
Blending classic shooting game design with a substantial dose of modern day bullet hell and flashy pyrotechnics, Bullet Soul has it all! Play through multiple modes, all designed to welcome newcomers to the genre, but also challenge experts aiming for ever higher scores.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
敵を倒すと敵弾が消える縦弾幕シューティング。 近年で最もレビューを信じて損したゲーム。 ここまで面白いゲームを何故購入していなかったのか。 多くのレビューにウィンドウサイズが小さいと書かれているが、ウィンドウ端でドラッグすれば大きくすることができる。 敵弾を消滅させるシステムのシューティングはいくつかプレイしたが、本作が最も爽快感があった。 弾幕シューティングには「中型機以上は倒すとその敵の弾を消滅」するシステムがあるものがあるが、本作は[b]「機体の大きさ関係なく全ての敵は倒すとその敵の弾を消滅」[/b]する。 そのため雑魚の弾に被弾することが非常に少なく、敵に突っ込んでもすぐに敵弾が消滅し敵も倒せると非常に爽快感がある。 似たような弾消しゲーである[url=http://store.steampowered.com/app/464450/DoDonPachi_Resurrection/]怒首領蜂大復活[/url]よりも爽快感があった。 自機も強いものが多いが、中でもverBで使えるループは貫通レーザー+近接最強攻撃+ホーミング+敵の高速弾幕をかろうじて避けれる移動速度と屈指の強機体。 ただしデフォルトのSE音が非常に小さいため注意。 こちらはオプションから変更可能であり、デフォルトの80→90に上げるとちょうどよかった。 本作には続編が存在するが、ブラックレーベルに相当するほど難しくなっているため、[url=https://steamcommunity.com/profiles/76561198272690093/recommended/545060]続編のレビューと見比べて[/url]どちらか購入すると良いだろう。
[h1] Decent shmup with great soundtrack and lots of different enemies. Amazing visuals and engaging wave patterns. 3 characters to choose from. Challenging bosses that will make you scratch your head and think - what the heck is that? One of the key elements in gameplay is that enemy's bullets disappear when you take them down. Make sure to check out the sequel. Japanese vibes inbound! [/h1]
There's not much point to this version anymore since Bullet Soul Infinite Burst released later and is basically an expanded version with an almost identical original mode as vanilla Bullet Soul plus more content.
[h1]移植担当のメーカーがオリジナルを出したところでたかが知れているというサンプル[/h1] <昔買ってレビューを書いていなかった作品。通常のレビューより簡素> MagesはCave作品の家庭用移植を担当していたメーカーでノウハウはそれなりにあるのか、本作のようなオリジナルの弾幕STGを生み出した。 しかしあくまで移植は移植。一から弾幕STGの企画を担当していたわけではないので出来上がったものは ・弾幕STGに必要な爽快感がない ・Cave作品に似た弾幕 ・Cave作品で起きなかった強制終了が起きる などオリジナリティもなく、品質も低い代物だった。 一応、強制終了が起きなければ真っ当な弾幕STGとして遊べるが、Cave作品はSteamにあるし、良質なインディーSTGもあるのにあえて本作で遊ぶ理由がない。 無難だが個性がない。 インディーSTGの市場が冷え切っていたならば、本作の存在価値もまだ多少なりともあっただろうが、ゲームデザインで明確な個性を出しているインディーSTGが数多く誕生している中で本作にどれほどの存在価値があるだろうか。
★★★★☆☆ v1.03 非常に遊びやすいです。STG初心者にも遊びやすいのでお勧めです。 敵機を破壊すると弾幕が消滅するので、避け弾幕STGとは少し感覚が違ってきます。攻めSTGの中では爽快です。 また、紫色の自機で「ループ」はチート並みに強いです。ボスに近づいてパンチ連打で瞬殺。クリムゾンクローバーみたいなTUEeeeが好きな人には持って来いでしょう。かといって、ヌルゲーでもない難易度とステージ設計はgood jobです。STG入門者とSTGファンなら買いですね。 [h1]下記に注意点を書きます。[/h1] ●他の方が書かれてる通り、音響バグがあります。BGMが鳴りすぎて爆撃音などの効果音が聞こえません。その場合、オプションからVOLUMEを調整すれば回避できます。自分はMUSIC,SE,VOICEをそれぞれ90に設定しました。また、85,100,90に設定するとBGM(music)が止まって効果音しか鳴らないバグが発生しました。 ●SFCパッド使用時にボムが発動できないバグです。これは、ゲーム内のオプションのボタン変更から登録ボタン数を解除(減ら)することで回避できます。自分の場合は、SHOT→RB、RAPID FIRE→Y、BOMB→BorLBに設定しました。SFCパッドに付いてないRTとLTの解除の仕方は、ゲーム開始前のオプション画面からボタン変更で仮にRBとLBを登録してからゲーム内オプションで解除したのち、ゲームを終了させてからゲーム開始前のオプションでデフォルトにすれば完了です。 ●オートボムはたまに発動しない時があります。よくわかりません。 ●プレイゲームでバレットソウル以外のモードを遊ぶ場合は、プレイゲームを押した後に左右のボタンを押すと番長モードやキャラバンモード、Bバージョンなどを選択できます。 ----------------------- 27intの通常の横画面使用ですが、中のサイズ変更もできたので問題なくプレイできました。ただ、画面サイズ変更不可。 現在(2018/02/13)、75%OFFの370円。格安で買えたのですごく満足です。 ただ、インフィニットバーストも一緒にはいってればなおよかった。 中身は同面らしいので、興味ある人はどうぞ。 ------------------------------------------------------------------- レビュー更新: 評価★5から★4にしました。 確かに面白いと思うが、やりこみ度が薄い。敵にダメージを与える時の音が気に入らないのと弾幕の種類と敵の配置が単調に思えた。 他のSTGや他種のゲームと比較して判断しました。
Hi! VIP UPDATE FIXING JOYSTICK ISSUES! i finally managed to activate Joystick with this game. Please thumb up so other players can also see it. So, i refuse to play any shmup without an appropriate input method = Joystick. One simply does not play smups on the super innacurate wide angle pad controller or pretends to be a writer mashing buttons on the keyboard. The issue was none of the joysticks worked with this game. Here is why, and suprisingly the issue is with VALVE and not the game. Here is what needs to be done: - go to steam big picture mode (if you never use it llike a majority of sane PC users: click on the controller icon in the right upper corner) - wait out the dumbass Big Screen animation intro, alternatively saint Gabe allowed you an option to click to skip. Thank God for small wonders. - click on the gear icon in the right upper corner (because its less confusing than naming it "Options") - in Controller group choose Controller Settings - ENABLE (click) Xbox Configuration Support Your PC microsoft joystick is now going to work. I sense here VALVE shenanigans because up to the point when Steam Controller had been released, these joysticks were 100% reliable on windows PC, being made with Microsoft software and windows and drivers in mind. Since VALVE introduced their Steam Controller which