
A cartoon-style 2D roguelike autochess focused on tactical strategy. Recruit insect "heroes" from the forest to form a team. Develop their skills, equipment, and stone inscriptions through battles to defeat the source of chaos within the time limit.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, French, German, Spanish - Spain, Russian, Japanese, Traditional Chinese, Portuguese - Brazil, Portuguese - Portugal, Spanish - Latin America, Korean
Engagement
Reviews
Themes across 160 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
爽爽的,大部分肉鸽都是前期不爽发育起来又很快结束,要么就是后期小怪比老大强玩的折磨。 地图很大,剧情很多,每个休息点都可以买东西,锻炼武器,买英雄不像其他的有各种限制,这个只要你有钱就可以一直刷,很容易爽起来。 玩了一把就打了3个小时,这么久在关卡里才过去30天,71天没打过三个老大才算输,开局打不过可以先送两关获得两个道具在慢慢打。 就是目前英雄太少,而且强度都很大,开始我没熟悉角色时每一个都玩了一遍到后面我的5个角色都是辅助两个重要角色无脑过。 前期可以攒钱刷装备。 推荐角色: 刺客:西西,技能选第三个召唤分身,然后强化分身数量,装备搞加攻击和召唤分身的,运气好可以刷到临时+1000攻击的装备,然后搭配任何品质的召唤分身的,一把打老大可以召唤100多个分身然后10秒过关打10万伤害。 装备【有一友军加护甲】几百分身护甲秒上千。 肉盾:黑旋风,技能第三个变成龙卷风,然后符文最重要的就是【全能】还有【每过一关+50血】通关时我的血量刷到5万无脑推,然后装备要【有一友军加护甲】靠西西的百分身护甲秒上千,在搞一个【开局给队友自己血量的护盾】,西西的分身直接几千的护盾完全不会死。左脚踩右脚起飞。 主要培养这两个角色然后其他随便玩谁都可以。 装备:临时加攻击的。开局召唤分身的,死亡复活的,开局给队友增加自己生命值百分比的护盾的,一个友军加护甲的,每个角色装备这几件装备就是无脑推。 符文:全能【大拇指】很难刷但是全属性升级增加50%,然后过关加生命,最重要的【过关恢复耐力】没有耐力角色不能上场,其他天赋都不重要随便装。
比想象的好玩太多,各种搭配非常多,很好玩!
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Hours played at review time, across 160 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
很有趣的昆虫主题肉鸽自走棋,玩法简单好上手,不断招募强力虫将,刷技能与装备搭配阵容,轻松打发空余时间
1.蛛武的技能总失效,友军还是能动。2.总结面板不对,数据根本不对,八个人物就一个有数据,其他的人物一点伤害没打?还是一点伤害没吃?dps也不给标。3.局外成长一点没有。后面几个模式单纯加强怪物,玩家一点强度都不加。4.战斗全都是bug,什么站着不动(没吃控制也不动),什么直接消失了(最上面面板显示满血,场地上人物都没了),莫名其妙的数值,开局就被秒,重新挑战就能打过。
确实明确的坦克只有一个,犰狳。治疗就是那个蚂蚱。 龟龟写着是坦克,但是前期作用不大。5点技能之后可以用潮水给队友加血,算是多半个圣骑士,奶妈混合坦克。 DPS星角色是花里花哨的挺多的。建议追加1、2个奶妈角色。不然还是有点儿单调。然后看QQ群有单角色通关的,建议削弱。不然那么多角色的意义就没有了。
虫子主题的自走棋肉鸽挺有新意,卡通画风怪萌的。招各种虫虫组队搞 build,敌人还随机带诅咒,首发打折入性价比还不错
2D自走棋类型的游戏 画风还凑合,玩法个人还是比较喜欢的 游戏属于小品级别的游戏 无聊的时候可以打发时间~ 而且也比较便宜
闪退闪退闪退闪退闪退闪退闪退闪退,坐等修复
bug太多,人物各种卡住
垃圾, 有天数就算了,天数还度过的莫名其妙, 不仅如此还要看耐力…… BOSS效果又变态。 养起来了,打过一个,剩余时间又不够……玩了半天不知好玩在哪。
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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