
Earn game money during the day, crash a police car at night, and become the most wanted man. Whether you can successfully finish the race and escape the police car, everything depends on "The Wanted 3"!
Modeled estimate, not a reported figure. How we estimate →
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About
This is the third racing simulation game I have made, which is mainly developed around drag racing crime (police and bandits chase).
Game play:
Complete the delivery task during the day to earn game money, and use these to buy vehicles/garages, with almost no threat during the day.
However, in the "night" mode, you can earn money and vehicle parts for vehicle upgrades through various competitions in the map. Note that there will be patrol police cars in the "night" mode. As long as they find out, blind confrontation without skills will make your game very unfriendly.
In the past, I made the whole city chase 1 and the whole city chase 2, which are multiplayer online games. (The whole city chase 1 and the whole city chase 2 are all developed mobile phone versions, so I can't continue to play at present. Chasing the whole city 3, it is my first time to make a PC and log on to Steam)
Because the game is developed by myself, there are many bad places you can post suggestions to me, and I will read every suggestion carefully, thank you!
In the future, the gameplay and game quality will be updated for free: Maybe I will update more new levels after the game is released, which may also include the improvement and reproduction of the game content. Players who have already bought the game don't have to pay for these updates again. However, the price of the game may increase with the update. (The game has no express or implied warranty)
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Reviews
好玩,爱玩
每玩几分钟就有一次报错崩溃,显示Fatal error! 希望能有解决方法吧
感觉还不错,简化版的极品飞机那种也分白天晚上收益不同,白天有警车了太好了。(希望后续能优化警车撞击反馈和也会抓AI车手,地图加载距离太近地上刷不出来)
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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