
The Séance of Blake Manor is a supernatural detective mystery, set in 1897 Ireland, where you investigate the disappearance of Evelyn Deane in a remote hotel full of secrets and other-worldly occurrences.
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Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4/day in the week to Aug 28 → 7.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Ireland, October 29, 1897.
I’ll waste no time, since there’s none for wasting. I write from Blake Manor in Connemara.
Yesterday, a guest went missing – a young woman named Evelyn Deane. The owner and staff carry on as if nothing has happened.
She has not left, of that I am sure.

It is October 29th, 1897, and Private Investigator Declan Ward arrives at Blake Manor to find a missing woman.
What he finds is the Grand Séance and a group of mystics who have gathered from all corners of the world – waiting for All Hallow’s Eve, the night when the veil between worlds is thinnest. The night to tear down the barrier and speak to the dead.

Interview and interrogate your suspects, keep a record of all evidence, motivations, and clues in your journal, and confront them about their motivations when you’re certain of your deductions. Uncover the truth about Blake Manor and the mysterious séance that has brought everyone together.
Navigate Blake Manor's haunted corridors and uncover its secrets as you race against time to save Miss Deane.

Investigate the manor, solve environmental clues and reach the forbidden areas of the hotel…and beyond.
But be careful - each action counts the day down. Be in the right place at the right time to catch critical events pertinent to your investigation. Everyone has their own agendas and schedules – it could truly be a loss to miss out on a quick chat by mistiming your actions. And who knows what hidden secrets lie in wait once you’ve turned in for the night...

Brought to you by the creators of The Darkside Detective and Raw Fury, The Séance of Blake Manor is depicted by a beautiful comic-book art style. Inspired by Irish Mythology and the spiritualist movements of the Victorian era, players are cast into a first-person narrative adventure, blending the supernatural with a classic detective mystery. With its striking cutscenes, compelling narrative and dynamic soundtrack that reacts to the environment around you, Blake Manor and its secrets will leave you on the edge of your seat morning through night.
...I know the West of Ireland might as well be the far side of the world, for its distance from you but there is no one else to turn to.
I hear you are an honourable man, a steadfast investigator. And – perhaps most importantly – godly.
I pray for the girl that this is true...
This game is currently only available in English language.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo, Xbox publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 461 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Solid game with a few quirks. Really loved the Irish history and setting.
This is a game where you play AS a detective not a game where you ARE the detective, meaning, the game makes the connections for you and you mostly have to make some (in my experience) very easy hypothesis. SO if you want a game where you need a pen, paper and you want to fry your brains, this one might not be for you. HOWEVER, if you like playing as a detective this one is a good one at that. Blake Manor is full of little secrets and misteries, the characters are very different from eachother and all tell their own story (My favorite is probably Ivy's). Rummaging through rooms to find evidence and then scream it at the person's face was always a blast. Eventhough the game does make its own connections you can still make your own hypothesis on your head and I really enjoyed doing that, especially when I was right. The game does also have time limit, a very forgiving one at that, but I do think it adds to the experience without adding much stress. The artstyle and art direction of this game is extremelly good, the way they represent the otherwordly things you encounter and how just by looking at a character you can tell a bit of who they are is very good. The music is a good add-on on top of the experience, nothing to write home about but does set the scene For the bad parts. Since you have to let the game make its own connections before you make the hypothesis it can get a bit frustrating because you already know what's up but still havce to find more items/ talk to someone. Speaking of finding items, sometimes they are a ♥♥♥♥♥ to find, being well hidden and in places one would not look, thankfully the game does have a "Detective Sight" mode but even with that some things passed me. Unfortunately, because I didn't find one of the items I just couldn't finish one of the puzzles for example. Another thing that made my experience a little worse is how forgiving the time limit is because I thought it wouldn't be forgiving at all. So when I had to skip hours of the time limit because I was waiting for something I would always second guess myself and kinda just wonder around looking for more evidence because there had to be something I was missing. But when you understand thta the time limit is very forgiving you can still have a blast. Overall great experience, 4.5/5
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 464 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Вкратце - мне понравилось. Прошла за 26 часов в два подхода, так как игра имеет конечное кол-во игрового времени на прохождение, а я только к середине второго дня поняла, как и что работает, нашла ключи, которые пропустила в начале. Так что начала со своего старого сохранения и догнала весь прогресс и успела разгадать остальные тайны. Немного тяжело без руссификации, так как очень много специфических терминов мистических и в целом текста много. Игра на одно полное прохождение, или за несколько, если с первого не удалось разгадать все тайны. Мне очень понравилась графика, очень приятные коридоры, локации, и хоть персонажи и статичные, это только добавляет шарма.
Absolutely fascinating experience with interesting characters. B/c I care so much about getting the ending I want, running around to find characters got a little annoying. But it ended up 100% worth it.
very lovely game, i thoroughly enjoyed it :) good puzzles and beautiful art style
Is good puzzle/detective game.
Genuinely, exactly what I wanted. Folk horror, utilization of different mythological concepts, moments that made me jump without it feeling cheap, good puzzles, good deductions, and interesting characters. Literally couldn't put it down for all of my first and complete playthrough. I need more now, but I am so happy with what I got that I am willing to wait as long as it takes to ever have more.
Were it not for the Constant Tutorials and hand-holdy ♥♥♥♥ this would be such and easy recommendation. That and the lame ass easter egg that I stumbled into by accident that properly ripped me out of any immersion I might've had. I still recommend it of course, because it's rather enjoyable when you get past the initial "yeah man I kinda figured" type tutorials, and into the game proper. Just understand that it's really tedious at first. Also, go into the settings and change the glyph drawing controls because the default drag controls feel like complete ass to use.
My partner and I played this game between us, helping each other to work out what we needed to do next. The game has a great creepy vibe, and a brilliant atmosphere of investigating the manor and finding clues. It is incredible fun, and yet challenging as the story is not easy and there are often lots of lines of questioning happening at the same time.
Interesting and fun. Would recommend. Had a couple small bugs. Would recommend, but save frequently
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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