
Become a landlord and deal with problematic tenants as you build your rental property empire. Decide how to react to annoyed neighbors or police interventions. Will you design your apartment for a group of gamer friends or an aspiring musician looking for a new home?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 24 → 0.29/day in the week after.
About




Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 7.8Kreviews | 79% | — | $5.3M |
| $24.99 | 50ratings | 44% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 831 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game randomly crashes, lags and has severe memory leaks, it's a shame because in this state it is currently verging on unplayable. Its a shame what frozen district are doing to game :/
It's kinda boring. Imagine being stuck on the build phase of sims but with 10 items to choose from, and no sense of satisfaction from finishing the renovation.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese, Russian, Turkish, Hungarian, Korean +6 more
| $24.99 |
| 45ratings |
| 52% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 833 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Honestly I am speechless of what happened to one of my favorite games. From something that was really relaxing and amazing to something full of bugs, crashes and weird freezes. So sad this game has been abandoned, because it had and I think that still have so much potential! Loved the game, currently is unplayable.
Die Grundidee ist gut, und ich denke, das Spiel könnte Spaß machen. Aber leider sind einige so nervige Bugs und Mechaniken dabei, dass ich es dann aufgegeben habe. Besonders lästig ist, dass man nur im "Vermieter-Modus" inkl. Tutorial Erfolge freispielen kann. Wenn man kein Tutorial möchte, dann ist das möglich, aber man kann dann eben keine Erfolge erspielen. Wenn man also ein neues Spiel startet, dann muss man immer wieder dieselben Missionen am Anfang spielen. Soweit so gut: Wem die Steam-Errungenschaften nicht so wichtig sind, der wird dann spätestens an den Missionen verzweifeln. Dort gilt es Räume zu renovieren und zu möblieren. Dabei geben die Auftraggeber auch vor, was in den Räumen stehen soll und welchen Stil das haben soll. Leider sind die Räume sehr klein und die gewünschten Möbel sehr reichlich. Das alleine ist dann kein großes Problem, aber: Möbel können "blockiert" sein, was dann durch eine Warnmeldung angezeigt wird. Wenn also der Couchtisch etwas zu nah an der Couch steht, dann ist die Couch blockiert. Und hier beginnt das Problem: Die benötigten Abstände müssen so groß sein, dass es vollkommen unlogisch ist. Somit gibt es letztlich kaum Spielraum die Räume zu gestalten, selbst wenn man sich an die Vorgaben des Auftrages hält. Ein kleiner Blumentopf "blockiert" dann einen Schrank, selbst wenn er einen halben Meter daneben steht. Dann gibt es Probleme bei der Raumzuteilung. In einer Mission soll man z.B. eine Brauerei renovieren. Doch die vorgegebenen Räume kann man nicht mit Möbeln bestellen. So ist der Produktionsraum auf den Balkon beschränkt und dieser lässt sich nicht bearbeiten. Es ist dann nicht möglich den Auftrag abzuschließen. Oft stehen dann auch gar nicht die vom Auftraggeber gewünschten Möbel im richtigen Stil zur Verfügung, sodass man zwangsläufig irgendwelche anderen Möbel platzieren muss welche dann negativ in die Bewertung einfließen. Ich habe es dann einfach aufgegeben als immer wieder das rote Warndreieck auftauchte, weil ein Buch zu nah an einem Schrank liegt und diesen damit blockiert. Offenbar ist es ein Rätselspiel, bei dem es nur ein oder zwei "richtige" Varianten der Möblierung gibt, welche man durch ewiges Herumprobieren finden muss. Spielerische Freiheit schaut anders aus. Ich denke, man könnte hier nachbessern und ein gutes und unterhaltsames Spiel haben. Aber irgendwie wirkt dann doch alles unfertig und lieblos. Ich rate von einem Kauf derzeit ab.
Honestly, I got this game believing since Frozen District had published it, it must be a good game. How naive I was. This game is buggy, frequently breaks, and unfortunately seems abandoned by the devs. Morbid curiosity got the better of me. I suppose it's entirely on me, I should have known enough to look into things before purchasing them. However, is it truly my fault for trusting a game to actually be playable past the tutorial which breaks so often I can't even finish it? For shame, really... I had such high hopes, and now my disappointment is grand.
You can get soft locked in the Tutorial if you spend all your money in renovations and forget to add a crucial thing.
⭐⭐⭐⭐☆ Emlak + Sims Daireleri temizlerken, boyarken, güzel güzel dekore ederken insanın içi açılıyor(bug olmazsa tabi msela çamaşır makinesine dikkat edin çıkarınca takamıyor bizim usta). Kiracılar bazen manyak gibi davranıyor ama idare etmek bile eğlenceli. Sonra biri gece 3’te parti yapıyor her yere kusuyorlar… temizleyen kim? :) Eğer stresli bir zamandaysan kesinlikle dene. Ama çamaşır makinesine dikkat et
It is fun but after three hours, it starts to break. Wish it wasn't abandoned.
Why is this game getting bad reviews? It’s so addictive and repetitive. It’s glitchy sometimes, but only a little with the sound.
[h1]Disappointment[/h1] It's like a very restricted version of The Sims, but not the part where you play with your sims, only the part about decorating and picking up garbage - and even the latter was more enjoyable in The Sims. The management part is very lackluster. They tried and failed. No wonder I [strike]got[/strike] refunded it with a 90% discount.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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