
The Turing Test is a challenging first-person puzzle game set on Jupiter’s moon, Europa. You are Ava Turing, an engineer for the International Space Agency (ISA) sent to discover the cause behind the disappearance of the ground crew stationed there.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 18 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 8Kreviews | 88% | — | $3.6M |
| $19.99 | 740ratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 817 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Достаточно крутая игра, хоть и немного быстрая в прохождении, если не оставлять игру на паузу а играть во время игровой сессии, её можно пройти меньше чем за 2-3 часа. Игрой доволен, заставляет местами подумать, особенно в доп. комнатах, за прохождение которых можно получить достижение.
Это последователь Portal. И выглядит всё довольно хорошо. Вы проходите небольшие комнаты с головоломками. Должен признать, они логичны и крайне разнообразны, игровые механики оригинальны и очень редко повторяются. Но, всё же, многие комнаты проходятся менее, чем за минуту, а сложность увеличивается лишь количеством простейших действий. А вот сюжет здесь не сильная сторона. Интересных дилемм я не заметил, протагонистка мне не импонирует, хотя могли неплохо пофилософствовать на тему мыслительного процесса искусственного интеллекта, это же Тест Тьюринга да? Но, увы, игра не про это. А финал, хоть и имеет даже два варианта развития событий, он ну крайне нелепый. Может, я бы и проникся чем-то, но, увы, руссификатор не руссифицировал аудиологи и переписки. В целом, заметно, что эта игра сделана на коленке. Моя оценка 7 "бессмысленных диалогов" из 10. Поиграть в целом можно даже с удовольствием, но не ждите чего-то высокого. Прошёл за 6 часов, в бонусных комнатах (которые ничего не дают) тупил.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 822 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A good short game with some delightful puzzles. They were the highlight for sure and some of them were just tricky enough to get me thinking. Progressing through the chapters introduced enough new ways to spice up the puzzles and keep things from getting stale. The story was fine, not mind-blowing, but it was okay. An ambiguous ending can be great, too, I enjoy those a ton, however it didn't feel like this one really made much difference. I guess they wanted it to be thought provoking, but it felt very cut-and-dry to me. (Maybe that says something about me as a person and my morality, idk, but TOM is right.) A lot of the notes around the place doing some of the heavy lifting for backstory and little details were quite tough to read, however, and I gave up on trying to decipher them. Not sure what the deal was, but even on high settings, I was having a hard time reading the text. A text box overlay that had bigger font would have helped immensely. The camera controls were a little off-putting, also. I ended up with a massive headache and some motion sickness. It wasn't too bad, but I'm not normally very sensitive to that kind of thing, so it's probably worse for people who do experience it more often. Still definitely worth a shot if you like puzzles, though, those were quite good.
Can i recommend the game? As very often lately, i can recommend it on a high discount or in a precious bundle, containing the game. It feels like a mixture of "Portal" and "The Talos Principle". The story: You're awakening as "Ava Turing", being instructed by the station's A.I. named "T.O.M.". You have to find out, what happened to your crew. To do so, you're solving puzzles, which - referring to "T.O.M." - are about your relationship to the A.I. and colaborating with each other. Among the game, you will experience, what seemingly happened. Sadly - as the A.I. mentions along - "free will is an illusion". Beat the game, and you'll learn that lesson. Therefore - enjoy playing it. :D PROS: - low ammount of disk space needed; - low hardware-requirements in general (probably running on older systems and modern nutshells); - non-violent (except some Audio-Logs and some later parts) gameplay (the "gun" works similar to "Portal"); - decent and atmospheric visuals for an old game like that (but vga-enthusiasts probably won't like it); - all game-mechanisms, i have encountered, worked 100%-ly as asumed (clean game-design); - slightly increasing complexity of possibilities (enhancing Ava's ways of solving puzzles by..."changing her point of view"); CONTRA: - redundant level-design and repetitive tasks (well, after all it's a puzzle-game, just mentioning it, so you don't exspect a 1st-person-action-shooter with a deep story and various mechanisms); - easily to miss "optional" quests (they usually are on the left, when you finish a level, enter the hallway and the screen turns slightly blue; luckily you can ask the internet/community and figure, where you missed them, then - after finishing the game - manually select the chapter/section, but still...good level-design, wouldn't allow an "accidently passing by"-miss); - subtexts are available, BUT not where they're needed the most (ingame-characters talking = dubbed and subbed, Audio-Logs playing = only dubbed and often in bad quality, volume with white noise and disturbences among, so you barely understand them, though they shall let you know, what happened to the crew); - high price (Steam says, listed since 2016, not sure, if game is not even older already...i took my time and beat the game in a "not fully powered"/slightly tired condition in about 8 hours - partly using hints (except for "Optional 1" no explicit solution, only asumptions, what i might have overlooked and partly being to blind to see a "too easy" mechanism); If you like puzzle-games and prefer a fight with your brain, over caffeine- and energy drink-driven, fast-paced 1st- and 3rd-person-shooters, this game will let you take your time, to unfold your creativity referring to approaching an issue. You don't have to rush the game - there literally is no point in it. "The Talos principle" seemed to be more challenging to me and "Portal" feels more annoying, but if you're a good dog, who likes a nice bone, to slowly chew on, this one surely will be in your favor. And now go, get it...good "boy/girl/whatever you want to be"!
Yeah, not bad if you can get it for cheap. There is a Steam Guide to push the fps up to whatever number you like so if 62 is not high enough for you, check that guide out. It takes 10 seconds to do.
Shamefully underrated. Nice atmosphere and levelled difficult. Excelent for the likes of Portal, Q.U.B.E and ViewFinder.
Fun little puzzle game (around 5 and half ish hours) with great audio, visuals and story telling. Puzzles are on the easier side tho, so if you are looking for a challenge, you're not gonna find it here.
Great medium difficulty puzzler asking philosphical questions about human and robots / AI
It's a nice puzzle game with a nice story, but I'm almost tempted to give a negative review. [spoiler] The ending is missing entirely. Regardless of your choice, the game just rolls to credits hastily. Feels like they ran out of ideas or budget to give the game a proper finale. [/spoiler]
Let the robot inside you.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 5.2K | 78% | $24.99 | |
| $42.2M | 108.2K | 96% | $24.99 | |
| $22M | 33.1K | 95% | $29.99 | |
| $21K | 987 | 93% | $1.99 | |
| $3.6K | 52 | 58% | $4.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.6M | 14K | 78% | $17.99 | |
| $3.6M | 3.7K | 92% | $29.99 | |
| $3.6M | 8.2K | 79% | $29.99 | |
| $3.6M | 11.5K | 93% | $9.99 | |
| $3.6M | 62.8K | 95% | $1.99 | |
| $3.6M | 14.9K | 97% | $6.99 |