
This is a breathtaking Roguelite adventure, the mysterious labyrinth of ancient Egyptian pyramids, and the frightening unknown monsters will block your way forward. Choose your favorite weapon, explore the ancient artifacts, and eliminate the ancient curse.
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About
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Engagement
Hours played at review time, across 27 reviews with recorded playtime.
Reviews
很有想法的游戏。 是目前市面上很少有的埃及题材。终于不用再老土的打僵尸了。 比较赞的是提供了两种移动方式。 我自己比较喜欢用瞬移,完全没有眩晕感觉。 1个半小时左右通了第一层世界,暂时没空玩第二层了。 一定要买散弹枪,左右手各一把最赞。 圣物啥的碰运气就好,不用太纠结。 缺点:一个人玩太孤单了,强烈建议开发者加入多人组队模式。
Great Tomb Game. Like the weapons, the enemies have different attacks, traps are great, art is very nice. Upgrades are great. I think this is my first Roguelite game not used to starting again when you die but levels load in different so it was fun.
玩了法老VR,游戏题材还是传统打丧尸,但是在传统的基础上新增了很多不同的元素,所以还是比较吸引的。 先说说优点: 1. 模式比较新颖。比原来传统拿枪打丧尸的比较,加入了很多不同的元素,比如可以加强自己的各项属性,不同的属性对于个人玩家来说匹配着个人的特点加强,可以有很多不同的可玩性,而且可以通过自己的积累,购买更加厉害的枪支。 2. 训练枪支熟练度提供更多可玩性。在这个游戏里面有很多的枪支可以提供,其中有一些枪支需要一定的熟练度或者是教育之后才能够掌握比较好,这个对于我来说,我可以尝试着用手枪通关,也可以尝试用其他的枪支通关,每支枪支都有它的特点,而且获取途径都不同,如果需要针对性的进行枪支训练,需要通关或者多次积累财富之后才有足够的钱购买枪支。 3. 随机事件。在游戏的过程中有一些随机事件和随机关卡,随机关卡让每次体验都稍微有点不同,增加可玩的时长,随机的事件可以给提供一些特殊的技能,这些技能可以匹配不同的枪支或者不同的个人习惯,这样搭配可以打出自己风格的玩法。 来说说缺点: 1. 游戏中间还是有一些Bug的,比如有一些地方渲染或者3D模型不到位,以为这个地方是有宝藏的,其实是一个漏光。 2. 进入游戏之后希望回到教学模式,然后并回不了,然后教学模式里面没有记住的东西需要摸索一段时间才能够掌握。 3. 枪支的拿去和关卡石门打开还有捡取弹药的方法重复,紧张的时候经常就是左右手的枪都扔了,或者开门的时候左手拿了右手的枪,或者捡弹药的时候不太方便,这个体验建议优化一下。 综合评价该VR游戏相比于市面上实体的VR游戏有更多的可玩性,而且搭配着自己的技术或者特点进行通关。由于本人还没有到最终boss,所以后续boss的情况,再和大家补充,还是挺值得一试的。
It seems like 99% of games that are released over the last couple of years have been rogue-likes and/or multi-player focused...and I don't care for either! My username is Lonewolf26 because that is how I like to play my games...by myself, and I'm really sick of the rogue-like genre. However, despite my rant, every now and then I stumble upon an exception. Last year I became addicted to Cosmodread, and recently I have become hooked on The Secret Pyramid! While I would probably rather it were a campaign based game, something about this game has actually allowed me to look past the fact that it is a rogue-like. The graphics are good, the setting is cool, I like the weapons, the game play is fun, and while mummies are very similar to zombies...it's still not the same, played out zombies plot of the 1,000's of zombie shooters out there. While it may not be as good as Serious Sam, as another reviewer posted previously, this game still has replayability for me.
目前内容不多,但是玩起来还可以。 武器其实没说的那么多(你初始手枪是1911你给我说是格洛克),而且特别一点的武器都是单弹匣(不可换弹),可玩性不高。 A内容如果运气好(开门就是BOSS房?)出回血和弹药饰品,通关能轻松不少,上手+死亡两次,第三次通关只花了1小时。 希望有弹药包位置调整(我想腰间换弹之类的)、身高调整、转轮手枪、武器升级、非空手互动、关卡BOSS血条等很多能加上的更新。
整体体验还蛮不错肉鸽游戏,随机地图是个很不错的设计,长梯滚石那个关卡让我印象很深很震撼,希望你们也能随机遇到lol。
这款游戏还不错,注意一下大怪的AOE,需要多走位,后面怪多的时候要游走拉扯的感觉挺爽的。 另外是要注意陷阱,后面被地刺恶心了好几次。
Overall fun game, feels very much like a Rogue like should. As others said it has a ton of potential and pretty good for the price range although good, it does feel like a game that would have been released in 2016. controls are like Arizona sunshine, but graphics are a little worse.
一周目通关,难度感觉有点低。 我左手一把散弹枪,右手一把喷火枪。再给我捡到石化的圣物,一个字:乱杀! 整体感觉还不错,杀完之后还有天赋点点。等放假找个时间再试试二周目,看看其他武器和圣物是什么效果。 国内的VR游戏是蛮少的,小小支持一下。 希望后面能多出武器和圣物这些,特别是圣物!
前几天借到个Quest2,正好在找VR游戏,这个看起来还不错就买了....... 哎,玩了一会,感觉优缺点还是挺明显的,个人意见哈。 前面一两关(可能是吧)打过去了,后面难度有点大,手残。有空再玩吧。
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