
The shuffle button has been hit. All the objects and characters have been mixed up! Randomness threatens to overrun the kingdom, and nothing is what it appears to be! It is up to you to defeat the fire-breathing [kitten], save your beloved [toilet], and find the [potato] of legend!
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Mixed - it is cheap, both in cost and in quality. Tries too hard to be funny, and missing any QA. Achievements did not trigger by default on Linux. [h3]Additional Details[/h3] [table] [tr] [td]Operating System[/td] [td]Ubuntu Linux 14.04 x64[/td] [/tr] [tr] [td]CPU[/td] [td]AMD FX-8350[/td] [/tr] [tr] [td]GPU[/td] [td]GTX 750[/td] [/tr] [tr] [td]Last played[/td] [td]February, 2017[/td] [/tr] [tr] [td]Technical Notes[/td] [td]Several problems[/td] [/tr] [/table]
눈가리고 아웅 이라는 속담 아시나요? 이 게임이 그렇습니다 짧은 플레이타임을 가리기 위해 플레이어와 npc, 아이템을 랜덤으로 셔플해서 헷갈리게 만들어놨지요 그럼에도 불구하고 한 용자가 가이드를 써두었더군요 저는 천원 이하의 게임에는 도전과제밖에 기대하질 않지만 세일가 550원에 구입했음에도 이 게임은 좀 심합니다 Short playtime, perfect guide, easy achievement
5/10 AdVenture Lib is a witty, cute, MASH style money grab story best suited for children. My takeaway: ADVenture Lib is a MASH style lib game where you play a story that may or may not make much sense but it'll try very very very hard to be funny and fail. The game doesn't take itself seriously but your wallet will after you waste your money on it. It's short and the achievements are all easy to obtain (~1hr). [u]Pros[/u] [list] [*] It is what it says it is [*] Easy achievements [/list] [u]Cons[/u] [list] [*] Not very funny, honestly [*] Short lived [*] Potty humor [*] Literally 4 screens [*] Voice overs are laughable [*] So much cringe [*] So much [/list] [spoiler] I'm sure you've played games like this in elementary school; just download a worksheet [/spoiler] To see more reviews like this one, support me by following my curating page: https://store.steampowered.com/curator/46085490-SumiSux-At-Games/
[h1]돈 주고 살만한 게임은 아니에요. [/h1] 어설픈 텍스트 게임에 그래픽을 살짝 얹혀 놓은 게임 입니다. 랜덤한 이야기를 만들어 낸다고 하지만 몇 가지 한정된 소재를 가지고 돌려먹기 하는 식 입니다. 짜여진 스토리도 당연히 재미가 없구요. 엉성해요. 쓰레기 게임 목록으로 보내 버렸습니다. 농사용 게임. 시무룩....
overall alright for in between.
恶搞式的点击解密游戏 但除了恶搞以外,实在没有发现什么亮点的地方 各种随机角色、物品。但实际上都是一套流程,但因为这些东西之间毫无关联导致你根本就无法用正常逻辑去思考游戏流程
ADventure Lib is a quirky concept that was almost, but not quite, turned into a workable adventure game. The fundamental concept is that nouns, various objects, are jumbled up, and then slotted into a basic adventure game. For example, instead of saving the "princess" from the "dragon" with a "sword", you have to save the "broom" from the "toilet" with a "kitten". With that simple but unusual gimmick out of the way, it's an incredibly shallow and uninteresting game. One important note is that even though this is an amateur project, it does seem to be sincerely and genuinely made. I couldn't find any flipped assets, plagiarism or any other kind of insincere actions from the developer, but unfortunately genuine intentions alone are not enough to produce a brilliant PC gaming experience. Unfortunately this there isn't much game content at all, and what gameplay there is is very average. And that's a problem in itself... The game is very very short (only 4 screens) and can be finished in 15 minutes. I'm not advocating anyone should do this, it wouldn't be right, but it's possible to buy the game, finish and refund in less than the 2 hour refund window on Steam. That aside, developers have at least some responsibility to provide enough content to make a game last more than 2 hours if they're serious about providing something of value to gamers. There's less content here than free game demos have. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. There's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your display. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision. The game features simple, fairly basic 2D visuals, and while some effort went into them, and they don't look bad exactly, they don't look great, either. In the 3D era of gaming, that kicked off in the mid 1990's with dedicated 3D GPUs like the S3 Virge and ATI Rage, phoning in the graphics like this isn't going to win any awards or appeal to enthusiast PC gamers. The very poor quality of this game puts it squarely on-par with ancient 1990's Flash/Java games, and given it's 2024 (and this was released not so far back in 2015), gamers and the industry expect and deserve better than this kind of low effort shovelware. These technical defects push this game below acceptable standards for any modern PC game. ADventure Lib didn't appeal much to the people who own a copy of the game, either. It has achievements, and they show us a very clear picture that the game didn't really capture any interest from gamers. The most commonly and easily attained achievement is for getting past the first puzzle, trivial to get, but less than 23 percent of players bothered to get that far before uninstalling the game. Hardly a success story, gamers just weren't all that interested in the game. Reviewing SteamDB to check how popular this game was with players reveals a surprise... there's a modest spike in player counts for the game. But this only happened once, around the same time that trading cards were applied to the game... so this is just card idlers getting their cards and moving on. A closer look at the numbers shows the game just has a couple of players every week running up the game and idling it for cards, then deleting it. We must ask how it benefits gamers for there to be so many games like this, with no merit as a serious game, that only generate sales from people idling and selling the trading cards. So, should you buy this game? ADventure Lib is relatively cheap at $2 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend. This is also competing with over 11,000 free games available on Steam, many of them far better than this paid product.
Well, when I think about Adventure Lib, I always remember AdLib, which is one of the oldest sound cards. It was so simple and incompetent, such as ADventure Lib. The game is just a linear point&click. When you start the game, names of the all entities in the game are being scrambled randomly. This is the only novelty of the game. The plot is extremely simple. Replay value is zero. Sounds are below par. Hopefully I've bought it in a bundle and it drops cards. If you want the cards, waste your money, but don't waste your time by playing it.
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[h2]Easy to 100%. Easy to forget.[/h2] I don't recommend this unless you just want easy achievos. [h2]4/10[/h2] [h3][url=https://store.steampowered.com/curator/45905648-Gork%2527s-Game-Grind/]Check out my curated list of games[/url][/h3]
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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