
The Riftbreaker is a solo or Co-op base-building, survival game with Action-RPG elements for up to 4 players. Hack & slash countless hordes of enemies. Build up your base, craft powerful weapons and research new inventions to survive.
Modeled estimate, not a reported figure. How we estimate →
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About
Your task is to construct a two-way rift back to Earth. It is a very complex invention and requires enormous amounts of energy. Simple solar collectors and a few tons of steel will not be enough. You will need to build up a complex chain of mines, refineries, powerplants and research facilities to complete this mission.
Your presence on this planet will not go unnoticed. As you build up your industry and disrupt the natural order, the world will start seeing you as a threat. Build up your defenses. Construct walls, barriers and defense towers as the attacks get stronger with every passing day. You will face thousands of hostile creatures trying to eliminate your presence.
Galatea 37 is an unknown planet in the Sycorax belt of the Milky Way galaxy. Long distance surveys detected that it is inhabitable and perfect for colonization. The planet is full of rare minerals and substances that can be found in various locations around the globe. Varied biomes can surprise you with unknown fauna and flora as well as harsh weather conditions. Construct local outposts in resource-rich locations that will transport the required resources using rift technology.
You play the role of captain Ashley S. Nowak - you are the Riftbreaker, an elite scientist/commando inside a powerful Mecha-Suit. Enter a one-way portal to Galatea 37, a distant planet at the far reaches of the Milky Way Galaxy, with the purpose of building up a base that will allow travel back to Earth and further colonization. Ashley's Mecha-suit, which she calls "Mr. Riggs", can withstand the harshest environmental conditions and has a full range of equipment for base construction, resource extraction, gathering specimens and of course - combat. It is capable of traveling through rifts that connect space across vast distances.
Take on an epic journey across all the different biomes of Galatea 37. You will establish multiple persistent bases across the globe that will fuel your economy. Research alien substances and lifeforms, as well as fight hordes of alien creatures, clearly not happy with your interference in the natural order of the planet. The campaign spans multiple hours and offers a remarkable degree of freedom in a super detailed, procedurally generated world. You can decide on the order of your priorities and what technologies you want to use. You’re the only human there, after all.
Your mission is to survive a set amount of time, fighting off increasingly difficult waves of enemy creatures. Each mission in the game is randomized, offering nearly endless replayability.
The Riftbreaker can be played solo or together in a group of up to 4 friends in Online Co-Op. Every game mode and each mission was specifically balanced to be enjoyed in single or multiplayer mode. The game includes a built-in server browser and a dedicated server mode. It can be played online or through a local LAN connection, entirely offline.
If intense fight for survival is not your thing either, then try out the Sandbox mode, where we give you control over the entire game – including resources, enemy spawns, and weather conditions.
The Riftbreaker’s gameplay can be customized to fit your playstyle. You can change the frequency of enemy attacks as well as their strength and numbers, resource abundance, weather events, enemy damage, and tons of other settings. There are also multiple difficulty presets to suit the needs of both hardcore strategy players as well as those that want a laid-back base-building experience.
The Riftbreaker’s development is continuously fueled by its welcoming community. The game has received years of support after its original release and is continuously expanded thanks to community suggestions and direct contributions. The game has a very open content structure and comes with a built-in set of modding tools, dedicated Steam Workshop integration, and a Mod Manager.
If you've read everything and arrived all the way down here, then you might be interested in helping us shape the game. Please come and talk to us on the forums, our official Discord server or through any other of our social media. We'll be sharing inside info about our development progress, and we'd love to hear your feedback. Please come and help us make Riftbreaker the game You want to play!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 617 reviews with recorded playtime.
Reviews
Themes across 612 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
If you liked Factorio, I believe you will like Riftbreaker. Hell, In my view Riftbreakers is better than Factorio purely because of mayhem you can cause. For those new to this kind of game, Ill try to explain. You build base, manage resources and logistics. (Tho slightly simpler than Factorio, which is a + in my book) There are ActionRPG/TopDownShooter (Diablo like) elements in this game where you get range of items/weapons with various qualities(common/rare/exotic). Same applies to the Skills which you will get, there just enough to keep the game interesting. BIOMES: Thers 4-5 biomes in the game, each with its own flora/fauna, hazards and resources. And they will make you change how you build your base depending on the biomes, purely because of said hazards and "benefits". Some resources can only be found in certain biome. (Uranium can only be found in desert biome for example). BASE DEFENSE: Your base building will provoke nearby hordes of hostile creatures, make sure you have good base defenses and most importantly, make sure you have positioned your base in an area with choke points. Because later attacks are so large that they justify the full meaning of the word HORDE. OVERALL: TopDownShooter + ARPG + BaseBuildingSurvival Its absolutely OK game and can safely recommend if you into this type of games.
好
意外的好玩
只玩联机,不需要加速器,跟朋友随开随玩。好玩,每个地图每个武器每一项科技都有其特点。
Покупая, ничего особого не ожидал. Но затянула сильно. Смесь тавердевенса, застройки. 60 часов пролетело просто не заметно.
This game is quite good. The story is just there to move the gameplay. Nothing special. The base building and resources gathering are quite simple. There's no logistic and rail. It's still has pipeline though. Its combat where it's shine. It's really satisfying seeing horde of alien bugs being blowed up. The chaos and explosion is definitely the highlight of this game.
玩着挺上头的,刚开始不太会,建议查查攻略做点基础了解
不错,玩起来挺有意思
Well done devs. Cant believe I missed out on this game when it came out.
Eigentlich sehr cooles Spiel mit sehr guten Ideen. Riesiges Problem ist nur das balancing was leider immer wieder auftritt. Es kommen mengen an Gegner die leider auch noch viel zu stark sind. Dadurch folgt nach jedem "Erfolg" eine starke Frustration weil aus dem nichts ein Angriff kommt der viel zu stark ist. Ansonsten ein gutes Spiel.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Portuguese - Brazil*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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