
Adventure game with strategy and management elements in a medieval fantasy setting - drawing inspiration from classics such as Warcraft 3 and The Settlers. Embark on quests, hunt down treasures and manage your resources as you build, battle, cast magic and brew potions to bring order to the world.
Modeled estimate, not a reported figure. How we estimate →
About






Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 205reviews | 79% | — | $76K |
| $14.99 | 11ratings | 75% | — | not modelled | |
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Found a demo of this game a while back while looking for an RTS to scratch this little itch I’ve been having and I gave it a go, and thought it was okay. Something that would be perfect for the app store if it wasn't filled with crap and ads. And after playing the full game, I was surprised how much I was enjoying myself. Lets get the story and presentation out since there’s not much to talk about. Plot is just some guys get shipwrecked and end up on a quest to deal with a necromancer and ends on a meh cliffhanger. The art looks fine. Bit generic but everything was laid out in a professional manner. Although the human characters are clearly using the same with different bits for the different units, I wouldn’t be surprised if the other races did that too. But hey, if you're going to be cheap, best be cheap in the places no one will notice. Now for the gameplay. Starting with the size of the maps. I was a bit disappointed that there were only 8 levels and 3 of them were already in the demo. But when I got to level 4, I was actually impressed with the scale of the map since the first 2 levels didn’t need scrolling and the third just went up and down. The fourth level actually felt like a proper RTS map and it had landmarks like the stairs leading to the castle area. Some scaffolding near you starting point. There’s a blocked area where a fire elemental is prowling around. Color me impressed. And the rest of them levels weren’t bad either. To be fair, I can easily see this as a port of a mobile game with its controls. You just click on an intractable item and the game picks the required unit. Need to collect an item? A worker would be sent to pick it up. Need to deal with an enemy? The game sends the required unit to deal with it. Want to build something? You can only build on designated building sites. That isn’t to say it’s completely automated. There is a bit of linearity to the levels as you need upgrades certain units, and enough houses for those units to proceed and some side quests are done through naturally progression so thats easy rewards. You also have an inventory that you carry throughout the game that can carry things like level ups for you fighters, items to make gathering resources easier and potions and spells to make combat easier, and if you going for 0 losses, they are a must have. Also you can buy and sell resources to get more money for upgrades, gather ingredients for potions for healing or dealing with hazards or just buy items from the Witch’s Hut While at first, 8 levels might seem disappointing, it’s probably a good thing cause they seemed to be out of ideas by the end and level 7 seemed like a proper final level compared to the actually final level with it’s tricky combat encounters and having to cancel commands when hazardous floors started to act up. Though if they want to do a sequel, I hope they do more with the cleric cause he really feels like a glorified key whose features could easily be done by the wizard. So yeah. This game was a pleasant surprise. 7/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Simplified Chinese, Russian, Japanese
| $14.99 |
| 6ratings |
| 60% |
| — |
| not modelled |
| $15.00 | — | — | — | not modelled |
| $12.99 | — | 56%* | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A wonderful relaxed and funny game! Which one can get lost into for quite a few hours. The pricing is also suitable within my opinion, for what is offered too. Especially if its 12.99 euros! Or else just get it on sale. The story is neat, sadly no voice acting just a bit of grumbling and mumbling. The maps and puzzles are fun too! There is also some challenges for those who want to, even if there is four. And the story exist out of eight chapters.
Josi likes it :)
休闲小游戏,感觉比较无聊。感觉适合小孩子玩。
Little relaxed map-clearing "adventure" game. Lovely art style, wit no time pressures or anything, (resources generate by themselves), just storyline with small puzzles such as which nodes to unlock first etc. Tentative recommendation, buy on sale. Set your own challenge to see how fast you can complete the adventure.
very cute and fun
Очень странная игра непонятно для кого сделанная, весь геймплей заключается в поочередной выдаче заданий и просмотре как нпс их делают. Свободы действий нет, а большую часть геймплея нужно просто ждать пока игра заспавнит тебе рессуросов. И это все за 500 рублей по скидке!!! Наеб века! Если интересует такой геймплей попробуйте, но большинству не рекомендую
fun relaxing game with interesting gameplay
I would play this again. This is very much a point and click game, but it definitely involves strategy. You have to spend your resources wisely to solve the puzzles. I would like to be able to build up an army a bit, and allow more than one unit attack the enemy at a time (not sure if this is possible, maybe I missed something). I think it would also be a good option to allow selling old artifacts (rings, etc) at the market for additional coin, sometimes building up coin can be a bit slow even if you sell your food and wood. I have one chapter left and I'll have finished the entire story. I would think this last chapter will take a few additional hours, so it can likely be finished in less than 10 hours.
Tolles Casual Game mit farbenfroher, zweckmässiger Grafik und vielen Rätseln. Die ersten zwei Kapitel sind vor allem Tutorials, aber spätestens ab Kapitel 4 steigt der Suchtfaktor - das Ganze wird grösser und komplexer. Vermutlich für Kinder konzipiert, aber auch mit 58 Jahren habe ich ich viel Spass und Freude damit. Kein Zeitdruck beim Sammeln von Ressourcen für Gebäudebau (Mühle, Sägerei, kleines und grosses Haus, Taverne, Schmiede, Kaserne, Magierturm, Klerikerschrein). Bei ausreichend Ressourcen kann man diese verkaufen und erhält Gold dafür (für Anwerben von Schwertkämpfern, Schützen, Magiern und Klerikern sowie Arbeitern). Die Rätsel sind logisch aufgebaut (genau hinschauen lohnt sich, um Lösungen zu finden), aber nicht mathematischer Art - strategisches Denken und Kombinieren ist hingegen durchaus gefragt. Kämpfe sind Bestandteil für Gebietseroberungen und Ressourcengewinn, diese fallen aber in der Regel harmlos aus - Geschick braucht es trotzdem, wenn man möglichst keine oder nur wenige Soldaten verlieren will. Zombies, Orcs, Ents und ein Nekromant müssen vertrieben oder besiegt werden - niedliche Drachen bedürfen der Rettung. Die Geschichte hat man in einigen Stunden durchgespielt, es gibt aber noch vier zusätzliche Maps mit speziellen Aufgaben, die ebenfalls unterhalten. Die Musik ist gelungen und rundet das Ganze wunderbar ab. Einzige Kritik: nach acht Kapiteln folgt ein Cliffhanger, die Geschichte ist noch nicht fertig erzählt. Ich hoffe jedoch, dass dieses Casual-Gamer-Juwel viele Käufer findet, sodass die Entwickler auch noch die Fortsetzung liefern. Vielleicht haben sie ja noch die eine oder andere Überraschung auf Lager, wer weiss...
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1K | 15 | 93% | $3.49 | |
| — | 0 | — | — | |
| $5.9M | 13.3K | 92% | $14.99 | |
| $1M | 935 | 87% | $14.99 | |
| $12.8K | 29 | 83% | $14.99 | |
| $4.3K | 47 | 85% | $4.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $76K | 192 | 99% | $11.24 | |
| $76K | 604 | 67% | $4.99 | |
| $76K | 826 | 72% | $2.79 | |
| $76.1K | 169 | 61% | $11.99 | |
| $76.1K | 550 | 84% | $4.99 | |
| $75.9K | 1.2K | 48% | $1.99 |