
The Talos Principle 2 is a thought-provoking first-person puzzle experience that greatly expands on the first game's philosophical themes and stunning environments with increasingly mind-bending challenges.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Jul 23 → 4.57/day in the week after.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 13.4Kreviews | 95% | — | $9.4M |
| $29.99 | 3.1Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 908 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
О, да, если вы играли в первую часть и она вам понравилась, то эту обязательно тоже купите. Интереснейшая история со всякими перипетиями, новые устройства в головоломках, нереальный дизайн локаций. Я жду третью часть, в которой дадут ответы на оставленные вопросы. Это плюсы. Минусы: дополнения. Орфей отдаёт повесточкой, Огромный куб душноват и ничего особенно не сообщает, а Чрево бездны норм, заковыристые такие задачки, прям изящно. Всё порешал самостоятельно без подсказок, но на последнем dlc уже вымотался и две загадки ну прям ни в какую не дались. Посмотрел финальный ролик этого дополнения на ютубе, плюнул, и решил уже не мучать, потому что уж совсем философские сопли развели. Вопщем рекомендую, картинка и оптимизация отличная, в отличие от Reawakened. (но перед третьей частью Талоса я всё-таки надеюсь увидеть нового Серьёзного Сэма)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Turkish*languages with full audio support
| $29.99 |
| 812ratings |
| 88% |
| — |
| not modelled |
| $8.99−70% | 133ratings | 92% | — | not modelled |
| $29.99 | — | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 909 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I like the game I like the Mythology I hate the engineer robot, their lines suck and I'd rather shoot myself I got an achievement for "taking more than 20 minutes" to do a puzzle because I was AFK at the entrance I dislike how long it takes for the game to let me just do puzzles. Still a good game, but inconsistant difficulty.
Eine deutliche Verbesserung zum ersten Teil. Die Rätsel haben genau die richtige Schwierigkeit und bleiben immer übersichtlich. Die Landschaften sind grandios gebaut und liebevoll mit Details angereichert. Ein Fest für die Augen und das Rätselherz!
good game
Never thought a puzzle game like this would grab but i couldnt stop playing. Beautiful visuals, including a nice story to add to it. Feel like if you enjoyed shrines in Zelda or any kind of escape room type puzzles you'll love it.
Особо понра моменты, когда выключаешь игру и думаешь, как решить определенные загадки в голове :)
I can't recommend the Talos Principle 2 enough. TTP 1 is one of my favorite games ever, and TTP2 adds scope and a whole new flavor to it. TTP1 was an amazing and difficult philosophical puzzle game with an incredible story told through voice recording time capsules and terminals, together with tough conversations with a serpent in the machine. The DLC was amazing and very challenging as well. TTP2 switches gears and manages to bring new flavor to the puzzles and to the overarching story. I think a lot of the conflicted reviews wanted a clone of TTP1, and couldn't adapt to TPP2. At first I was like that. Things changed when I got into it, and especially during my second playthrough. Now I *love* the story and the main theme of the philosophy of the game, with the ideas regarding sentience and beauty. I love how we learn more through terminals, time capsule voice recordings, and characters in the game. Having a full cast of characters also brings life and interesting conversations to the game. As I'm playing it, I never want it to end because of the story. I was looking forward to new story elements outside of the puzzles as I was so entranced in it. As for the puzzles, they felt overall easier than TTP1, but that's because I've trained my brain so much on those, so I know a lot of the tricks and lateral thinking needed. Still, there were some real head scratchers. Each new area introduces a new puzzle tool or concept, has a couple of easy tutorial puzzles to use the new concept, then it all switches into gear and it gets more and more complex. And then it culminates within the megastructure. By the way, tetrominos are much easier this time around (and accompanied by awesome music). I hated the tetromino puzzles in TTP1 as it's more luck than logic. In TTP2 they manage to make them more about logic and planning ahead, much better puzzle. Otherwise, I have no issues with UE5 (even when I play on the ROG Ally X, the default settings chosen by the game work great even on integrated graphics), graphics are amazing overall. Music is an absolute blast as well.
very goods
I came for the puzzles. I stayed for the story and philosophical discussions
Deep and philosophical comment about how top puzzles and art are
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $35.5K | 69 | 93% | $19.99 | |
| $206 | 2 | 0% | $5.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 133 | 92% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.4M | 14.8K | 73% | $29.99 | |
| $9.4M | 6.2K | 59% | $59.99 | |
| $9.4M | 17.6K | 97% | $24.99 | |
| $9.4M | 16.7K | 82% | $24.99 | |
| $9.4M | 29.1K | 93% | $9.74 | |
| $9.4M | 18.6K | 94% | $14.99 |