
TransOcean – The Shipping Company is your ticket to the world of gigantic ships and transnational transport empires. Build a mighty fleet of modern merchant ships and conquer the seven seas.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Hungarian, Czech, Polish, Russian, Traditional Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Parking-Simulator: harbour edition Management aspect seems to be quite nice so far, but mooring mechanics broke the game for me. It was fun at the beginning but after couple of deliveries it became tedious. Store page says: Self-guided or automated mooring and casting off. But it doesn't mention that you have to pay for automatic option. And when it eats 1/4th of your income it just too much (add to it fuel and repairs and sudennly you earn just scraps). Also game doesn't remember where your ship was placed. So when you moor and sell/buy your stuff - you have to cast off from a random different spot xD It's just stupid. It could be nice if I didn't have to do the same boring thing over and over again. It's annoying. And I have just one ship! What will happen later with idk 10 of them? I'll play a little bit more to see if price of automated docking stays the same or if it grows with bigger ships. If it's the same - I can pay each time and make the game playable... If it grows with the size of the ship - than this game lands in my "garbage category". Edit: Yeah - the bigger the ship - the bigger the fee for automatic docking. Also Final task of the campaign will take hundred of hours if played legitimatelly. You have to earn about 2,5 x what you own at the ending of previous task (in my case it was about 2 600 000 000$) and all that while your investor takes about half of your cash every 3 months. I took some calculations and it would take me abot one whole eternity. So I just modified file with ships properties and made them move with the speed of light. NOW it was fun :) Also warning for the ACHIEVEMENT hunters. One achievement require you to damage your endgame ship to about 20% of health... Which is impossible on hard because it will sink before that. This means that in order to get 100% you have to beat it on hard and then also go quite far on lower difficulty. All achievements work, but it will be time consuming (or you will have to have some "fun" with game files).
I bought this game for £3.35 I'm glad I did as its boring. The upgrade system is token at best, the campaign is REALLY repetitive and just not fun. There is no feeling of accomplishment at all., the ranks add nothing but bigger boats and nowt else. The game needed some extra systems, something to strive for, something to make the next level worth getting. I mean, I did have some fun and like I said £3.35, so I can't really complain (Yet I am). In the end, it lasted me 6.7 hours, so I got My fun vs cost for sure. Still its a thumbs down from Me :)
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Top-notch.
its fun for a couple hours, its basically a menu sim. catch it on a sale give it a try.
Best tycoon type ever maybe.
Enjoyable but should be an ipad game rather than a PC game it's a bit too casual for that, worth it when you can get hold of it cheaply.
I first purchased this game some years ago and played it until it became corrupted and stopped working. I deleted the game from my steam account and started looking for an alternative game. Unfortunately I could not find one as good. So I purchased the game again and hoped any corruption would be removed. It wasn't the game refuse to save and after three attempts to play the "cast off" stopped working. This game is heavily corrupted and I therefore don't recommend it at all.
Parking-Simulator
recom.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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