
The Stone of Madness is a real-time tactical stealth game set in an 18th-century Spanish Monastery. Five prisoners pool their skills and resources to face their phobias, stave off insanity, uncover the mysteries of the Monastery, and find a way to escape.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 10 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About








Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.89−67% | 280reviews | 80% | — | $158.3K |
| $34.99 | 160ratings | 81% | — | not modelled | |
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
El juego esta bien pero... pongo que no me gusta por el hecho de no poder guardar la partida cuando consigues algún progreso...
Great dissappointment. I steated to play in demo and I liked it. But full version is full of problems. And dont get me wrong, graphic is simply superb, music is good, dialogues muted but it is ok for cheap game. The problem is gameplay, or to be more specific lack of balance. I am not the super player, but I ve been playing games regulary for 30 years so I am not a begginer. But this game, on the most simply level - is designed for people who played this game before. You have no time to think what to do, You have to know it. Maybe with simple system of save/load it could be ok, but without it - it is no-go. You have no resources, so together with no info that Your most valuable knife and violin will be destroyed soon - You end up in situation that You can only load old save and start from the beginning. I am really very sorry, because idea of the game, graphic, and climat would be very appealing if I could just enjoy the game - but it is impossibile. I do not recommend with great regret. I hope, that publisher will make a "casual" version when everyone can enjoy playing not counting planks necessery to finish game.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain*, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese*languages with full audio support
| $29.99 |
| 66ratings |
| 72% |
| — |
| not modelled |
| $9.89−67% | 21ratings | 74% | — | not modelled |
| $29.99 | — | — | — | not modelled |
| $29.99 | — | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
An incredibly plotted and designed game bogged down by bugginess. It didn't bother me for the most part, but I was unable to complete one of the campaigns because of it.
так то норм игрушка но хоть какой то бы перевод
yes
il gioco funziona, non ha bug e ha un mood credibile. una avventura con diversi matti in un convento ad uso manicomio che riescono a prendersi sul serio pur restando un branco di matti. Il gioco ha 2 campagne dopo il prologo, mi sono divertito tanto e la difficoltà giusta, seppur strutturato nelle missioni mi sono sempre sentito libero e di avere una scelta dell'approccio da attuare in ogni situazione. studiate benissimo il mix di abilità di personaggi i cicli del turno le location, è un gioco che trasuda passione, e che con la scusa di "fare un altro turno" vi tiene incollati. e ho apprezzato molto la storia. è solo in inglese, ma niente di complicato. consigliatissimo Panecillo n°1
We Will Be Free!! I'm liking this game I love a game with stealth and it has puzzles I'm loving all the characters, especially poor poor Eduardo I kind of want this game with multiplayer
Tudo nesse jogo é maravilhoso
Amazing game! Two different campaigns. Puzzle to combact ratio is kind of 50/50, I feel, so it's not too puzzle based and not too much combact either, feels well balanced.
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 21 | 74% | $9.89 | |
| $325.8K | 2.9K | 74% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $11.1M | 16K | 89% | $24.99 | |
| $6.9M | 17.4K | 90% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $158.3K | 1.9K | 85% | $5.99 | |
| $158.3K | 400 | 73% | $19.99 | |
| $158.3K | 528 | 89% | $8.99 | |
| $158.3K | 500 | 80% | $14.99 | |
| $158.4K | 1.1K | 54% | $5.99 | |
| $158.4K | 320 | 86% | $14.99 |