
The Red Lantern is a narrative, dog sledding game about survival. You play as the Musher who, along with her team of 5 sled dogs, must find her way home. Care for your dogs, discover their stories, and learn how to navigate the unknowns of the Alaskan wilderness and prepare for your new life.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Sep 9 → 4.57/day in the week after.
About
Genres
Sums Steam only; Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 356 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
игра имба,собачки красиво нарисованы,10000/10
cute game with dogs, but can become boring. 8/10
Even for a free game, this quickly felt like a complete waste of time. It's about as interactive as turning the pages of a book. Gameplay is almost non-existent, and what is there, is horrible design, unintuitive, and not explained.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 5.14/day in the week to Jul 30 → 4.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 357 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
What a beautifully put together game! I greatly enjoyed the theme, the beauty of nature, and the dogs' personalities and adorableness <3 The soundtrack is also beautiful and soothing to listen to! I appreciate that the game starts off as a challenge, yet each failure helps grow your experience to make the next run easier, thus then making it more probable to pass each time until it is easier to gain resources during your runs. I also appreciated each dog's story, though I wish there was a little more story aspects to do for each of them. It would have been neat to have a further storyline to continue their training or go a little further with the gameplay. My only downside- the journal is fun to fill out, but it is tedious to try and unlock every entry. There are also some glitches (entries showing blank lines for events not in the game), as well as certain ones to try and achieve at certain times to avoid glitches. I completed all but three journal entries, and unless I come back to the game, I'm satisfied trying to get all that I was able. Overall, a BEAUTIFUL game that is fun to play with a lot of heart and joy, but could be frustrating for those who want to try and achieve 100%. Would recommend on a sale or for free!
Just finished my first full run, so I figured I'd write a review. I got this game a little while ago when it was free on Steam, and didn't know that Kowloon Nights, the group that helped fund another one of my favorite games (Spiritfarer), had also helped fund this game, so that was a pleasant surprise when I opened it for the first time. This game will make you feel things. You will feel frustrated as you fail minigames or get unavoidably injured by random encounters. You will feel joy when you camp for the first time and, instinctually petting all the dogs, receive an achievement for doing so. You will, if you're like me, feel deep shame as you lose your first run from something that was entirely your fault. You will feel pride as your dogs learn to hunt and live off the wild, the same as you. This game makes you think about living in harmony with the environment, but does not de-fang the wilderness. You will die in this game, and you will learn how you need to interact with animals in order to survive the next time. Once you have reached that first goal, there will still be more to discover, and more to make you feel things, time and time again. To Chomper, Slayer, Iggy, Bodega, and Barkley, the best dogsled team a musher could ask for, and making me feel things again.
Very comfy, very nice, but it's very repetitive after a while. I still recommend this game to anyone for any reason.
Тупая вумен из-за тебя столько проебать ресов!!!! Это нужно постараться
YES YES YAAAAAAAAASSSS GFGDXGFJGHJDFBHTFFDREUY
[h1]带有图形界面的可视化赛博木鱼[/h1] [b]简评[/b] 你将扮演一位尚在迷茫与寻找自我的女士,与你挑选的[h2]超级无敌巨他妈可爱的雪橇犬们[/h2]踏上寻找 The Red Lantern 的旅途。 玩法较为简单,在雪原的旅行中只需选择左/右,规划资源并存活到目的地即可。没什么深刻的剧情,没什么优秀的画面表现,没什么优秀的音乐,享受和自己的狗驰骋在美术资源不太多的雪原即可 一、 视觉与音乐表现 + 光线的表现十分优秀,在建模精度比较一般的前提下能在各个场景营造出不错的氛围 - 地图重复度较高,基本没有任何质感可言。音乐选曲不好评价,对氛围为重的这类游戏没有起到帮助渲染氛围的效果 - 雪橇犬们的动作基本全是复用,偶尔会出现两条狗齐刷刷做一个动作的情况,有点出戏 二、 玩法,演出与剧情 + 在保持存活之余,玩法主要在雪原上遇到的各种随机事件[spoiler]与赛博养狗[/spoiler]为主。不同的狗狗有各自的故事线和行为,玩法简单有趣,随机事件较为新颖,狗狗有各自的故事线和装备(在完成一次旅行后) - 剧情极为简单,在完成一次游戏后提供的除了再次踏上旅途玩法是和狗狗进行紧张刺激的播片扔球 我原本的期待是《Firewatch》级别,很遗憾落了个空,但作为这种体量的游戏已经足够了 [strike]我说和狗相处比和人相处简单有没有懂的[/strike]
Fun, but also really short. Got it cheap on discount wouldn't pay more than 4 for it. Took two hours to beat.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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