
Set in the Roaring '20s, The Sinking City 2 is a survival horror steeped in Lovecraftian dread. Defy an eldritch deity and explore the drowned alleys of Arkham, stalked by the dead, as you weigh one life against an entire city.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
The Sinking City 2 is a third-person survival horror set in 1920s Arkham. Deliberate, tense, and resource-lean: pressure builds as you push deeper, relief comes in brief refuge, and fear is something you manage. Mind your inventory, take on unnerving puzzles, and double back via unlocked shortcuts for supplies and upgrades.
A Roaring ’20s port city buckling under a supernatural flood. Tide-stained avenues and battered Art Deco. Speakeasies gone dark. Districts feel lived-in and water-worn, with routes by foot and skiff, shortcuts behind collapsed seawalls, and secrets tucked in boarded parlors. You’ll navigate a hospital where science hides its face, a fish market where the merchandise bites back, and descend deep below the city to where eldritch horrors stir.
A ritual gone wrong trapped her soul in the Dreamlands, and now malevolent forces have stolen her body. To rescue the woman you love, you must walk a dangerous path through catastrophe to the source of the flood — her presence always felt, but rarely seen.
The Slither animate the dead. Deep Ones surge from dark water. Shadows bend space and test nerves. Some fights must be met head-on; others demand a retreat to rearm, retune your build, and return better prepared. Or take on an optional investigation and come back with an upgraded gun.
Exploration is the key to survival. Read ritual residues, sift through grisly clues, decode journals that shouldn’t exist, and pry at masks that won’t come off. Optional cases never gate progress — but they unlock safer routes, hard supplies, and upgrades that change how you endure the next encounter.
The Sinking City 2 draws on Frogwares’ detective roots to deliver survival horror that runs deep and hits hard. Shaped by studio obsession and community feedback, it’s a faithful Lovecraft experience: myths made manifest, and the inconceivable fear that results.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, Epic, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 1.5Kreviews | 84% | — | $2.1M |
| $49.99 | 333ratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1107 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Amazing 👍 Great optimization too, 4k ~100 FPS DLSS Balanced High settings
Resident Evil meets Lovecraft
Melhor que Resident Evil 3 remake, bom jogo!
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese +3 more
| $49.99 |
| 57ratings |
| 78% |
| — |
| not modelled |
| $49.99 | — | — | #23 | not modelled |
| $49.99 | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Je viens de finir The Sinking City 2, et tout ce que je peux dire, c’est que si vous aimez les survival horror avec les mécaniques propres à ce style de jeu, vous allez adorer. J’ai kiffé le sound design, l’atmosphère lovecraft et particulièrement vers la fin du jeu, la cinématique finale. J’ai joué en difficulté normale et je ne suis mort qu’une seule fois. Le jeu n’est pas vraiment difficile en soi, si on adopte les bonnes mécaniques propres à ce genre . Les énigmes sont plutôt accessibles, je n’ai pas eu trop de mal. Ils ont vraiment fait un super boulot, surtout avec des conditions de développement qui n’étaient pas simples par rapport à la guerre. En tout cas, si vous aimez Silent Hill 2 avec une ambiance à la sauce Lovecraft, ce jeu est clairement fait pour vous !
