
The Tale of Relm: Definitive Edition is here. Experience new difficulty options, fast travel, improved visuals and numerous enhancements in this story-driven JRPG. As the corrupting Black Essence spreads across Relm, two souls bound by fate must rise against an ancient darkness.
Modeled estimate, not a reported figure. How we estimate →
About
The Tale of Relm is a turn-based fantasy RPG inspired by the golden age of the FF series. Lead a unique cast of heroes through an exciting, story-rich adventure in a hand-crafted world.
Featuring improved visuals, new difficulty options, a fast-travel warp system, extensive bug fixes, and numerous quality-of-life improvements based on player feedback.
In the mysterious world of Relm, two souls are bound by fate. Princess Celes, awakening to a powerful legacy, and Edge, a boy who escaped the Crudo program, find their destinies intertwined as they confront the corrupting Black Essence.
From quiet villages to forgotten temples, exploration is at the heart of Relm.
Talk to villagers, uncover secrets, solve puzzles inspired by early Zelda games, and piece together the lore of a world on the edge of collapse.
Shops, NPCs, and hidden clues breathe life into every corner.
Combat isn’t about grinding - it’s about mastery.
Discover enemy weaknesses, shatter their defenses, and seize control of battle through a strategic shield-breaking system inspired by classic turn-based RPGs.
Strategic Boss Battles: Every boss has a perfect strategy waiting to be uncovered, rewarding careful observation and tactical thinking.
Build Your Party Your Way.
A job point system lets you unlock skills in any order, creating countless builds and party combinations.
Customize every hero - from magic-focused mages to battle-hardened warriors - and define your strategy.

Story-rich fantasy adventure
Strategic turn-based combat
Exploration, puzzles, and secrets
Extensive character customization
Multiple difficulty options
Definitive Edition improvements

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 24 reviews with recorded playtime.
Reviews
[h1]奇幻风的日式角色扮演[/h1] 腐败的黑暗精灵入侵大地,本毫无关系的两位英雄因此共同踏上了对抗强敌的旅程。在这套危机四伏之旅,深思熟虑的布置战术,与各式各样的敌人遭遇战斗,拯救这片美好的世界。 《The Tale of Relm》是一款像素风格回合制战斗日式角色扮演游戏。在游戏中,你将操控两位被迫携手面对敌人的英雄,在这边邪恶敌人遍布的土地上,一步步英勇直前,一步步扫除黑暗。 [h1]游戏内容上[/h1] 游戏的剧情叙述上采用视觉小说式的玩法,通过配图和文字叙述,描绘出一个西式英雄主义故事,整体表述形式借鉴漫画,差分图片布局塑造代入感较好。游戏开头的像素风格过场动画也非常有趣,大致讲述了世界的世界观,稍显简陋但很新颖(不过多少有些繁杂,可以按shift跳过,但是还是很慢)。游戏的美术风格偏西方奇幻风格,角色大都身着华丽,颇具贵族浪漫感,服饰也颇有设计感。游戏在地图探索上属于RPG maker式的像素风格自由探索。游戏在战斗上属于传统的多人布局回合制战斗,敌人设计千奇百怪五花八门,颇具特色。比较遗憾的是,本作并没有官方中文,对于一款剧情比较着重的作品来说,较大的文本量也使得中文母语者有一定的阅读压力。 [h1]总结[/h1] 总的来说,对于喜欢此类型题材游戏的玩家,本作可以考虑尝试。考虑到游戏比较冷门,并且没有中文,入手前可以先进行了解。 [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
The Tale of Relm has been a nice surprise so far. The battles are a good challenge and make me switch up my abilities, which keeps the combat engaging. The puzzles are enjoyable but a bit on the easy side, I hope they get tougher later in the game. What I love most is watching the main characters grow closer as the story moves forward. It gives the adventure a lot of heart and makes me care about them. Overall it's a charming RPG with good combat and lovely characters (nice art style). I'm excited to see more.
