
Red Barrels invites you to experience mind-numbing terror, this time with friends. Whether you go through the trials alone or in teams, if you survive long enough and complete the therapy, Murkoff will happily let you leave… but will you be the same?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About









Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 91Kreviews | 93% | — | $79.1M |
| $11.99−70% | 19.3Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3488 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
恐怖游戏最佳,特别喜欢处决别人的时候捏
牛逼
受虐狂强烈推荐,一天不玩浑身刺挠
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +2 more
| $39.99 |
| 4.6Kratings |
| 94% |
| — |
| not modelled |
| $39.99 | — | 93% | #97 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Le lore est vraiment passionnant et s'intègre parfaitement à l'univers d'Outlast. Les différents personnages (les assets) sont marquants et représentent très bien les thèmes et les critiques que le jeu cherche à transmettre. Je joue uniquement en solo, et malgré le fait qu'il soit pensé avant tout comme un jeu coopératif, l'expérience reste excellente en solo. On ne se sent jamais vraiment pénalisé. L'un des plus gros points forts du jeu, c'est que les Trials restent extrêmement stressantes. Même après des dizaines d'heures de jeu, la pression est toujours là, ce qui permet au jeu de conserver son côté horrifique au lieu de devenir une simple routine. Autre point très appréciable, le jeu récompense bien les joueurs, même sans dépenser d'argent. La progression est satisfaisante et le modèle économique reste respectueux des joueurs, ce qui est toujours agréable à voir. Si vous aimez les jeux d'horreur, surtout ceux avec une bonne ambiance, un univers travaillé et un gameplay qui reste prenant sur la durée, je le recommande sans hésiter.
very good therapy and torture
and so this one is the outlast trials and when i first hearing about it i am thinking okay what the crap is this one but then i see it and i decide you know what i am going to try it because i can like to do the scary sometime with my game option and so i get it and at first i am not really shure how i feeling and so basically what happen is they put you in a place and there is a man and he is not a nice man and he is looking for you and he shock his weiner and a fat lady when she sibng and has a duck and andre the giant. he here too. seriously. and when he find you it is not good for you and so you have to be sneaking and going and doing the task and completing the thing and when you doing this you feel very much like you are in a situation and the situation is bad and scary and you do not enjoy the situation but also you enjoy it very much because of the tingling and so i am going and going and going going going going going going and then this man he find me and when he find me i cream very loud and my neighbor knock on the wall because of this and i am sorry to my neighbor but also he should try this game and so from there i am picking up my courage and going again and i think okay i am the most powerful one here i am unstoppable i am the grand champion and then the man find me again and i am deceased once more and so anyway from this experience i am giving it the recommend because when you alive you feel the tingling and when you not alive you feel the other thing
niub
红桶你真的私马了,勾石服务器还我473升级档!!!
♥♥♥♥ MURKOFF
I pissed myself a little but in other words a yes
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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