
Two silent wanderers,6 full chapters,A game of exploration and adventure
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About
"The Sinking Structure, Clione, and Lost Child -Log5" (Play time : 30 minutes)
This is a continuation of "The Sinking Structure, Clione, and Lost Child -Log4".
Start with Log1.

Clionidae and Coco escaped from the captivity of a crazy old man.
Coco that came from the sea. The secret of that surprise!
The outer shell of something I was riding when Coco was washed ashore. The mystery can be solved?!
"Clione" whose taser was crushed by an old man. And now, Ankh attacks "Clione"!!
What is the truth that can be glimpsed from the series of actions of the old man? !!
And Clione sings... Sadly...
Why...?!
Two silent wanderers
6 full chapters
A game of exploration and adventure
A lost child, drifting in an odd husk, lands at a mysterious structure.
Clione, a manufactured doll you encounter.
You are Clione.
Your purpose? Protect this lost child.
What awaits you at the top of the slowly sinking structure?
What is a "Sinking Structure"?
What is the true identity of "Clione"?
Where did the "Lost Child" come from?
Major features
You can play with the keyboard or controller.
Actions include "running", "walking", "jumping", "climbing", etc., and you only have to press a button depending on the situation.
When walking with the controller, tilt the stick a little.
Operate some machine, investigate, and get information from the people you meet.
Lost child are at risk during their actions.
At this time, if you want to move the lost child, you can approach the lost child and "hold hands", and you can move together.
When a lost child comes into contact with water, a mysterious creature called ankh may appear and be attacked.
Clione's weapon is Taser only.
You will be able to fire after charging.
Aim with the Shift key or the left trigger.
Fire with the Space key or the A button.
When locked on, the aim will turn red and the taser bullet will be able to track.
Public schedule
Log1 / Released / no charge
Log2 / Released / no charge
Log3 / Released / no charge
Log4 / Released / no charge
Log5 / Released / no charge
Log6 / Released / no charge
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Start with Log1.
It continues from Log1 to Log6.
-------------------------------


Recall Coco's mother's apron.
Is this also a clue?
Current time?
Let's go back in time.
Why do you sing?
Who wore this shirt?
Who and who are in the picture?
Genres
Stats
Languages: English*, Japanese**languages with full audio support
Reviews
何 るんだ?..
操作性の悪い無料3Dアクションアドベンチャーの5章。 ここまででほぼ全ての状況がはっきりとして後はエンディングがどうなるかだけである。 なおこの章でまたコントローラの照準ボタンが無反応になった。 1,4章だと普通に照準ボタンが使えていたのに何故他の章だと使えないのだろうか?
İki sessiz gezgin, 6 tam bölümden oluşan bir Bir keşif ve macera oyunu. Tuhaf bir kabuğun içinde sürüklenen kayıp bir çocuk, gizemli bir yapıya ulaşır. Clione, karşınıza üretilmiş bir oyuncak bebek. Sen Clione'sun. Senin amacın? Bu kayıp çocuğu korumak. Yavaş yavaş batan yapının tepesinde sizi neler bekliyor hadi keşfet.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
免费 没中文 没成就
[h1]Before I played The Sinking Structure, Clione, and Lost Child -Log5, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
no comment.
˗ˏˋ ♡ ˎˊ˗
☀️
"The Sinking Structure, Clione, and Lost Child -Log5" is the fifth part of a series of weird, pointless "more art than game" 3D adventure games where you plod through badly written VN dialogue, wander around a bit, maybe flick a switch, and get some more pretentious and garbled narrative. I don't understand why the kneejerk response for some people after being expelled from art school is to run straight to Steam Direct with $100, but here we are. I can't stress enough that there's no really any meaningful game here, it's an art walking sim and not anything anyone would want to engage with because even as art goes, this is terrible. If this was a kindergarten drawing given to a child's parents, they wouldn't even stick this to the fridge with a fridge magnet. The graphics in this game are passable, but could be better. And while it's vital for any game to have impressive visuals (gaming is a visual medium, after all), there's more to a game than just the graphics. To be worth a gamers time, the game must match top tier visuals with top tier gameplay, and that's not happening here. A peak of [b]2 concurrent players[/b] for a "free" art installation is a disastrous public reception. Out of 130 million potential gamers here on Steam, almost nobody was interested. Even though this is "free". That level of rejection speaks a lot for just how badly designed this art is.
Good to play when not thinking. would rather be playing anything else tho
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