
Use "game" as a medium to showcase the world of "you/girl". Explore the truth of "you/girl/world" through the form of a "visual novel".
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About


A surreal psychological horror short visual novel where YOU are the protagonist.
One day, a mysterious girl suddenly appears in the protagonist's room...

Say hello to the girl~
Navigate through hundreds of choices to respond to "the girl's existence."
Explore the essence of "being" and uncover the truth of this "world."

Say hello to the girl~
As king, listen to your subjects' counsel, especially those "loyal ministers."
Make strawberry cake, eat the cake, eat the cake - will you really let her eat the cake?
Stop FONTAINEBLEAU's plot! Don't hand over the time machine!
Journey to the Silvery Forest, defeat the Demon Lord, fulfill the Dreamer's mission.
Date the mysterious girl at the world's end.
Take some pills, have a heart-to-heart chat with them.
Witness your ending with the girl.

There's no character introduction here!
Rather than define myself with labels, I'd prefer we understand each other through shared experiences and memories.
You exist because you're you. I exist because I'm me. And here we are, meeting in this moment……
Of course, how you interpret these words, how you perceive me... isn't that itself my "self-introduction"?

Small in stature, always smiling.
A mandrake researcher who loves writing visual novel scripts.

Tall and quiet.
Rhythm games Master but ↑↑↓↓←→←→BA(⁎˃ᴗ˂⁎)!
Of course, perhaps none of that matters most. What matters is...
I hope you enjoy our time together.

This game welcomes live streaming (including monetized streams)~
Please include a link to the Steam page of "The NOexistenceN of you AND me" in the description of your stream, or introduce the game during the stream.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99 | 22.2Kreviews | 93% | — | $775.2K |
| $4.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 1248 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
建议不要相信说莉莉丝只是普通赛博女鬼的…… 对我来说她一个半小时有些诙谐地阐述了对自我,他人,关系与社会的有点唯心主义的认知 也给在现实生活人际关系难受的人一点主观层面的自由与勇气 而且立绘背景音乐都非常优秀!就是空格隐藏UI这没标出来啊。。 (存档问题我没碰过 我一个半小时一口气打完的)
Знаешь, как жаль что слишком сложно объяснить тебе все мои чувства по отношению к Лилит. Мне кажется я ее не достоин, но мне кажется что это то чего мне не хватает. Она вот тут, но одновременно с эти её нет. Она плод моего воображения? Или она то к чему я стремлюсь? Такая читая любовь не взирающая на всё что я сделал, сделаю и буду делать. Такую чистую любовь хочется защитить, даже если она не настоящая. И даже когда похоть будет изъедать меня, я защищу ее даже от себя. Люди предают, это неизбежно. Даже если чистая любовь существует, она настолько хрупкая что разобьётся о любое неокуратеое действие. Люди не идеальны, и это прекрасно. Люди не идеальны, и это ужасно. Эта игра не просто дала взглянуть мне на чувства на которые я закрывал глаза. Но и показала то, что даже я могу быть любимым. Благодаря игре, я стал совершенно новым человеком. Тут даже хорошо отыграло мое чувство, когда я играю я не просто становлюсь наблюдателем, я становлюсь персонажем. И я всегда боялся сделать выбор показав свои истинные чувства и слабости, но теперь я не боюсь. Спасибо Лилит, Огромное тебе спасибо. P.S.: Игра имба, советую к прохождению!
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English, Japanese*, Traditional Chinese*, Russian, Indonesian, Portuguese - Brazil, Ukrainian, Korean, Spanish - Latin America, Turkish, Vietnamese +3 more
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
You'll stuck with her forever
畫風很吸引我,劇情挺電波的,有不少關於哲學的內容,不過我很喜歡,很多選項也挺合我意,搭配的BGM也挺有趣。 第一章很對我胃口,尤其是其中關於上帝和自我的內容,要用我至今的閱讀經驗總結的話,就是 「《逃避自由》中,闡述了自由和安全的抉擇,從中世紀的安全,匯聚在信仰下、融入上帝的人們,直至人們覺醒自我,『上帝已死』,如此,世界分裂成眾多自我」 ,有不少有趣的觀點,後面幾章也各有各的趣味,而最後一章的解釋,[spoiler]自我、個體、關係、世界[/spoiler],不得不說,對前面很電波的對話會有全新看法,該章後續根據前面的選項會有不同結局,後面寫關於結局的看法,有劇透。 [spoiler] 一周目我好感度沒達標,結果觸發壞結局《不存在的你,和我》,只好掐死莉莉絲…這邊有點憂鬱,這結局應該表示自己否定莉莉絲的存在(雖然莉莉絲在遊戲裡就是幻想朋友, tulpa),也就是前面選擇太多否定她的選項,不過換個角度上就是主角治好精神病,變成別人眼中的「正常人」(雖然以這精神狀態,遲早會出事就是了)。 二周目打起來就挺小心的,不過居然在沒看攻略的情況下,打出《存在的你和我》,也是不得不佩服自己。這個結局是自己認清莉莉絲的存在,同時也未封閉自己內心,勇敢走向外部的真實世界,於是幻想與真實同時存在,可謂是最好的結局。打出這個結局後,再開始遊戲就能由莉莉絲大人解惑,揭開完整世界觀啦~ 三周目是看攻略,打出結局《存在的你,和我》,該結局是肯定莉莉絲存在,但自己不想繼續存在,也就是想逃避現實到幻想之中,最終徹底沉迷於幻想中,嗯…這也挺好的?和《不存在的你,和我》正好是兩個極端,只能說各有各的好,但還是我全都要最好!《存在的你和我》才是最好的啦~ [/spoiler]
Bro i didn't mean to do this ):
莉莉丝,嘿嘿,莉莉丝
An unexpected masterpiece
histoire incroyable
Lilith my kisah
she is real to me
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — |
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