursuing an official career, and tried to spend the rest of his life as a writer.
He tried to emulate the Scoffing Scholar of Lanling, who wrote The Plum in the Golden Vase inspired by Water Margin. Similarly, Fang Zhiyou created The Lion Camel Kingdom based on Journey to the West. However, the death of his friend Su Lianyan shocked him so deeply that he could no longer write. He lost his memories and developed an illness that caused him to see people as beasts. In 1645 on the 24th day of the fourth lunar month, after drinking heavily, he found himself transported to The Lion Camel Kingdom — the very world he had once written about.

Su Lianyan
A courtesan who never offered bed services. She was an artist with a natural talent for writing poems, drawing, and playing different instruments. Su Lianyan was so famous that people from the whole empire traveled to see her performances. The night of the 15th year of Chongzhen, she ended her life by jumping from the Twenty-four Bridge into the cold waters. Her death became a never-cured illness in Fang Zhiyou’s heart.

Little Yan
A mysterious young girl with the same nickname and appearance as Su Lianyan. However, she has a very distinct personality from Su. Fang’s old friend was decisive and stronger than most boys, but Little Yan was a weak, faint-hearted girl to be protected. She is the first person that Fang meets after entering The Lion Camel Kingdom.

Lin Pianpian
Pianpian was born in poverty. In the 13th year of Chongzhen, she was selling herself at the Willow Street of the 24th Bridge. She met Zhiyou out of coincidence, but they gradually drifted apart after Lianyan's death. With her sensational beauty, she rose to fame many times in the following years. By the time Yaoguai broke into the city in the year of Yiyou, she was already the most prestigious "Red Courtesan" in 24th Bridges.

Madam QiongHua
The wife of a general. She got her nickname, Qionghua, after the white-jaded flower she always wears in her hair. She used to live in a shelter under the Twenty-four Bridges, gathering victims from all around the city and protecting them from murder and theft in the name of her husband, Wang. As she became popular, the people she saved started calling her Madam White-Jaded Flower, or Madam Qionghua.
The Golden Winged Great Peng
The responsible for the massacre of the city in The Lion Camel Kingdom. He is one of the three Yaoguai of Shituo Ridge. Of an unpredictable personality, his actions are hard to comprehend, yet he often accomplishes remarkable feats. The eldest Yaoguai brother is the violent Green Lion, the second is the cunning and scheming White Elephant, and Tathagata Buddha who is yet to become Buddha, is his own nephew.

Scholar Wang
A friend several years older than Fang Zhiyou. They earned their scholarly titles together. In younger days, he would take Fang Zhiyou to the pleasure quarters at Twenty-Four Bridges, but marriage and fatherhood ended those visits.
When The Lion Camel Kingdom slaughtered the city, he and his family fought to survive.

Liang
During the massacre of Lioncamel, a hero who saved people in the city would record every person he saved, saying that it was to "repay his debt".

