
"I awaken once again. Shackled. Beaten. Broken. And yet there is hope. An opportunity..." Enter the darkness of The Tower. A unique, constantly expanding dungeon crawling experience. Gather your senses and find your way through the hellish corridors of your prison.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
i could not see anything lol
垃圾游戏wdnmd
[quote][url=https://store.steampowered.com/curator/9686972/]Follow "[b]First Person Exploration and Puzzle Games[/b]" for more games like this![/url][/quote] This game is not nearly as bad as the 15% rating on Steam implies. I can name literally dozens of games with 70%+ that are far worse. Most of the reviews seem to be referencing the original version of the game, which I've never played. The new version has (apparently) been completely remade. The atmosphere in particular is extremely well done. The sound effects and visual effects could easily be from a triple-A game. Unfortunately, the game still needs a lot of TLC before I can recommend it: • The intro video is five minutes long, and unskippable. The game does not save after the intro, meaning if you need to restart for some reason, you need to watch the entire intro again. • The game suffers from an old Unity bug where if you have a controller plugged in when the game starts, the character looks up and spins in a circle nonstop. The only workaround is to unplug the controller [i]and[/i] restart the game. Because of this, I had to rewatch the 5-minute intro video :( • The game frequently wrestles control away from the player to force them to sit and do nothing while the character gives a monologue. This is annoying and unnecessary. • The game is EXTREMELY dark, to the point that I literally can't see [i]anything[/i] sometimes, even with the brightness brighter than they suggested in the setup. They need to add more lighting. • There are a number of invisible walls, which can only be navigated through by crawling. The game gives no indication you need to crawl at these points, or even that a "crawl" button exists (it's "c"). The ceiling is a normal height so this was completely unexpected. • The first time I lied down and got to a save point, the game opened the 'save' menu. Unfortunately they still kept the mouse locked to the center of the screen, making it impossible to actually save. • Apparently the game expected me to save, because the invisible wall confining me to the first save area never disappeared. If I tried to save again, the character would lie down, then complain "I don't need to sleep again" before standing up, making it impossible for me to save. Since there was no way I was watching that entire intro video [i]again[/i], I stopped playing here. Overall, there is a good game hiding in here somewhere, and with a few months of extra work, I would happily recommend this game. However, as it stands, it's literally unplayable.
It made me feel better that at some point someone has had a worse day than me. This game has given me context in my life in a very cinematic and atmospheric way.
Це гра? - Ні! Скам? - Так! Я більше часу провів у прошуках інформації стосовно того чи я телепень, який не розуміє як продовжити гру після заставки, що епізод перший закінчено (а це хвилин 10 гри, включаючи заставку, титри, "катсцени"). Корочє, мене заскамили
Dante carried this game
*roblox oof sound*
absolute garbage.
Надеюсь разработчики доработают и оптимизируют игру.
Tags: Adventure - WS - Walking Sim Additional Tags: Delete Local Content & Remove from Library TLDR: This is basically the original thief game, in pitch darkness, without weapons, without the ability to douse or light torches, without the ability to save your game, episodic, with only one episode, and that episode being all bugged to high heavens and amputated of any logical progression. Go play Thief instead http://store.steampowered.com/app/211600/Thief_Gold/ Review: Cutscenes are unskippable. Which is unfortunate as they are drawn out for no reason and very easy to zone out on. This is meant as a realistic historically inspired horror walking simulator set in some kind of historical setting in some tower, I presume the tower of london but I could be wrong. What this means in practice is that every character talks like he is from your nearby community theatre. The plot takes itself very seriously but the rest of the production value is at an odd mismatch with that which creates a very hollow impression. The game is corridor like and narrates the escape of yourself, a convict of some ilk. Progression is very linear, and mostly involves navigating the pitch dark environment, finding the occasional key, or dodging being intercepted by a scripted insta-death event. There are laterns scattered about which open a menu for you to save, but no windows within that menu open up, and the only available button is resume play so that feature is broken. Annoyingly after starting a new game because "Load Game" was grayed out it asked me if I wanted to overwrite. Overwrite what if there is nothing. Very frustrating. I had to quit the program altogether and restart it as by then the main menu was too wonked out to even start out a new session. An interesting thing to point out is that the game will show you a brightness scale when launched, asking you to adjust so that you can barely see the image on the left. But there are no sliders or buttons to interact with, pressing anything on the keyboard or mouse will simply screen to the main menu, with your screen being way too dark. I would say this is for the worst, but in the few well lit area you can appreciate just how much filter, and grainyness is applied to this game's textures and perhaps it is better in the dark. Especially since there seems to be rare moments of clear focus, as well as a lot of motion blur which all put together sounds like a sickening experience. There is no real music track to speak of, the voice acting is decent but overplayed. There is a voice coming out of the protagonist which is different from the narrator's voice, yet the narrator talks about what is happening at the first person as if he is accounting for events in his own life which all makes no sense. You go though a corridor when you crouch a lot, a broken save point, an area where you gotta wait for guards to kill each other over a game of cards and then you talk to what I assume is your wife in an another jail cell. But after two words of dialogue, before that character even comes into focus in the camera, the game abruptly shuts down to some kind of landscape, with the sun of a new day at the horizon, and the end credits start rolling out. The tower episode 1. I think this might be a bug but I did not have heart to restart to try test extensively since I had already died to the guards twice by being spotted. All things considered this is a terrible game, even if it was not all broken up and abandonned. But in this current state it should just be pulled from the store. This is not even normal.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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