
The soldier in the mine is an interesting 2D platformer. In this game, to move from one cave to another. But you will interfere with obstacles.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Portuguese - Brazil, Hungarian, Greek, Danish, Traditional Chinese +15 more
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Asset flip, achievement farm. 1/10
[h1] 显而易见的一坨狗屎[/h1] 满是成就的小游戏看起来好像很好打 [h2] 但是这款游戏没有跳关能力,关卡设计难度很大的同时操作是一坨屎 [/h2] [h2] 不建议任何人游玩[/h2] 脚底抹了油就算了,这个台阶啊居然是“凸”字构造的,从箱子到台阶,可能你一个脚他上去了就动不了了 跳也跳不起来,只能退回去再上去,因为你的脚可能就卡在凸字上不动了。 而小人也是纯SB,模型底下是倒过来的“凹”字构造的,你的两条腿大概2像素的那玩意不是摆设,是独立碰撞体积,导致可能一条腿卡在下面才在箱子上嗯是推着箱子一块儿跑。 顺便一提小人的手臂也是独立碰撞图集,推箱子的时候会卡进去,导致无法近距离跳跃,也会被落石碰到手臂边上一丁点碰撞体积砸死。 狗屎一样的设计
👌
Кривые хитбоксы, персонаж цепляется буквально за ровную поверхность
Тут управление и физика фиговое, из-за чего проходить трудно... Слава фембоям
не покупайте это,просто ужас
++ww
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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