Sui
A strange woman often mentioned by the hero "Liang", she was not in the city during the massacre.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 528 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
男主是最弱智之人 玩完感觉像吃了一坨金色的答辩 金子会发光但答辩不会 答辩发臭 在给我看这些东西 零创我找人弄你 男主明明自己心里有牵挂的人 为什么还要去青楼还要扯上翩翩 明明自己心里过意不去 行动上也没改变什么 这跟橱柜有啥区别 然后一百万个坏结局也是真神 男主智商这一块 依旧发疯发癫 要不是有翩翩你四在哪个角落都不一定 依旧一人一鬼共度余生 把我砍四都想不出这种剧情 全是作者恶趣味和文青病 而且战乱和男女情愫割裂感太重 不如明末 要把翩翩虐四了 后面补的 也缺了感觉 不过良田满穗倒是可以 一个非常不错的结局 翩翩是个好女孩 只是错付 真正玩过这个游戏的都不会骂翩翩 男主只是给了她活下去的希望 她救了男主多少条命救了百姓多少条命 她只是做了自己想做的 她肯定觉得自己四的也有价值 苏连雁我觉得是一整个游戏塑造最好的人物最清新脱俗之人 是一个温柔而不失坚韧的人 剧情很不错 比喻也很好 一只向往自由的大雁 不需要任何人的怜悯 生来自由为什么要被病痛困住 也起到了一个线索的作用 王生这个人物也是线索的作用吧 感觉这个角色写的太两级分化了 我没读懂 挺仗义的 但不忠诚 游戏里对于气氛的描写不错 剧情给美术和音乐磕一个 对于那种压迫感可以可以
确实,褒贬不一的评价很符合这部作品的实际。《哀鸿》中作为《饿殍》续作的部分总体来说还算可以,就是琼华的结局确实令人唏嘘(好在if线还好);但就主线来说是有不少槽点的: 一、“我”,即方知宥,虽然人设是文弱书生,但未免也太窝囊了。尤其是三四五六回城破的部分,我去,我一周目就打出了七个半途而死的结局,都什么逆天操作啊……后期在良的影响下有点长进但不多。 二、两位女主,即苏怜烟和林翩翩,塑造太过于悲剧了。两人都没有在主线中获得应有的结局,尤其是翩翩。唉,翩翩是好女孩,可惜为了作品的功能性而功能性地塑造了。写“妓女”本就要谨慎、本就要多揣摩在当今时代主题下该怎样写出好的故事,但《哀鸿》确实在这一点上做的比较糟糕。 三、整体色彩与结局。整部作品创作者的意图就是营造明末清初的社会悲惨,但整体确实还是太过于悲剧了。玩家玩完整部游戏积攒的压迫最终也没有爆发点,好歹有个前作《饿殍》的同生结局类似的情绪爆发点也行,但是没有。悲剧能让人印象深刻,但这样的悲剧不是现在大多数玩家想要看到的。我一周目打出的普通结局是远舟,在一众普通结局中算是我认为还算可以的结局,但给人的结局感远不如《饿殍》一周目打出的不见结局。 至于优点嘛,一、最后的if线很草率但是很美满(虽然感觉像是创作者广泛收集了玩家的二创然后集中展示在了游戏中一样)。二、与历史人物联动的小彩蛋比如曹雪芹、蒲松龄啥的让人会心一笑。三、音画、美术、配音等方面依旧夯爆,这点是真的没得喷。四、良田满穗的番外真的棒,故事的完整性和人物的情感塑造都夯爆了。 综上,建议想玩《饿殍》后续的玩家和喜欢悲剧的玩家体验,路人玩家或者不习惯很刀很惨烈剧情的玩家慎重考虑。
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 8.57/day in the week to Jul 24 → 10.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese*, Traditional Chinese*, Russian*languages with full audio support
Hours played at review time, across 529 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
除去零创的文青病过重 哀鸿无疑是一款好游戏 人物形象刻画的生动 音乐美术和配音神 但嵇0把剧情写的太拉了 真的很拉 这个好评是给林翩翩的 零创不配
这个赞是给翩翩的,鸡零我艹你冯
非常优秀的游戏,柚子社最严厉的父亲
我昨天破完結局,心中就三個字:很難受,如果你不想被難受一整天,最好還是不要買了,或者去B站 Youtube看看劇評。 這是我第一次接觸AVG遊戲,而且應該算是比較晚一批的玩家了,之前一直看到很多人在做林翩翩的二創故事,就趁着減價下了哀鴻。 首先,我覺得哀鴻的開篇構思是很好的,以楊州十日為背景引導男主去尋找失去的記憶,利用雙線並穿的故事方式把回憶與現實串在一齊,最後走向結局。我很期待全劇會像男主寫獅駝國的初心那樣圍繞着「以鮮血、野蠻、殘暴,寫盡世人悲苦,借污穢、混沌、黑暗,映照良善之光」這句展開,如若這句話能夠透徹全篇,能夠深入刻畫角色在大環境下的掙扎、徬徨、成長及轉變的話,不失為一部好作品。 看到最後的結局之後,我的心真的好難受,不管是蘇連雁還是林翩翩都已離去,只留下男主一個人活到了清朝,我難受不僅僅是林翩翩為男主做了這麼多事男主還能把她給忘了,我更難接受的是蘇連雁是因為漸凍症而自我了斷,她可以是因為受伯母長期逼害而苦不堪言,也可以是因為被冷音閣安排好了下家而絶望,但為什麼是因為病痛走的? 這個手法簡直跟《我想吃掉你的胰脏》大病女主最後居然是被刀死一樣很難令人在第一時間接受。 我以為令到觀眾的心看到很難受正是悲劇遊戲所想要的,看了網絡上的二創,看到翩翩被贖身,和男主白頭到老,我才知道,悲劇不能只寫悲,要是沒有二創,我感覺我這個月都要行屍走肉了。 網上的評論幾乎是一邊倒的,有人說雙線劇情兩邊其實沒有什麼關係,有人說獅駝國的設定是硬套進去的,也有人說為什麼男主不替翩翩贖身,還有許許多多的問題。在我看來,最後的結尾獅駝國沒寫成其實跟爛尾差不多,既然兩位女主都相繼走了,那最開始的「良善之光」又在結局的哪里呢? 男主在事件結束後似乎也沒有多少成長,即使瘋病好了,林翩翩的事不知道為什麼還是記不起來,也不知道為什麼到結局他可以不留一滴眼泪......
一般般
镜中聊自笑,讵是南山期
感觉IF线有点草率
剧情非常烂时隔半年来打个差评,主角又懦弱又没本事,还没担当,林翩翩帮了主角那么多,最后主角拿50两银子帮她赎身都不会,是因为作者歧视妓女身份吗,还有大量ntr,既然写得出饿殍这样的作品,又为什么要写这种垃圾来恶心玩家,除了额外结局的良田满穗剩下都是啥玩意嘛
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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