
Unique events transport you to the halls of a long-forgotten crypt. The only means of escape lies locked within a stone pedestal, along with a note from your mysterious ally. His words promise assistance, but only serve to entice you into a compelling world of mystery and exploration.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Jul 25 → 7.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 290 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This series was recomended to me by a friend and I absolutely love it! It is a great game if you love to do puzzles and puzzle boxes! I found that it was just challenging enough to occasionally get stumped, but overall it was a good level to just keep moving forward to the next thing, which is what I enjoy when working puzzle type challenges.
Very well done game. The graphics and the music ambience were great. I really liked it, and everything seemed to be well thought of. The clues are actually helpful, not like in many games like these where you kind of stay the same after reading them. And even if you get stuck with them, there are helpful guides uploaded by others. Glad that they let you control the brightness, because with games with darker ambiences sometimes I cannot see ♥♥♥♥. I think this set of games has the tag "horror", but I would say that it's very light creepy things (at least, in The Room and The Room 2). There are no heavy jumscares (maybe a strong sound or something) and some crrepy looking stuff but nothing that will keep you up at night. I just wanted to mention this because I am a scaredy cat that is terrified of her own reflection sometimes and I have to skip many cool games because I simply cannot move past the horror stuff, but this one is easy to handle while still having some tension (of course if you are a player that likes to play horror, this won't have any tension for you).
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil
Hours played at review time, across 291 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
jogo legal
Great game!
Well well well, you seem to have followed a friend and kind of gotten yourself stuck in another dimension ... So what better way to cope with that than solving more puzzle boxes ! This game picks up right where you left off the prequel, and builds up upon it without changing much. The sound design and visuals are as good as the Room 1, a little enhanced due to the setting revolving around exploring a whole room rather than a single box. Which adds to the gameplay as well since you'll have to interact with more things. The story is definitely growing bigger and more intriguing, involving other characters who had contact with The Null and seeing how it impacted their lives. So again, you can skip the story because the puzzles are that good, but it's like having a cake without the icing, or the cherry on top ! I will repeat this till I'm blue in the face, but definitely check this game series out !
Graphics are really good, even on an old computer. Quick responses, makes one think and really look at objects in the rooms. Very good game.
The first one was amazing, this one is incredible!
Muito daora, joguem e enlouqueçam na paz
The room...s. There's quite a few of them, in fact. Pretty fun puzzles, though slightly easy.
比起上一代,这代的沉浸感更多更足。这代不像上一代只是解密码箱,而是开放一个空间让我们去解密。空间里的不同元素构造和补充了世界观。越玩到后面我越觉得有backroom的感觉。而且场景里的不同物件之间的交互让我觉得很有意思。不过正正是因为一个空间有不同的物件可以交互,我玩的时候非常容易卡关。需要的物件我找来找去也找不到。我也不知道有什么物件是可以交互的。有些时候你需要的东西可能在地上,但通常地面是交互不了的。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.4M | 31.8K | 98% | $4.99 | |
| $1.2M | 13.4K | 95% | $5.99 | |
| $2.7M | 18.4K | 98% | $8.99 | |
| $550.3K | 9.2K | 97% | $3.99 | |
| $18K | 82 | 70% | $14.99 | |
| $5.1K | 48 | 81% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6M | 2.7K | 96% | $29.99 | |
| $1.6M | 16.1K | 94% | $4.99 | |
| $1.6M | 3.4K | 81% | $12.34 | |
| $1.6M | 1.6K | 72% | $34.99 | |
| $1.6M | 9.2K | 90% | $7.99 | |
| $1.6M | 1.3K | 68% | $59.99 |