
The Twins can be classified as a psychological and atmospheric horror game. However... This isn't a game... Remember all of the urban legends from your childhood? Imagine if it was all real, but we just weren't performing the right rituals to summon these beings from another realm... Well, now you can...
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
says this isn't a game that isn't untrue. you click for 20 minutes and read a creepy story thats it. Then it turns out to be a very bad chain letter really forcing you to pawn this off on someone else or youll be cursed with ghosts your whole life. I wish the game itself was scary emotionally it was a little scary wonderinng if I actually was cursed with ghosts forever, save your money.
[h1]Overview[/h1] [i]The Twins[/i] is the perfect sort of "game" for people who think that games like [i]Resident Evil[/i], [i]Uninvited[/i], and [i]A Sceptic's Guide to Magic[/i] weren't evil, creepy, and freaky enough for their tastes. Made with RPGMaker, the player starts with a perfectly lit bedroom with one desk set with a white tablecloth with an open book on top placed between two candlestick holders. The only other item out of the ordinary is a hangman's noose laying on one of the tables. Once the player completes the first task to be performed out of game, the room goes black, an avatar in the form of a warlock appears (who has a small radius of light around him) and the locations of the bigger items have changed location in the room with all of the smaller objects on each table gone. (Excluding the aforementioned table with the white tablecloth.) From there, the player uses the avatar in game to interact with objects that are visible, and a creepy poem scrolls across the screen. After reading the poem, the player searches around the room to discover objects that reappear. Some of these items reappear as they originally appeared, but some objects are replaced with completely different objects. (The most memorable being a bloody birthday cake.) [h1]Graphics and Sound[/h1] The graphics and sound are both best described as "get me the hell outta here" spooky! Players will not be thinking that they've seen better drawn evil spirits going even as far back as the original port of [i]Uninvited[/i] because the player will be way too creeped-out by the evil poems and fixated on trying to complete the real life tasks. [h1]Positives[/h1] [i]The Twins[/i] is the unholy grail of evildoing games. Sure there's the [i]Grand Theft Auto[/i] series that allows for senseless killings, there's [i]Thief Simulator[/i] which allows for burglarizing homes and industrial properties, there's [i]Slumlord Simulator[/i] which involves running a residential area in a diabolical manner, and there's even the supernatural evil natures encountered in [i]Resident Evil[/i], [i]Uninvited[/i], and [i]A Sceptic's Guide to Magic[/i]. But all of these above-mentioned games combined don't even come close to what the player experiences in [i]The Twins[/i]! [h1]Negatives[/h1] Let's just say ol' Il Pallino's laptop is going to need another exorcism after having played this game. (Along with himself, and his house!) While the Steam store page to [i]The Twins[/i] states that the game isn't "a game," the store page fails to mention that [i]The Twins[/i] is a trick to summon evil spirits. Anyone familiar with witchcraft, the occult, Helgra Vonstein, or a pair of sisters named Tracy and Tilly should run the hell away from the store page to [i]The Twins[/i] and never come back. The worst part about [i]The Twins[/i] is that the curse cannot be undone. However, the player can[spoiler] pass the curse onto another person, but the player must know that other person's full name and the person must play [i]The Twins[/i] for themselves.[/spoiler] If a potential player is thinking of purchasing this game to curse a hated teacher, boss, in-law, or politician, the reader should look towards more traditional means of witchcraft. [h1]Conclusion[/h1] Thankfully, the only thing that's happened to ol' Il Pallino since playing [i]The Twins[/i] was needing to go to the bathroom really bad, but this was most likely the result of consuming a fiber-enriched pastry than the work of any evil spirits. If anyone does recognize the symbol the first symbol encountered, they should immediately contact ol' Il Pallino ASAP. This author did numerous websearches for "witchcraft symbols," "occult symbols," "evil symbols," and even "pagan symbols," but the symbol encountered was never found. Wouldn't it be creepy if ol' Il Pallino were to never appear on Steam again after everything that's happened? One thing is for certain: This author is never going to download another spooky game that someone submits to ReviewExperts if they heap flattery on either IL PALLINO, CueZero, or ReviewExperts!! [h1]The Honest word of Il Pallino... OR ELSE![/h1] (And hopefully not the final words of Il Pallino!) This review made possible through the generosity, consideration, and contribution of [url=https://store.steampowered.com/curator/25150682/]REXCurse (REXnetwork)[/url] and the developer/publisher. Email contact@dnbmedia.co for requests & promotions.
It's very similar to The Summoning and shares a lot of the same references in the story. It's more Lore Based and opens up on the history of The Summoning, and the poems are a nice bonus feature that adds a level of creepiness to the atmosphere. While it felt very similar, it simultaneously felt very different in its own, positive way. I enjoyed both of these experiences even though The Summoning scared the daylights out of me at first.
Ok. Nope. I do like some of the other games from this company. They are silly and fun and could be taken either playfully or not. However, this one and the summoning are chain-mail-esq. A quality that I do not like considering it can be harmful to those with mental health issues. I feel bad giving this a thumbs down but if you struggle with reality and also like dark games this isn't the one for you. I know it's obviously cheesy but it can be difficult if you have something like ocd for example.
I think I enjoyed The Summoning better just because it was the first one, but I think The Twins really added a lot more depth. It was good to get more of the story in a way, rather than just the experience the first game offered. I don't think these games have to be played in order though. I also played The Summoning with a friend but I played The Twins on my own so maybe it would have been more fun with company. I don't really believe in supernatural stuff though so I think watching my friend who does added a lot of fun to it. I've seen first hand just how scared someone can get if they do all of the rituals rather than just skim over them. I think if you don't play the game the way it's meant to be played, then you're gonna have a bad time. If you follow the instructions, your chances of having a good time increase significantly, again, if you're into this sort of stuff.
Writing is not bad but gameplay is very limited. And it's very short. Also am too old for this kind of "Let's pretend ghosts exist and try to summon them through mirrors".
It is one of those games that made me wish there were more options than "Thumbs Up" and "Thumbs Down". It is a ritual creepypasta ("ritualpasta") that was popular some years ago in game form. If you like this idea, maybe this game will be fun for one hour or something.
Pretty good short horror story. If you like this kind of thing, definitely, I'd recommend.
This one was a little bit more fun for me than The Summoning. It had a cohesive narrative that tied it together, and having to explore the room to find interactive items as they appeared made it feel a little more like I was actually doing something. However it does reuse the exact same jumpscares as The Summoning and the story is sort of goofy and confusing. It didn't seem to fit with what little story there was in the previous game. I'm putting a thumbs up for improvement, but this is a neutral thumb from me.
Not for the faint of heart, the closed-minded or those disturbed by macabre descriptions. An absolute must play for the bold, curiosity seekers, and anyone looking for a fanciful experience.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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