
A first-person psychological horror game set in the remote countryside of South Korea in the 1990s. Over the course of just three days, you will encounter a series of mysterious events and come face-to-face with an unseen, encroaching threat
Modeled estimate, not a reported figure. How we estimate →
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About
Horror Beginners: This game avoids excessive jump scares, prioritizing a slowly tightening sense of psychological dread.
A deep, rural village in 1990s South Korea. On your way home from work, walking alone down a dark road with only a few dim streetlights, you encounter a mysterious incident. Experience the eerie events unfolding over just three days and uncover the true nature of the invisible threat hunting you.
Condensed Horror Experience: Designed to deliver intense psychological horror within a 30 to 40-minute playtime.
Multi-Ending System: Your choices in critical moments will determine the protagonist's fate with two distinct endings.
Chapter Saves: Progress is saved for each day (chapter), allowing you to jump back in at any time.
1990s South Korea
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Flashlight On / Off : [ 1 ]
Move: WASD
Run: WASD + Shift
Interact: F
You can view the controls in-game by going to ESC -> Settings -> Controls.
If you experience stuttering or lag: We recommend going to ESC -> Settings -> V-Sync: OFF and limiting the Frame Rate to 60, 120, or 144 to match your monitor's refresh rate.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Simplified Chinese, French, German, Portuguese - Brazil, Russian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
짧지만 할만 하네용 그렇게 무서운 편은 아니에요 등장인물들이 다 수상함 ㅋㅋ
https://youtu.be/bnqNaGcM1cI?si=_2VvL2ylhLeH79rp ↑ 게임 플레이 영상 (⸝⸝◜▿◝⸝⸝) 스토리형 공포 게임이라 그렇게 무섭지 않았습니다 스토리가 짜임새가 좋아서 몰입하며 플레이하기 좋았어요 상호작용 할 게 많았다면 하는 아쉬움이 있지만 가격 대비 대만족입니다!
It was an entertaining experience for what it was. Some of the translation still needs some work. But not bad at all for the price.
심플한 공포게임 점프스케어 느낌을 주는 공포게임인데 20분정도면 엔딩을 볼수 있음 엔딩은 2가지 마지막 선택에서 갈림 그닥 피지컬이나 그런걸 요구하는 게임이 아닌지라 매우 쉽게 플레이를 할수가 있다 업적이 3가지 인데 베드엔딩 진엔딩 그리고 고양이 찾기로 나뉘어져 있다 그런데 그 도둑 아저씨도 업적으로 넣어주면 어떗을까 하는 생각이 든다 마지막 업적인 고양이는 진엔딩 에서 찾을 시간을 주기에 살펴보는것을 추천한다 위치는 그냥 경찰차에서 멀리 떨어진 장소다 엔딩 본 느낌으로는 이런류 공겜 특인가 좋게 끝나지 않을거 같은데 좋게 끝난 느낌이 든다 전부 살았으면 좋았을 것을 하는 아쉬움도 가지고 있다
어이가 없는 게임이네 진짴ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ 몇천원 안 하니까 사람들이 깨고 나면 환불 안 하겠지 하는 심리를 노린 저급한 퀄리티의 음식물 폐기물 같은 게임. 라이브러리에 꽂힌 게임 1524개 중 절반이 인디게임인데, 15년 전에 1000원 주고 산 게임도 이 게임 보다는 퀄리티가 500배 정도는 좋다. 지인들한테 뿌리고 리뷰 써달라고 부탁이라도 했나...? 이 따위 것이 매우 긍정적이 나올 수가 없는데? 대가리가 꺠지지 않은 이상?
고앙이
I picked up The Way Home for a SignalVoid Archives case file, and it turned out to be a solid little slow-burn horror experience. Its rural Korean setting gives it a distinct atmosphere, and the strongest moments come from the environment, distant figures, and the feeling that you may not be alone. It does not rely on constant jump scares, so players looking for nonstop action may find the pacing quiet, but the tension builds effectively when you let yourself settle into it. It is brief and fairly simple, but the setting and a few memorable encounters stayed with me afterward. Worth playing if you enjoy grounded psychological horror and games that make you question what you are hearing in the background.
생각보다 나쁘지않게 재밌었음 라이트하게 할만한 공포 게임이였습니다
두식아 너 뒤에서 쫓아 올때 ㅈㄴ 소름돋더라
剧情方面做的不错,氛围感和恐怖感一般般
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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