The Tale of Relm makes a solid first impression by getting the fundamentals right: engaging combat (my favorite part of the game, which means a lot since I typically dislike turn-based classic jRPG combat), strong character presence (Edge is the man!), and a clear sense of care in its design choices. Where the game truly shines is its combat system. It goes well beyond the usual “press attack to win” JRPG routine, showing clear thought in terms of variety, progression, and tactical decision-making. Battles remain engaging rather than automatic, which makes combat feel like a meaningful part of the experience instead of a formality. Edge is, without a doubt, the highlight of the cast. He carries much of the narrative through sheer presence rather than overt writing tricks. His reactions feel grounded, as if he is discovering the story alongside the player rather than operating with full knowledge of the world. This makes his scenes consistently engaging and gives the story a stronger emotional anchor. Visually, the portrait art is excellent and easily one of the strongest aspects of the presentation. Character expressions are well executed and add a great deal to dialogue scenes, helping to convey emotion and nuance effectively. The game is clearly built in RPG Maker — and it would be difficult for it not to be. If you’re familiar with the engine, you’ll recognize it immediately. While the overall look retains that unmistakable RPG Maker identity, it also brings a sense of nostalgia that fans of the engine may actually appreciate (my case). Most assets and sound effects are original or edited, even if the underlying aesthetic remains familiar. One minor issue is the opening dialogue speed, which feels a bit too fast, particularly for non-native English speakers. It’s not a deal-breaker, but it does make the introduction harder to follow than necessary. Overall, The Tale of Relm doesn’t aim to reinvent the genre, but it shows genuine care where it matters most: character focus and combat design. For players who enjoy story-driven RPG Maker games with more involved battles, it’s well worth checking out.
[h1][b]战斗系统蛮不错的奇幻RPG[/b][/h1] 《The Tale of Relm》是一款奇幻RPG游戏,其采用了《最终幻想》式剧情与《八方旅人》式战斗系统,玩家将深入这片满是怪物的大地展开冒险。 本作采用了RM引擎打造,因此地图画风与操作都有强烈的既视感,不过角色、敌人等立绘质量还不错,以弱小的凡人躯体对战各式巨兽颇有史诗感。 游戏包含大量对话和文本,不过仅支持英文,这点是目前最大的上手门槛了。 战斗系统做的还不错,虽然还是经典的回合制,但技能特效、UI等都很清晰,后者可以将敌我行动顺序、各项增益减益效果都展现出来供玩家参考。 除了常规的攻击、技能和道具指令外,角色的攻击还会累积BP点,其可用来强化角色指令,作用方式和《八方旅人》类似,可手动选择消耗的数量,随后释放攻击和技能便会得到明显的增强。 比如角色红眼有个AOE技能,攒够3个BP点就能够做到秒杀好几个的效果,相比普通攻击可怜的伤害,不是一般的强力。 目前体验下来,感觉对话速度过有点慢,战斗速度还行,并且可以在设置中调整速率,整体还算不错的一款游戏,期待加入中文。 [quote]热爱游戏,畅玩游戏,分享游戏,专注鉴赏评测与深度解析 欢迎关注[url=https://store.steampowered.com/curator/44110339/]游理游据[/url],走进游戏世界,品味第九艺术[/quote]
7/10 Some enemies and bosses are a bit unbalanced, which can usually be fixed by some amount of grinding. I've had a few glitches here or there but nothing game-breaking so far, the rest of the game was pretty stable though. The story was genuinely enjoyable. Although the game notably ends on a cliffhanger due to a supposedly upcoming sequel, I still found the story more entertaining than a lot of games these days. The combat was very unique for a turn-based, especially the boost system which was still fun even at the end of my 29 hour playthrough. Don't let the rpg maker engine fool you, this is still lots of fun to play. The visuals and music were still really nice, for an rpg maker. The devs did a good job on the general look and ambiance. The game runs about 28-31 hours, but due to the occasional glitches and lack of polishing I would pick it up on a sale instead of paying full price. Still a good game and excited for the sequel. *edit: with the recently added fast travel and difficulty settings this game is much more polished! other qol improvements have been made and i recommend picking this up
A Perfect Throwback to Classic RPGs The Tale of Relm is a love letter to old-school RPGs, like Final Fantasy, with a focus on challenging, turn-based combat that requires real strategy and careful planning. The battles are tough, but that’s exactly what fans of classic RPGs will love. The story is engaging, and the art and music set the perfect mood. I loved the character design, it really stands out and gives each character a unique personality. For a debut title, this one’s a great pick. Definitely worth checking out.
This game struck the perfect balance between story and strategy. Battles are thoughtful and require planning, and the narrative moments between encounters kept me invested in the adventure and curious about what would come next
this fantasy adventure is worth your time. the combat is incredibly strategic you have to find enemy weaknesses, not just mash attack. i saw it just launched and is currently on sale, it is very fun. plus, with 10 unique heroes, team building is endlessly fun
I really enjoyed exploring the world and uncovering secrets in every region.
This game gave me that grand adventure feeling right from the start. With its 10-hero roster and flexible skill system, it truly felt like a deep strategic experience to me. Thanks to the shield-breaking mechanic and over 200 unique enemies, every battle felt like I was solving a tactical puzzle. Having enemies visible on the map improved the pacing significantly by removing random encounters. The deep story and well-integrated NPCs created a fantastic atmosphere. However, it would have been even better if there was a clearer guide for the complex skill system, as it can be a bit overwhelming at first. Still, if you enjoy challenging, story-driven, and strategic RPGs, this is an absolute must-play
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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