
A story-rich gothic RPG. Master the rituals of an ancient spellbook. Commune with the realm of the dead and struggle with your descent into madness. Build the power to raise an undead army and march against your enemies. Progress through secrecy, diplomacy, blackmail, coercion and seduction.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 13 → 2.6/day in the week after.
About
The Necromancer's Tale is a story-rich top-down RPG where you play the role of a minor noble in the 18th Century, drawn into the Dark Necromantic Arts as you seek knowledge and revenge. Great power awaits... along with the weird, the morbid, and a gradual descent into madness.
This is best described as a Necromancer Origin Story: you start off as a regular person, and gradually get drawn into the Dark Arts. Your powers must be earned: you need to put in your time sneaking and studying as you gradually become a master of the undead. This is a tale about the acquisition of power, what you're willing to do for it, and what it does to you.
Before you lies a great spellbook, filled with powerful rites of death and reanimation. Can you decipher the pages and master its arcane rituals without losing your mind or being strung up by the townsfolk? Your progress will require great determination, cunning and secrecy.
The Necromancer's Tale is a story-rich game, with 400,000 words of hand-written narrative and lore, in which you converse with 180+ NPC characters, each with their own hand-drawn portrait art (we have not used any generative AI in the game). You will investigate, negotiate, coerce and flatter in order to progress your aims. The game's Trust system means that your choices - even in conversation - really matter. If the townsfolk's trust drops too low, you will find your choices are affected - if it drops further still, you will surely be tried in court and hanged, or lynched by a frenzied mob.
Your character is created in an interactive and fully voiced backstory, defining your gender, early life, skills and career (military, diplomatic, or academic). Narrative options during the main game are affected by these choices.

The game involves tactical turn-based combats between you, your allies and your undead minions - versus a range of enemies, natural and supernatural. Harness a range of weapons, rituals, and battle spells to defeat your foes.
The Necromancer's Tale is set in an alternative-history Kingdom near Venice and the Adriatic Sea, in 1733. This is a time at the cusp of rational thought and superstition; science and magic. The world is dark and dangerous; courtly intrigue collides with black magic even as chemistry emerges from alchemy.
A play-through will take between 25 and 50 hours, depending on how much side content and world exploration you engage with, and depending on whether you play the battles or use automatic combat resolution. There are multiple endings through which you see your choices play out into the future.
The Necromancer's Tale is only available officially in English. However, translations to several other languages have been made by the community. Please check the Steam forums for details.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $16.24−35% | 963reviews | 92% | — | $656.6K |
| $24.99 | 45ratings | 81% | — | not modelled | |
Engagement
Reviews
Themes across 139 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Slow start but it is part of getting to know the characters and world, but damn this game is really amazing, you get attached to characters and the world, you start to feel for the people in the town and their struggles, they just feel like real people, they have a life they have struggles and they have secrets, many are trying to cope with the unfair world they live in. Can't wait for the next game.
AMAZING narrative driven game!!!
A very nice RPG that really leans into the fantasy of conspiring for vengeance. Well written and satisfying.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 1/day in the week to Jul 24 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
| $24.99 |
| 14ratings |
| 82% |
| — |
| not modelled |
| $24.99 | 11ratings | 80% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 139 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Oh, what a great story, what a great adventure! thank you very much for this artwork
对死灵法师的题材一直很感兴趣,这部作品算是完美满足我的XP了。剧情对胃口+超高沉浸感已经足以让我忽略麻烦的存读档系统、带着一堆瘸腿仆从躲着人绕城马拉松、为了某个材料在城里问遍每一个可疑的人等等问题了。对我来讲最大的不足就是游戏后日谈比较短 ,可选分支似乎也有些少。 抛开我个人的剧情偏好不谈,游戏剧情整体偏线性流程,章节的限制让“探索亡灵法术的秘密”这件事在体验上缺少许多自由度,法术的获取与使用也往往依托于主线剧情;很多系统基本上就是服务于单次任务流程,复用性比较差;有关偷窃、躲藏、犯罪的系统也极为简陋,以至于玩起来没有什么挑战感;信任系统大部分让玩家体验到的是惩罚的部分:你不知道你缺了多少好感,但你知道你因此失去了一部分选择权;恐慌系统更是完全没有存在感;有些NPC的建模和头像完全货不对板…………但考虑到制作组的规模,其实我更相信(也更庆幸)他们是把资源花在了自己的长版与买点:也就是题材与沉浸上了,所以有这样那样的问题倒也不是不可以谅解的 说白了,谁不想体验早上打工挣钱查资料,下午跑腿交友找材料,晚上约会散步打打炮,午夜僵尸骷髅把嗑唠的24小时连轴转的死灵法师生活呢?
My God this is a masterpiece of storytelling.
Wow! What an incredible game! Just finished it. Highly recommend that many give this a chance after a few hours or so, for it really takes time to unfold a bit with everything until chapter 6 or so. Then...Muahaha! Yes,there will be combat! Very tough though by yourself in the beginning, so just wait a few chapters. Really badass towards the end and how much you can do. I'll just leave it at that. Hehe. Great storyline with voice actors. Thanks for this! A+ game! Cheers!
Why no one told me about this game . This the most amazing CRPG game i have played (only after WH40k Rogue trader and PWOTR) despite only costing me $6. I won't spoil the game but this game best romance across any game i have played.
amazing :)
内容到后面又长又臭,最后死灵术沦为剧情需要而已,战斗力和剧情的割裂感太强了,前期弱还没什么感觉,后期就真的尬。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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