
The Spatials are back with Galactology! Design, build and protect your colony station from the many enemies you will make while exploring the galaxy and exploding their homeworlds.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Simplified Chinese, Turkish, Korean
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Almost A Great Game I really wanted to love this game. I've dumped over 100 hours between beta, launch, and 2 years post-launch and sadly this is a game that is almost great but greatly suffers in a couple of key areas. Namely there are major balance problems to create an enjoyable experience. It's moddable. These balance problems could be modded and a great game would be the result. But there are hardly any mods to begin with created for this game and the few that do exist fall short of delivering the sort of quality experience we should expect from our games in such a rich and diverse gaming market. The game still has pretty annoying bugs and it hasn't been updated in over a year, there are major balance issues, and the UI is rather poor. Otherwise it's a gorgeous Star Trek meets Rimworld sort of experience. You build, explore, collect resources, and expand your influence throughout several galaxies. There is a deep level, RPG, and research system. I would love it if the community fixed this game but it is doomed to be an almost great game that was abandoned before it could be the fantastic experience it should have been.
Have nothing better to do and like grindy management games? This might be for you. Not a horrid game by any means, but the terrible UI, poor controls, and lack of keyboard shortcuts make it very hard to play. The tutorial does a bare minimum with teaching you sadly as well. Unlike other games of this genre, it has a very poor replay value. I found myself bored with it after just 3 hours because of how hard it was to navigate all of the functions. Overall, it suffers from poor design decisions, poor micromanagement features, and frankly trying to do too many things at once.
Game is fun to play even though it feels like early access. I would recommend however to buy the original. The balance and bugs make the game a bit of a struggle but it remains fun for the most part. What is not fun is the game breaking bugs like resources no longer collecting properly.
Game was great until robots invaded me and it was total ruin, game over. I can't believe how badly they mowed me over. Get gud or die I guess. Sad because the base building and sim management was really fun, Product production and the visitor function was a really cool part of the game. Combat UI was terrible though as most of the time you can't select your units and you end up selecting base items. The first mission, you'll see the problem if you get it. It's awful. To sum it up, Great base builder, people manager, tycoon kinda gameplay, but you get destroyed before you pass the half way mark in research, This could have been an awesome game, so close, too bad. I loved the first part of the game, hated the last half after several replays same result.
游戏是好游戏,但玩着好累啊,不管什么东西都要开采。开局就要搞定吃喝,卫生,还有住宿最后来了一个病,研究药物也没有资源研究,还要被人入侵星球霸占采集器。希望能够加入无限物资和无限金钱的沙盒模式,这样我能开心的玩上100小时+
It took me a while to get a foothold in this game, but after several restarts I managed to learn from my mistakes and build a functioning base. Overall, the game was fun and I enjoyed expanding and travelling through the systems for trade and exploring. However, you do reach a point in the game where there is nothing left to do. Once I unlocked all the systems and established a decent income that was it really. Even though I had a few items left to research there was no real point towards it. All that was left for me to do was to obtain dropped loot from enemies, but my good the drop rates are so low and the request so high (400 items) that it was disheartening to even keep trying. While I did enjoy the game, and I do recommend it for anyone who wants a base building/trade game, I would say that it may be hard to commit to it once you reach that plateau point
This game gives the word clunky a new meaning.
Not as good as Spatials the other one, find it stupid hard to not be broke and there is no on the ground game play like the other one either. The characters also don't always listen to the instructions you give them, nor do they do what they are supposed to when you assign their jobs, this makes it incredibly frustrating for production as things don't get done like they are supposed to making the rest of the team unhappy and sick as they wait for certain things to be made. if you select their jobs to all of them, things like food production or medicine production don't get done and the game prioritises building. Over all this one has nothing on The Spatials original.
amd사용자는 문제가 발생 한다네요 ㅠㅠ
Скучноваятая игра. Не затянула
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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