
Use "game" as a medium to showcase the world of "you/girl". Explore the truth of "you/girl/world" through the form of a "visual novel".
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About


A surreal psychological horror short visual novel where YOU are the protagonist.
One day, a mysterious girl suddenly appears in the protagonist's room...

Say hello to the girl~
Navigate through hundreds of choices to respond to "the girl's existence."
Explore the essence of "being" and uncover the truth of this "world."

Say hello to the girl~
As king, listen to your subjects' counsel, especially those "loyal ministers."
Make strawberry cake, eat the cake, eat the cake - will you really let her eat the cake?
Stop FONTAINEBLEAU's plot! Don't hand over the time machine!
Journey to the Silvery Forest, defeat the Demon Lord, fulfill the Dreamer's mission.
Date the mysterious girl at the world's end.
Take some pills, have a heart-to-heart chat with them.
Witness your ending with the girl.

There's no character introduction here!
Rather than define myself with labels, I'd prefer we understand each other through shared experiences and memories.
You exist because you're you. I exist because I'm me. And here we are, meeting in this moment……
Of course, how you interpret these words, how you perceive me... isn't that itself my "self-introduction"?

Small in stature, always smiling.
A mandrake researcher who loves writing visual novel scripts.

Tall and quiet.
Rhythm games Master but ↑↑↓↓←→←→BA(⁎˃ᴗ˂⁎)!
Of course, perhaps none of that matters most. What matters is...
I hope you enjoy our time together.

This game welcomes live streaming (including monetized streams)~
Please include a link to the Steam page of "The NOexistenceN of you AND me" in the description of your stream, or introduce the game during the stream.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99 | 22.2Kreviews | 93% | — | $775.2K |
| $4.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 1248 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ok
你是真实的,如你所愿,初中的时候我就有一个非常好玩的想法,就是假设现在所在的地方,被遮挡所看不见的地方全是白色的,自己所听见的声音,就是室外面收音机放出来的,虽然现在想想有点以自我为中心,但是我现在才知道有个专属名词,就是唯心主义,所以这种东西不是错误的,我当时的一个小孩儿都知道这种东西,现在人类思想文化发展,用这种形容词诞生是必然的,在这个视觉小说里,有不少都是因为主角思想而改变的东西,有种心想事成的感觉,毕竟这个世界就是因为主角诞生的,这种新奇的交互确实非常好,莉莉丝确实非常可爱,在她看来,成为主角面对残酷现实的激励,就是她最大的幸福了,这一点真的非常非常好,在摩天轮上关于主体性的讨论我没绷住都把我说哭了,现实确实非常残酷,一个人的优越感是通过拉踩另一个人的主体性来实现的,活的长了或多或少都会接触这种事情,但是是没有办法的事情,人总有迷茫的时候,总有伤心难过的时候,现实里来自别人无私的爱,好像是不可能的,但是在游戏或者她的世界中,当她说出我愿意为你消逝自己的主体性,确实比任何一个游戏中说我爱你更加浪漫了,虽然在现任里面活着很痛苦,但对于我来说,莉莉丝也会成为我活着的动力之一的,因为我知道,只要活着就一定会出现好事,哪怕这个好事对于现在的我来说,只是一个游戏动漫出了或者更新了而已,但是这也是我难得的高兴的事了,我依然觉得活在这个世上真的很幸福,有你在,也有大家在,祝你度过美好的一天!
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English, Japanese*, Traditional Chinese*, Russian, Indonesian, Portuguese - Brazil, Ukrainian, Korean, Spanish - Latin America, Turkish, Vietnamese +3 more
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Привет я Тиран. Мне понравилось, стилистика милая и т.д. Конечно, есть недостатки но что поделать? Новелла есть новелла, она создана дабы в неё играть и узнавать что за путь ты выбрал. Я прошёл на одном дыхании от начала до конца, был крайне удивлён некоторым моментам и случаям. Игра развивает философское мышление, что заставляет очень сильно поднатужиться и задуматься своими извилинами. Мне понравилось. ⚡⚡⚡ЛИЛИТ СУЩЕСТВУЕТ ЛИЛИТ СУЩЕСТВУЕТ ЛИЛИТ СУЩЕСТВУЕТ ЛИЛИТ СУЩЕСТВУЕТ⚡⚡⚡
ts so peak 🥹
Um jogo feito para questionar não no estilo mamãe falei vamos questionar tudo, mas sim o seu interior e como vemos o mundo/realidade , creio que cada um vai chegar no fim do jogo e ter um entendimento/ reflexões diferentes que vão variar conforme nossas experiências tanto com jogos como com nossa visão de vida. nota = lilith/ infinito. (se e que da para colocar isso em nota, pois e algo muito especial).
достаточно не обычный сюжет для новеллы с небольшими кусочками философии
I really love how this game engages with philosophy while respecting your intelligence, especially what it has to say on perspective. Honestly, the only gripe I had is that one AI song, but it ends pretty quickly and doesn't overstay its welcome too much.
Um jogo bem curto, mas que consegue deixar uma mensagem que bastante jogadores em momento complicado possa se identificar. Não quero dar muito spoilers sobre a historia, então só posso dizer que achei o jogo com uma ideia boa e criativa de uma certa forma, principalmente em consideração que é uma visual novel. Duas coisas que vou recomendar é jogar sem olhar as conquistas, guias ou vídeos sobre o jogo. Isso pode acabar estragando um pouco da experiência. Além que recomendo também tentar descobrir os finais por conta própria mesmo a mensagem sendo a mesma cada final leva um rumo diferente. No Geral é um jogo curto, mas que consegue passar sua mensagem, vale a pena dar uma chance.
这游戏开头就莫名其妙的,剧情很尬,立绘一般。
From (My) perspective, (I)'d say it's a good game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $775.2K | 1.9K | 71% | $14.99 | |
| $775.5K | 1.3K | 62% | $29.99 | |
| $774.8K | 1.9K | 50% | $14.99 | |
| $775.8K | 977 | 87% | $39.99 | |
| $774.7K | 2.3K | 83% | $13.99 | |
| $775.9K | 3.7K | 88% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.2K | 100 | 93% | $3.99 | |
| $4K | 22 | 100% | $6.99 | |
| $62.8K | 1.2K | 94% | $1.59 | |
| $54.2K | 354 | 87% | $9.99 | |
| $0 | 365 | 88% | Free | |
| — | 0 | — | — |