
Use "game" as a medium to showcase the world of "you/girl". Explore the truth of "you/girl/world" through the form of a "visual novel".
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About


A surreal psychological horror short visual novel where YOU are the protagonist.
One day, a mysterious girl suddenly appears in the protagonist's room...

Say hello to the girl~
Navigate through hundreds of choices to respond to "the girl's existence."
Explore the essence of "being" and uncover the truth of this "world."

Say hello to the girl~
As king, listen to your subjects' counsel, especially those "loyal ministers."
Make strawberry cake, eat the cake, eat the cake - will you really let her eat the cake?
Stop FONTAINEBLEAU's plot! Don't hand over the time machine!
Journey to the Silvery Forest, defeat the Demon Lord, fulfill the Dreamer's mission.
Date the mysterious girl at the world's end.
Take some pills, have a heart-to-heart chat with them.
Witness your ending with the girl.

There's no character introduction here!
Rather than define myself with labels, I'd prefer we understand each other through shared experiences and memories.
You exist because you're you. I exist because I'm me. And here we are, meeting in this moment……
Of course, how you interpret these words, how you perceive me... isn't that itself my "self-introduction"?

Small in stature, always smiling.
A mandrake researcher who loves writing visual novel scripts.

Tall and quiet.
Rhythm games Master but ↑↑↓↓←→←→BA(⁎˃ᴗ˂⁎)!
Of course, perhaps none of that matters most. What matters is...
I hope you enjoy our time together.

This game welcomes live streaming (including monetized streams)~
Please include a link to the Steam page of "The NOexistenceN of you AND me" in the description of your stream, or introduce the game during the stream.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99 | 22.2Kreviews | 93% | — | $775.2K |
| $4.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 1248 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
"Everyone wants their 「subjectivity」 to be affirmed and uses others as fuel for their progression." Perspective. That is, this game's gift to the player, but that's our choice to truly embrace it by playing this, pretentious, yes, but short and charming novel. Did not expect for this game to stick with me, even though i was familiarized with all its concepts an ideas.
Very Good, glad to find smaller games
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $775.2K | 1.9K | 71% | $14.99 | |
| $775.5K | 1.3K | 62% | $29.99 | |
| $774.8K | 1.9K | 50% | $14.99 | |
| $775.8K | 977 | 87% | $39.99 | |
| $774.7K | 2.3K | 83% | $13.99 | |
| $775.9K | 3.7K | 88% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.2K | 100 | 93% | $3.99 | |
| $4K | 22 | 100% | $6.99 | |
| $62.8K | 1.2K | 94% | $1.59 | |
| $54.2K | 354 | 87% | $9.99 | |
| $0 | 365 | 88% | Free | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English, Japanese*, Traditional Chinese*, Russian, Indonesian, Portuguese - Brazil, Ukrainian, Korean, Spanish - Latin America, Turkish, Vietnamese +3 more
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
很好玩,推荐
好玩
в игре есть группа что отсылает нас к всеми любимому боччи зе рок (единственный минус это отсутствие басиста в группе)
我爱你
文青病
The NOexistenceN of you AND me... This game is a beautiful exploration of the self and of common sense; of love for yourself and for others; and of how the world around us is shaped by our perception, molded by our understanding of both our own minds and the world outside of us. Its art and music are extravagant and beautiful, and its narrative is, in my opinion, impeccable. (!) - There is something I wanted to say after playing this game and I will write it in the next section of the review. I won't explain what happens in the following section, but it may contain spoilers. Our common sense is not always correct. Our perception can lie to us, especially when we are lying to ourselves. And we don't have to exist alone. We are condemned to be free. To exist. That is the one choice we never got to make. But the future is still ours to create. Loving others. Loving ourselves. Surviving in this world. As long as we keep hiding from that, we cannot move forward. As long as we hate, we cannot love. We want to exist, and yet we fear the path. The choices. The uncertainty of what comes next. We fear the future, yet we still want to see it. And maybe that is the point. Maybe being free means choosing anyway. Moving forward despite the fear. Accepting that we may never know where the path will lead, but walking it nonetheless. Because perhaps existence was never about knowing the way. Perhaps it was about choosing to take the next step.
сойдет, по крайней мере игра стоит всего 80 рублей и ничем особо не огорчила. С одной стороны ничего критичного, а с другой никакого восторга. Единственное, на что я бы еще обратил внимание, это небольшой нюанс в игре, или же противоречие, если его можно таковым назвать. Игра вечно ломает четвертую стену, но при этом игра хочет, чтобы игрок "вжился в роль" и почувствовал себя на месте главного героя. Ну а так же нельзя не сказать про псевдофилософию, а конкретнее про попытки игры создать иллюзию мудрой мысли. Однако на эти минусы можно спокойно закрыть глаза, игра стоит как одна пачка чипсов в конце концов. Если хотите спокойно провести время вечерком, то эта игра отлично подойдет для этого
사람에 따라 공포감을 느낄 수 있는 연출이 포함되어 있습니다. 라노벨 문체에 익숙하거나 비주얼노벨에 익숙하다면...그리고 주인공 대사 처리를 굳이 선택지로 해서 한 문장을 굳이 여러 선택지로 나눠 놓는 것에 익숙하다면 추천 할만 합니다. 사실 다른 내용들보다도 캐릭터에 대한 제작자의 애정이 느껴져서 추천합니다. 일부 대사에 오역(일어 더빙과 대조함) 및 오타(딱 봐도 그냥 보임)가 있지만 게임 스토리 이해를 방해할 정도는 아닌 것 같습니다. -----이 게임을 하려고 마음먹었다면 아래의 TMI를 봐주시기 바랍니다.----- 인스턴트 세이브가 없습니다. 챕터 단위로 타이틀로 돌아가면서 자동 저장은 해줍니다. 대사가 나올 때 마우스 휠 아래로 내리면 대사가 스킵됩니다. 게임 진행하면서 대사를 빨리 넘겨서 발생하는 기믹이나 트릭은 없는 것으로 보이나, 영상 컷신 나올 때 가끔 영상이 나오지 않으면서 진행이 안 되는 오류가 발생할 수 있습니다. 업적작을 할 거라면 게임 처음부터 조건을 알고 있는 상태로 한다고 쳐도 최소 3회차가 요구됩니다. 조건을 알면 100%도 그렇게 어렵진 않습니다. 조건은 해당 게임의 위키 페이지(한글명: 당신과 나의 존재불명)에 명시되어 있습니다. 다만 업적들 중 하나가 조금 긴 시간(현실 시간으로 약 30분 / 켜놓고 멍때리는 류의 업적)이 걸립니다.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.