
Red Barrels invites you to experience mind-numbing terror, this time with friends. Whether you go through the trials alone or in teams, if you survive long enough and complete the therapy, Murkoff will happily let you leave… but will you be the same?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About









Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 112.3Kreviews | 92% | — | $79.2M |
| $11.99−70% | 19.3Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3478 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I sure hope we can outlast these trials
это же тот самый легендарный симулятор шахмат и скиллчеков очень много писек мало сисек а кисок вообще нету(((
Забавная нарезка людей,ходить строго пачкой даунов,желательно в 3 или 4 рыл,так будет куда веселее,соло это надрыв очка
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +2 more
| $39.99 |
| 4.6Kratings |
| 94% |
| — |
| not modelled |
| $39.99 | — | 93% | #97 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
very scary, may potentially scream due to terror. Has caused stress but have had fun!
Absolutely gut-wrenching visuals, to engaging, fun gameplay, outlast trials has a lot going for it. The games initial gameplay loop is very rewarding due to the abundance of quests and tasks that you complete in the early game are very memorable experience only made, due to the lack of rewards as the game gets into the middle stages of grinding. After the initial gameplay loop has made a full rotation, the loop gets stretched a bit due to the game not having more tiers in their tasks. A great solution to this would be to create specific quest you can unlock when acquiring more catalogs (Basically a battlepass but obtainable). Other than that I have no complaints. I've had so much fun playing this with my friends, the game also has incredible post launch support. The aesthetic of this game is very refreshing and pulls no punches. Definitely recommend this game but I'm not as hot on this game if you play solo.
The best coop horror game right now,absolutely amazing.
Achou que o chat de voz por proximidade era pra planejar tática? Que nada. Ele serve puramente para escutar o sussurro em pânico do seu amigo no corredor ao lado antes de ele ser pego, ouvir o grito do grupo cortando no meio e descobrir que seu único instinto de sobrevivência é empurrar o coleguinha no monstro. Cansei de ouvir meus amigos falarem : vem me salvar ,me ajuda ,onde eu tô . Jogo muito bom , mais para ter a experiência completa é necessário amigos.
多人抽象游戏
Nigdy nie widzialem az tak zepstutych podstawowych mechanik jak np ciągle włączanie noktowizji ze naklikam jeden raz nokto a chłop wyciąga i sciąga nokto tak trzy razy , albo cos mnie w losowych momentach popycha i to nie jest wina jakis moich lagą kiedy u mnie dobrze gra chodzi ja bym bardziej sugerował to jakis błąd z kolizjami a o przechodzeniu przez drzwi juz nie nie mówie. I nie mówie tu o ogólny koncept gry bo jest genialny a ogólnie błedy które moim zdaniem mnie irytuja aż do takiego stopnia że wpływa to za bardzo na gameplay ktory jest ciekawy dalszej rozrywki ale niestety przez bledy trudno sie w to dalej gra
有点吓人,有意思
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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