
A five-part adventure horror series set in the same universe as Robert Kirkman’s award-winning comic book series.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 626 reviews with recorded playtime.
Reviews
Themes across 623 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Eu achei a história muito envolvente, a trilha sonora é de tirar o chapéu também. O final do jogo e da DLC me deu gostinho de quero mais. Ansioso para a segunda temporada.
Esse jogo prova que um bom game não precisa de gráficos realistas, e essa estética de "quadrinhos" torna ele inesquecível, a narrativa é impecável, os personagens são muito bem escritos e a relação entre o Lee e a Clementine é simplesmente incrível. Cada escolha faz você pensar duas vezes antes de agir pois elas podem decidir o futuro da história e dos personagens, fazendo o jogo ficar cada vez mais dramático e quase impossível de enjoar. 10/10
i reviewed this game with 2h of gameplay, said it was amazing and everything you can think of, now with 15,4h of playtime and having just ended the story, i can confidently say, you'll have depression after playing this 😭
I just finished The Walking Dead, and I'm honestly struggling to put into words how much this game affected me. I expected a zombie game. What I got was one of the most emotional stories I've ever experienced. From the very beginning, Lee felt like a real person, not a perfect hero but someone trying to do the right thing in a world that had completely fallen apart. Watching his relationship with Clementine grow from strangers into family was something I'll never forget. Every choice felt heavy because it wasn't about saving the world, it was about protecting one little girl and helping her keep her humanity. The game constantly asks impossible questions. There are no perfect decisions, no happy endings for everyone, and no easy way out. Sometimes doing the right thing still hurts. That's what made every moment feel so real. And then.. that ending. I don't think I've ever sat in silence after finishing a game the way I did after this one. Watching Lee's final moments with Clem broke me. It wasn't just sad.. it was beautiful, heartbreaking, and unforgettable. The final choice is something that will stay with me for a very long time. The graphics may show their age, and the gameplay is simple, but none of that matters. The writing, the voice acting, the music and the emotional weight carry this game to a level that few titles ever reach. This isn't just one of the best narrative games I've played. It's one of the best stories I've experienced in any medium. Thank you, Telltale, for creating a journey I'll never forget. 10/10. A masterpiece that proves the strongest stories aren't about surviving the apocalypse, they're about holding on to your humanity when the world has lost its own.
Her erkeğin ilk babalık deneyimi
Ta gra od teraz jest moja ulubioną grą, po prostu majstersztyk.
Emotional phenomenal story and character relationships
While without the nostalgia glasses the game is NOT a masterpiece, and it didn't age too well... it still is amazing. Lee is a very good layered character and Clementine manages to actually feel like somebody you'd wish to protect. After all the years, though, it's clear that some characters (cough cough Larry and Lilly) are just simple one-dimensional ragebait, and most of the characters are rather... plain. Back when the awe of this genre-defining (reviving, even?) game was still fresh and strong people coped and headcanoned missing information to make the characters seem more complex and deep than they are, the reality is sadly that most of them are not. Purely plot devices to make you feel simple raw emotions like rage or happiness. Still, everything that could have been said about this game was already said countless times before. Still a classic and a must play for any gamer imo, it's a genre-defining game that started a short-lived, but powerful renaissance of point-and-click adventure games. But Lee and Clem love is well-deserved. Very very good characters.
The best story game of all time. Just thinking about the story, characters, atmosphere, sounds, and music makes me tear up every time.
Es un buen juego, tiene un buen soundtrack y narrativamente es emotivo pero si hay incoherencias desde como se murió [spoiler] kenny [/spoiler] y también la incoherendia del final de como llegó [spoiler] una niña de 9 años a un campo vacio después de estar en una ciudad llena de zombies [/spoiler] Recomendado si te gustan las historias con un ritmo un poco balanceado,
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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