nobody is using for any serious job other than playing indie games in bed, they broke the native windows/microsoft joystick functionality by adding extra layer of options and convoluted menus and hiding it in the OPTIONAL GUi WTF!!!. So anyway here is one more obstacle in life you have to overcome in order to enjoy the game you bought. === short revioew of a game I am not going to say a bad word about this game. There are some factors which make it good from the get go: 5PB games company is really good, i am happy professionally made shmups are still being produced (and even ported to PC!), the graphic FX are also very good and clear (unlike the catastrophic Radien V , never buy it, MOSS never really was able to recreate the feeling of Raiden series in part III and IV but in part V it simply destroyed the series). The game itself is an okeish manic shmup, i would wholeheartedly recommend it for new/younger players or just any players who dont bask in hardocre gameplay of late 1990s manic shmup..
つまらない。この一言に尽きる。 私のようにcaveのSTGが好きな人はいくら安くても買わないほうが吉。 敵を倒すと弾が問答無用で消えるというシステムがとにかく面白くない。
I used to own Bullet Soul on XBOX360, but stupidly traded-in the game years ago. The Microsoft XBOX store version is region-locked, so Steam is the only way to go now.
Note: Bullet Soul Infinite Burst basically this game with more. So, this recommendation is more of stand alone of this game's merits. I recommend more to pick up Bullet Soul Infinite Burst instead of picking this game up. Bullet Soul is perhaps one of the oddest, mostly gimmick free shoot 'em ups I've played. You see, the thing about this game is when an enemy is destroyed it always cancels their bullets. So, it's less about dodging and more about destroying enemies before they even get a chance to fire. Get too far behind on destroying enemies and godlike skills in dodging aren't going to help you. Which is easy enough in the early game save the bosses. Enemies are weak and spares enough to destroy them all, even with sloppy play. However, as the game progresses, this mechanic has to be supplemented more and more along with point blanking enemies. Which in turn wants a lot of level memorization to know where these enemies are going to be to better point blank them. I'm always a fan of shooters that reward aggressive play. I often tie my run success on just how close I am to where the majority of enemies enter the play area. The top of the screen in this case. And the further I have to fall back an indication of me being out of position and needing to recover back to a more aggressive position. I like that Bullet Soul seems to want me to play that way. I don't know if I am as much of a fan of the all destroyed enemy bullet cancel feature. Because a well made bullet hell shooter to me guides the observant player to the best routes. Here, the player seems to carve their own route once the game stops making it easy to cancel all enemy projectiles. And this easy bullet canceling in the early levels does allow boredom to start to creep in a tad after several repeat playings. This is nitpicky and more of personal preference, but I find the boss fights drag on just a little too much for my taste. Maybe my favorite ship (the policewoman ship) is the weakest for bigger enemies. Makes sense, as she seems the best at area control. And maybe I'm just not point blanking the bosses enough. The bosses I have reach still feel like there about 5-10 seconds too long of a fight for me to enjoy. Which doesn't sound like much time, but in a shmup 10 minutes often feel like an hour of other video game genres due to the sheer amount of play density. Even personal preferences aside, I really enjoy playing Bullet Soul. It a solid upper mid-tier shooter in my opinion. A game that likely won't make best of lists, but still holds its own in a sea of STGs.
Yeah it's a really good shmup- even if you're not into bullet hell games like me. Being able to cancel enemy bullets does make the game easier, but I really liked this aspect. Plus, if youre a pro shmup player that amis to shoot for high scores and more score multipliers this game tailors to that crowd too- the further up the screen you are, the faster your multiplier goes. Pretty simple but it's a nice touch. Graphics are sharp and crisp, good soundtrack, fun achievements and plenty of different gameplay modes to try which are all fun for both casual and hardcore shmup fans. They did a really good job balancing that aspect I think.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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