
Now reimagined and expanded in the new Mormo's Curse update, The Swords of Ditto is a roguelite action RPG that creates a unique adventure for each new hero of legend in the relentless fight against the evil Mormo.
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Japanese
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game... its a hidden gem! it is perfect for Co-op play. It is lika a split screen version of "Zelda - a link from the past", that one also a roguelite.
what waste of time and potential ♥♥♥♥ THIS GAME ITS ASS
Overall, its a charming little game, but with some issues that hold it back. The gameplay is basic but serviceable. The basic loop is you do quests/dungeons and get items to become stronger, do more things to get even stronger, then face the final boss. It's not nonstop fighting like some other roguelikes, you can just run through the overworld for the most part if you like. It's however, at least on normal, a bit too easy. I did my first run by leveling up proper, then beat the boss, never dying a single time. My second run, I just rushed the boss. I was underleveled, but I took a couple special items and all my healing items from the last run and just tanked everything. If you're a higher level gamer, you'll probably find it similarly easy. Its also lacking build variety that a lot of other roguelikes have. Sure, you can find different items to use, but that's hardly the same as other roguelikes where certain combinations of items are broken or can completely change how you're playing. Despite what a lot of people are saying, you don't do the whole tutorial every new run, but you do play a bit too long mandatory intro sequence before you can explore the world each run. Would have been much better to just hop right into a new run. Besides the difficulty, the other two main gripes I have are the puzzles and bosses. There was maybe one or two puzzles that made me think, the rest are so obvious that it's barely or not even a puzzle. As for the bosses, I only fought two different ones, maybe the rest are better. I did two separate dungeons that each had the same boss, maybe that was just unlucky. It had two attacks and could summon enemies. Personally, I think a boss fight that relies on summoning other enemies is indicative of the boss not being very good, and this rang true as it was a very easy boss. The only other boss I fought was the final boss. To spoil it, the boss is invulnerable. You stand on glowing tiles that appear and disappear to fill a meter. When that meter fills, different totems spawn to destroy. When you destroy them, the boss is vulnerable for a time, then they become invulnerable again and the cycle repeats. The boss has only a few attacks...including summoning more enemies. The enemies are often more dangerous than the boss in my opinion, and again plays into the idea that a boss that can't stand on its own isn't a very good boss. Hell, I had more trouble going through the final dungeon than fighting the boss. In any case, its not a terrible game. If you're looking for an easier roguelike or just find the art style charming, its worth it on a sale. As of this review, it seems like it can go down to $3 at times. The dialogue isn't super childish, but its also not too adult, so it might also be a fun game to have a kid try as well. Otherwise, if you're a more hardcore gamer who likes a challenge, I recommend something else.
Swords of Ditto é simplesmente incrível. A arte do jogo é linda demais, tudo muito colorido e cheio de personalidade, dá vontade de parar só pra ficar olhando o cenário. A jogabilidade é divertida, leve e ao mesmo tempo desafiadora na medida certa. Já zerei o jogo jogando com a minha irmã no PS4, e a experiência em coop foi sensacional, daqueles jogos que rendem risada, tensão e momentos marcantes. Dá pra ver que o jogo foi feito com carinho, tanto no visual quanto na trilha sonora. Recomendo demais pra quem curte jogos com estilo único, coop local e uma vibe divertida sem perder a profundidade. Um jogão
Old school Zelda like Rogoue auf süß
muito bom
Great time co-op with the wife, super cute.
En la pantalla de inicio no me deja presionar la pantalla, talvez sea porque estaba en modo ventana
Реигбабельно.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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