Ich habe den 1. Teil gespielt und fand diesen gut gelungen. Also dachte ich, dass die Entwickler bei The sinking City 2 qualitativ am ersten Teil anknüpfen würden... Leider ist der 2. Teil dem ersten nicht gerecht werdend! Auch wenn er gut aussieht und die Atmosphäre stimmig scheint, so ist er´s spielerisch leider nicht! Hat dieses Game mal einer der Entwickler angefangen zu spielen? Zu Beginn ist ein Mangel an allem vorhanden. Gegenstände wie Heilitems oder Munition sind so knapp bemessen, dass man gleich den Unsterblichkeitsmodus an macht, der den Mangel ausgleichen muss. Sonst kommt man nicht weit! So eine üble Ratio habe ich in noch keinem Game so erlebt! Gleich zu Beginn ist die Gegnerhäufigkeit sehr hoch (selbst im einfachen Spielmodus). Es muss viel gekämpft werden. Munition ist rar, weder finden tut man diese, noch finden sich Komponenten um Munition herzustellen. Die Steuerung im Nahkampf ist sowas von klotzig und ungenau, dass wenn die Mune alle ist, einfach nur noch stumpf und stupide auf die Schultertasten des Controllers haut, weil die Gegner eben nicht anvisiert und direkt angreifen werden können. Gegner die dem Protagonisten bis zu den Klöten gehen, lassen sich weder schlagen noch treten! Was soll das? Was ist da los? Wie kann ein Game in so einem Zustand in Summe "Sehr positiv" bewertet sein? Ich hoffe und wünsche mir sehr, dass die Entwickler da noch was machen. Im Moment geht der Daumen nach unten!
İlk oyunu keyifle oynayıp bitirdim ve büyük bir hevesle 2. oyuna başladım fakat gerçekten bir şeyler yapmaya çalışmışlar ama oda olmamış, Sherlock istesem onu oynarım RE istesem onu oynarım yani ne yapmışsınız arkadaş siz. Keşke eski oyun mekanikleri ve bölüm dizaynlarıyla devam etselermiş. Görsel keyifli fakat oynanış ve mekanikler gerçekten kötü. %40 bantlarında bir indirimde alınabilir.
Una maravilla de juego me recuerda muchos a los RE con Silent Hill, recomendado 100 por 100 espero que salgan mas títulos. 10 de 10.
me gusta buen juego una mezcla de evil within y un resident de la vieja escuela... la optimizacion brilla por su ausencia el juego va bastante mal,mi equipo es muy humilde pero juegos con mas carga grafica me van bien..por tanto no puedo recomedar la compra
The Sinking City 2 — це просто неймовірний ковток свіжого повітря для всіх любителів Лавкрафта та поціновувачів якісного сурвайвал-горору! Frogwares перевершили самі себе і видали гру, від якої просто неможливо відірватися.
Рекомендую всем кому нравится сур-хор в стиле RE2R/RE3R,игра сюжетно и стилистически/атмосферно очень самобытна. Красивые локации затонувшего города которые интересно изучать ,есть необязательные сайд квесты которые вознаграждают апгрейдами за их прохождения. Сюжет прямолинейный но интересный ,до уровня ААА не дотягивает.... Не хватает разветлений событий от выбора игрока(как это было в первой части) и хотя бы 2х концовок. Боевая система ближе всего к RE3R,так как вынуждает много уворачиваться в битвах с монстрами на высоких сложностях. Монстры сделаны интересно ,с каждым есть своя механика ведения боя(в зависимости от выбранной сложности нужда в ее применение растет) На одной из локаций есть свой сталкер в стиле МистерХ/Немесис и т.д. Атмосферно понравится тем кто читал книги Говарда,так как все вертится вокруг отсылок на его разные произведения. На фоне первой части игра стала более коридорной(отсутствие открытого мира),сильно оказуалили "Чертоги разума",и нужду в дедуктивном методе путей расследования(так сказать тут этого больше нет) Рекомендую начинать игру с сложности не выше 3,так как может задушить большим количеством скриптовых моментов от которых может сгореть пердак ,пока вы не разберетесь полностью как устроен тот или иной скрипт.... Вердикт 4 бала из 5, игра в целом удалась, так как из игр АА уровня конкурентов почти нет,(она обходит многих на голову) но точно есть куда расти в будущем даже с оглядкой на первую часть! ПС. Надеюсь на следующую часть будет привлечено больше средств для хорошей работы над ошибками и еще более качественного уровня проработки новых механик/сюжета/боевой системы/пост контента!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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|---|---|---|---|---|
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| $2.1M | 3.5K | 74% | $24.99 | |
| $2.1M | 4.6K | 84% | $24.99 |
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