
The Talos Principle 2 is a thought-provoking first-person puzzle experience that greatly expands on the first game's philosophical themes and stunning environments with increasingly mind-bending challenges.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Jul 23 → 4.57/day in the week after.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 13.4Kreviews | 95% | — | $9.4M |
| $29.99 | 3.1Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 906 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game looks janky visually, the first person camera game me headache for some reason even with high FOV, maybe because the player is too fast or maybe because the controls feel delayed. First few puzzles were somewhat easy and on the ones i was stuck it was more like "how did i miss that" instead of aha moments, maps are huge, takes around a 1-2 minutes just walking between the tests. Narration is over the top, explaining everything like you are a toddler, plus robot group calls (lol) that just breaks the pacing sometimes. New puzzle elements are fun. Bridge puzzles on the end of each island feel like a drag and they aren't interesting [i] overall i would rather play the first part because it feels more polished there, this just feels like appeal to the masses: open world for no reason, a lot of rpg dialogue, puzzle drag [/i]
Очень рад, что в далёком 2014 году мне попалась первая часть — я прошёл её на одном дыхании. Вторая часть ничем не хуже первой, а в некоторых моментах даже лучше. Графическая составляющая, музыкальное сопровождение, загадки, то как прописаны персонажи и сам сюжет — моё почтение разработчикам. Спасибо за этот опыт: это лучшая сюжетная головоломка, в которую я когда-либо играл. Настоящий шедевр.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Turkish*languages with full audio support
| $29.99 |
| 812ratings |
| 88% |
| — |
| not modelled |
| $8.99−70% | 133ratings | 92% | — | not modelled |
| $29.99 | — | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 907 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
前作是我最喜欢的解谜游戏,没想到续作开发成了真正的剧情游戏。 依然很喜欢本系列令人心情平静而充满哲思的氛围,文本中很多对人类文明及人性的思辨都相当好。 解谜难度较一代有所上升。 剧情方面,故事的重点在于“是否要因为上一个文明的毁灭而限制新文明的发展”,以及“神化缔造者与自我成长”。虽然情节难免落入“爱与真相能拯救一切”的老生常谈,但过程中还是有不少有价值的讨论。而且本作的人物塑造非常惊喜,个性十足的新人类时刻进行着观点碰撞,却又共同维护着一个理性、包容的环境。(真令人怀念很多年前的网络环境。) 还有谁来懂一下拜伦/阿尔卡特兹这对……
Прокачали ко 2 части игру во все стороны: графика, сюжет, музыка, пейзажи еще красивее стали. Игра топ.
Interesting follow-up to the first game. I really hate UE5. The Serious Engine had charm. Oh well.
Interesting hook, but felt like a never ending chore by the midpoint as if they had to drag it out by any means.
Величайшее разочарование в играх. Малого что игра лагучая(впрочем, скорее всего мой косяк), так еще и обосрали атмосферу первой игры, добавив десяток болванчиков с раздражающими голосами, яркий пример провального ААА сегмента. Хоть головоломки не обосрали, но заценить из-за тупых персонажей я их не смог
Of the games I've ever played, this one (and to a lesser degree, the original), is the most underrated game. I'm guessing that I will finish it at around 50 hours and there may not be much replay-ability. However, that first play through is epic in every conceivable way. Looking at the achievement percentages, some people skip some of the story details. But they still get a great, if abbreviated, story experience. I've also seen as I've progressed, that the achievement percentages barely drop off. If you're one of the ~60% who really go into the game, then you likely finished it. You could have a university level philosophy course completely around this game. The game can also serve as an interesting background for alignment discussions as we move into mainstream agentic AI, and as AGI and ASI get closer. The choices are not perfect and in some cases won't offer the option you'd like to pick. But it is close enough in most cases. Only some "free will" comments bother me. It generally does not force any viewpoints on the player. You choose and some NPCs will like your choices while others will not. If you are on the fence enough with this game to be reading comments, tl;dr - Yes, buy it!
Eines der interlektuellsten Spiele, die ich seit langem, wenn überhaupt gespielt habe. Unbedingt mit dem ersten Teil starten ! Und sich Zeit nehmen ! Es ist eine herausfordernde Reise zum Selbst. Und ich meine das Selbst des Spielers. Wenn man keine schnelle Unterhaltung sucht, sondern sich wirklich mit etwas beschäftigen möchte, mit dem was einen voranbringt, ist das philosophische Abenteuer von Thalos Principle I und II von grösstem Wert. Die Rätsel sind wie eine Art Side-Story und eigenen sich super einfach mal für 15min ein oder mehr Rätsel zu lösen und die grauen Zellen wiederzuerwecken. - Brainfood - Challangeing - Soul soothing
Прошел вторую часть... как обычно после прохождения жадно прошелся по ютубу, чтобы глянуть альтернативные концовки и залипнуть на размышлениях разных блогеров. Концовки любые просто бомбические, а вот сама игра если честно местами чутка начинала подутомлять. Да, головоломок много, но толи после первой части уже задор не тот, толи они во второй части более однообразные, но таких ощущений не было как в самом начале пути. Но это никак не отменяет мурашек от каждого вхождения в мегаструктуру, особенно в эпизоде, когда надо освободить Прометея. На Widescreen спуск по лестнице к нему, да под такой саундтрек - мурашки, мурашки и еще раз мурашки! А финальная встреча с Афиной? Этот миксованый саундтрек из первой части и снова эпическая картинка... Что-то с чем то! Игру протоптал на 100%, по ачивкам остались лишь вариации губернаторов, но это оставим может на потом, когда припрет ностальгия. В общем реально рекомендую! Даже если вы утомитесь от головоломок - сюжет вам не даст скучать от слова совсем!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
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| — | 133 | 92% | $8.99 |
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